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path: root/src/mbgl/layout
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* [core] Add unit test for calculateTileDistancesAlexander Shalamov2019-12-182-4/+5
* [core] Don't use signed int type for anchor segmentAlexander Shalamov2019-12-181-11/+26
* [core] Shape images in labels at bucket zoom levelAlexander Shalamov2019-12-021-0/+2
* [core] Use new 'SymbolTextAndIcon' program to draw icons in textAlexander Shalamov2019-12-022-4/+16
* [core] Store 'sdf' flag in vertex attributeAlexander Shalamov2019-12-023-13/+16
* [core] Shape images in labels and create image quadsAlexander Shalamov2019-12-025-27/+40
* [core] Calculate line width and line breaks for imagesAlexander Shalamov2019-12-021-1/+1
* [core] Pass images and evaluated layout text size to shapingAlexander Shalamov2019-12-022-6/+24
* [core] Add evaluated images to styled text sectionsAlexander Shalamov2019-12-021-12/+19
* [core] Implement image expression (#15877)Alexander Shalamov2019-11-115-36/+44
* [core] fix icon-text-fitKonstantin Käfer2019-10-141-9/+10
* [core] Fix performance-move-const-argThiago Marcos P. Santos2019-09-251-4/+2
* [build] Fix clang format and tidy checksJuha Alanen2019-09-181-2/+4
* [core] Add feature state support to bucket classesJuha Alanen2019-09-182-3/+3
* [core] Bitmask operations for enumsMikhail Pozdnyakov2019-09-131-14/+1
* [core] Enable `text-offset` with variable label placementMikhail Pozdnyakov2019-09-034-29/+94
* [core] fix collisionBox alignment when Icon/text translation is enabled (#15467)zmiao2019-08-301-18/+26
* [core] fix mixed sdf + non-sdf icon rendering in one layer (#15456)zmiao2019-08-264-37/+74
* [core] Fix combination of icon-text-fit with text-variable-anchors and text-w...Alexander Shalamov2019-08-204-25/+78
* [core] Fix use after std::move detected by clang-tidyThiago Marcos P. Santos2019-08-191-1/+1
* [core] Render half-width glyphs in upright orientationAlexander Shalamov2019-08-131-1/+2
* [core] Rotate text collision box based on text-rotation valueAlexander Shalamov2019-08-132-5/+7
* [core] Implement support for "text-writing-mode" layout propertyAlexander Shalamov2019-08-136-16/+74
* [core] Avoid copying feature propertiesMikhail Pozdnyakov2019-07-251-1/+1
* [core] GeometryCollection must not be implicitly copiedMikhail Pozdnyakov2019-07-242-2/+2
* [core] Force getGeometries() return const refAlexander Shalamov2019-07-241-1/+1
* [core] Release quad data after vertex buffers are createdAlexander Shalamov2019-07-234-87/+172
* [core] SymbolBacket creates collision buffers optionallyMikhail Pozdnyakov2019-07-221-10/+10
* [core] Symbol bucket uses shared layoutMikhail Pozdnyakov2019-07-222-75/+77
* [core] Offset viewport center when edge insets are specifiedAleksandar Stojiljkovic2019-05-281-1/+1
* [core] SymbolBucket updates complete at placement stageMikhail Pozdnyakov2019-05-242-8/+6
* [core] Introduce `LayerRenderData`. Source::update() accepts layer properties.Mikhail Pozdnyakov2019-04-174-20/+20
* [core] Use `style::LayerProperties` in render layers, buckets and layouts.Mikhail Pozdnyakov2019-04-173-43/+46
* [core] Set sortKey for symbol segments during layout phaseAlexander Shalamov2019-04-173-11/+30
* [core] clang-tidy fixesKonstantin Käfer2019-04-053-5/+5
* [core] Single line optimization for variable label placementMikhail Pozdnyakov2019-03-293-21/+44
* [core] Introduce variable text placement for point labels - Placement partMikhail Pozdnyakov2019-03-291-1/+1
* Export hideGlyphs and addDynamicAttributes symbolsAlexander Shalamov2019-03-291-0/+5
* [core] Introduce variable text placement for point labels - Layout partMikhail Pozdnyakov2019-03-295-61/+250
* [core] Add possibility of overriding paint properties inside format expressio...Alexander Shalamov2019-03-132-71/+99
* [core] move VertexBuffer<> to gfx namespaceKonstantin Käfer2019-03-061-1/+1
* [core] unify *Buffer/Vector namingKonstantin Käfer2019-03-061-5/+5
* [core] move VertexVector/IndexVector to gfx namespaceKonstantin Käfer2019-03-062-5/+5
* [core] Transform{State}: s/angle/bearing/Bruno de Oliveira Abinader2019-03-041-2/+2
* [core] include what you useKonstantin Käfer2019-03-011-1/+1
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-012-5/+5
* [core] disallow subtyping of gl::Attributes<> and use type aliases insteadKonstantin Käfer2019-03-012-12/+12
* [core] Layer manager is responsible for buckets and layouts creationMikhail Pozdnyakov2019-02-251-1/+8
* [core] Remove paintProperties() method from some render layersMikhail Pozdnyakov2019-01-311-4/+4
* [core] SymbolBucket: use single map for paint properties dataMikhail Pozdnyakov2019-01-141-3/+3