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path: root/src/mbgl/map/map_data.hpp
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* Cleanup std::chrono usageBruno de Oliveira Abinader2016-01-251-1/+1
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
* [core] Use a separate atlas and store for annotation spritesAdam Hunter2015-12-011-0/+1
* Partially revert "[core] Source should receive a ref to MapData just once"John Firebaugh2015-12-011-1/+0
* [core] Collision debug is now MapDebugOptions::CollisionBruno de Oliveira Abinader2015-11-271-12/+3
* [core] Source should receive a ref to MapData just onceBruno de Oliveira Abinader2015-11-271-0/+1
* [core] Added MapDebugOptionsBruno de Oliveira Abinader2015-11-271-7/+16
* [core] Added GLContextMode to MapDataBruno de Oliveira Abinader2015-10-221-1/+3
* [core] [android] Fix InfoWindow topOffsetPixels adjustment when switching stylesLeith Bade2015-10-161-0/+1
* [core] Set fade/transition duration to 0 if map mode is stillBruno de Oliveira Abinader2015-10-141-2/+18
* Correctly handle spurious wake-ups in Map::pause()Leith Bade2015-10-061-2/+2
* map/annotation.* ⇢ annotation/annotation_manager.*John Firebaugh2015-09-281-1/+1
* Get rid of MapData::{get,set}NeedsRepaintBruno de Oliveira Abinader2015-09-021-9/+0
* Map::nudgeTransitions no longer depends on client informationBruno de Oliveira Abinader2015-08-051-0/+9
* Unify default transition values in MapDataBruno de Oliveira Abinader2015-07-141-3/+25
* Pass {Duration,TimePoint} by const ref if possibleBruno de Oliveira Abinader2015-07-141-2/+3
* Make pixelRatio constant across a Map object lifetimeKonstantin Käfer2015-07-081-2/+4
* External synchronization for AnnotationManagerJohn Firebaugh2015-07-021-1/+10
* Eliminate MapData::get/setFullyLoadedJohn Firebaugh2015-06-301-8/+0
* Move Transform from MapData to MapJohn Firebaugh2015-06-261-4/+1
* Get rid of Environment et al.Thiago Marcos P. Santos2015-06-251-1/+0
* Merge remote-tracking branch 'origin/master' into new-labellingAnsis Brammanis2015-05-281-10/+0
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| * DefaultFileSource has responsibility for handling mapbox:// URLsJohn Firebaugh2015-05-261-10/+0
* | make collision debug boxes toggleableAnsis Brammanis2015-05-281-0/+11
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* add Map::isFullyLoaded()Konstantin Käfer2015-05-051-0/+8
* Move still image callback to MapContextJohn Firebaugh2015-04-281-5/+0
* Move style info to MapContextJohn Firebaugh2015-04-281-16/+0
* Remove Map::start/stopJohn Firebaugh2015-04-281-2/+2
* Enforce that transformState belongs to Map threadJohn Firebaugh2015-04-281-11/+0
* WIP: Use Thread<MapContext>John Firebaugh2015-04-281-16/+3
* Privatize remaining MapContext membersJohn Firebaugh2015-04-281-1/+6
* Move run() to MapContextJohn Firebaugh2015-04-281-0/+20
* move rendering mode enum to MapData objectKonstantin Käfer2015-04-281-0/+2
* move Transform into MapData and make source unaware of the Map objectKonstantin Käfer2015-04-281-1/+7
* move TransformState to MapData objectKonstantin Käfer2015-04-281-0/+15
* Add typedefs for std::chrono::steady_clock typesJohn Firebaugh2015-04-021-12/+13
* move style classes to MapData object and make thread safeKonstantin Käfer2015-03-231-0/+20
* move accessToken to MapDataKonstantin Käfer2015-03-231-0/+10
* move defaultTransitionDuration to MapDataKonstantin Käfer2015-03-231-0/+9
* move animationTime to MapData storeKonstantin Käfer2015-03-231-4/+25
* make the debug flag atomic and move to MapDataKonstantin Käfer2015-03-231-0/+6
* make style updates a little more threadsafeKonstantin Käfer2015-03-231-0/+36