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path: root/src/mbgl/map/tile_data.cpp
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* [core] don't store error stateKonstantin Käfer2016-01-151-4/+0
* [core] Rationalize error handling for resource loadingJohn Firebaugh2015-12-231-1/+5
* [node] Output debug logs when a render test times outJohn Firebaugh2015-10-281-0/+6
* [core] reparse tiles when new data arrivesKonstantin Käfer2015-10-261-4/+19
* Push TileMembers members down hierarchyJohn Firebaugh2015-07-011-46/+4
* Make request and reparse pure virtualJohn Firebaugh2015-07-011-42/+0
* Make the FileSource available from the ThreadContextThiago Marcos P. Santos2015-06-251-4/+3
* Merge remote-tracking branch 'origin/master' into new-labellingAnsis Brammanis2015-05-281-5/+17
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| * Notify tile parsing errorsThiago Marcos P. Santos2015-05-281-5/+10
| * Notify failures when loading tilesThiago Marcos P. Santos2015-05-221-7/+14
* | redo placement when map rotatesAnsis Brammanis2015-05-201-0/+1
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* Only emit tile updated signals when the tile really changesThiago Marcos P. Santos2015-05-181-2/+3
* Make the state attribute privateThiago Marcos P. Santos2015-05-131-1/+7
* Initialize the atomic_flag in the class definitionThiago Marcos P. Santos2015-05-111-1/+0
* make WorkRequests cancelableKonstantin Käfer2015-05-081-3/+2
* Add partial tile parsingThiago Marcos P. Santos2015-05-051-1/+14
* Join worker tasks before destroying TileDataJohn Firebaugh2015-05-041-14/+4
* Avoid binding a shared_ptr<TileData> in the work callbackJohn Firebaugh2015-04-281-4/+7
* Ensure that ~TileData happens on map threadJohn Firebaugh2015-04-101-1/+5
* Replace uv_messenger with AsyncQueue; rewrite remaining uv_* in C++John Firebaugh2015-04-091-14/+8
* Remove unnecessary use of weak_ptrJohn Firebaugh2015-04-091-21/+10
* Tile::ID ⇢ TileIDJohn Firebaugh2015-04-061-1/+1
* Bounds-check array access at sourceJohn Firebaugh2015-04-061-3/+0
* Extract SourceInfo::tileURLJohn Firebaugh2015-04-061-20/+1
* Move SourceInfo into source.hpp/cppJohn Firebaugh2015-04-061-1/+1
* coalesce buffer deletions and run them in bulk during renderingKonstantin Käfer2015-03-201-1/+1
* Scope the Tile worker thread to an EnvironmentThiago Marcos P. Santos2015-03-181-3/+4
* Only add {ratio} to raster tile URLsMinh Nguyễn2015-03-061-1/+2
* Load 2× raster tiles on HiDPI screensMinh Nguyễn2015-03-061-1/+2
* scope Requests to an Environment object for easier cancelationKonstantin Käfer2015-03-061-8/+7
* rewrite storage layer to be independent of the Map's event loopKonstantin Käfer2015-02-041-15/+16
* make most headers privateKonstantin Käfer2014-12-041-0/+104