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* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-116-69/+361
* [core] Pass pitch-scaling vertex attributes and uniforms to shaders.Chris Loer2017-07-112-12/+14
* [core] make{Glyph,Image}Atlas only once for any number of symbol layersJohn Firebaugh2017-07-061-7/+0
* [core] retain GeometryTileLayer in SymbolLayoutKonstantin Käfer2017-06-212-8/+11
* [core] Per-tile glyph/icon atlasesJohn Firebaugh2017-06-134-51/+47
* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-132-11/+16
* [core] Per-bucket glyph atlasesJohn Firebaugh2017-06-133-12/+16
* [core] Simplify and fix sprite atlas coordinate calculationsJohn Firebaugh2017-05-232-1/+3
* [core] Disable letter-spacing for Arabic labels (issue #9057)Chris Loer2017-05-221-1/+1
* [core] Don't unnecessarily request glyphs for verticalized punctuation.Chris Loer2017-05-181-2/+7
* [core] Unify {Paint,Layout,Light}PropertiesJohn Firebaugh2017-05-152-3/+3
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-2/+2
* [core] Immutable ImplsJohn Firebaugh2017-05-121-3/+3
* [core] Tweak handling of annotation special case SpriteAtlasJohn Firebaugh2017-04-262-22/+14
* [core] split off render layersIvo van Dongen2017-04-252-13/+13
* [core] Safeguard PositionedIcon usage via optionalBruno de Oliveira Abinader2017-04-144-14/+9
* [core] Add DDS support for {text,icon}-size (#8593)Anand Thakker2017-04-064-20/+49
* [core] De-mutex GlyphAtlas and SpriteAtlasChris Loer2017-04-042-76/+61
* [core] Add DDS support for icon-imageJohn Firebaugh2017-03-311-16/+17
* [core] Pass fully-evaluated layout properties to SymbolInstance and quad methodsJohn Firebaugh2017-03-313-3/+3
* [core] Introduce a fully-evaluated tuple type for layout propertiesJohn Firebaugh2017-03-313-3/+3
* [core] implement dds for text-offsetMolly Lloyd2017-03-281-1/+1
* [core] Prefer std::map to std::unordered_map for smaller binary sizeJohn Firebaugh2017-03-211-1/+1
* [core] Fix whitespace; no need for explicit on multi-parameter constructorsJohn Firebaugh2017-03-023-15/+34
* [core] Implement data-driven styling for {text,icon}-{color,opacity,halo-colo...Anand Thakker2017-02-285-28/+55
* [core] There's only ever one icon quadJohn Firebaugh2017-02-284-76/+83
* [core] Eliminate Shaping::textJohn Firebaugh2017-02-281-1/+1
* [core] Release compareText after symbol preparationJohn Firebaugh2017-02-281-0/+1
* [core] Replace three maps/mutexes in GlyphAtlas with a single map and mutexJohn Firebaugh2017-02-271-1/+1
* [core] Enable property functions for text-{field,transform} (#7944)Anand Thakker2017-02-171-6/+22
* [core] Eliminate SpritePatternModeJohn Firebaugh2017-02-141-1/+1
* Upright CJK characters in vertically-oriented labels (#7114)Minh Nguyễn2017-02-104-42/+88
* [core] default value support in categorical function conversionIvo van Dongen2017-02-021-2/+2
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-023-42/+70
* [core] remove trailing whitespace, add trailing newlines, add space after //Konstantin Käfer2017-01-271-1/+1
* [core] Clean up merge_lines.cpp and add bounds checkingJohn Firebaugh2017-01-181-37/+27
* [core] Fix flickering caused by regression in #7586John Firebaugh2017-01-102-5/+5
* [core] Get rid of user-specified refsJohn Firebaugh2017-01-042-5/+7
* [core] Replace magic number with constant-based calculationJohn Firebaugh2016-12-211-2/+2
* [core] Polylabel-based "pole of inaccessibility" symbol placementJohn Firebaugh2016-12-211-5/+15
* [core] Fix symbol rendering for multipointsJohn Firebaugh2016-12-203-63/+75
* [core] const correctnessJohn Firebaugh2016-12-202-3/+3
* [core] Full support for line breaking bidirectional text using ICU bidi funct...Chris Loer2016-11-302-9/+3
* [build] move logging to utilKonstantin Käfer2016-11-221-2/+2
* [core] Cleanup symbol clippingBruno de Oliveira Abinader2016-11-181-15/+16
* [core] Convert style properties to a tuple-based approachJohn Firebaugh2016-11-174-58/+55
* [core] Add minimal line breaking support for RTL text.Chris Loer2016-11-172-1/+6
* [core] Add ICU package for Bidirectional text support and arabic text shaping.Chris Loer2016-11-172-1/+6
* [core] Use UTF-16 instead of UTF-32 for label features to avoid extra convers...Chris Loer2016-11-174-8/+8
* [core] Use indexed rendering for collision boxesJohn Firebaugh2016-11-151-8/+22