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path: root/src/mbgl/layout/symbol_layout.cpp
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* Rename CollisionBoxOpacityAttributes -> CollisionBoxDynamicAttributes.Chris Loer2017-11-061-6/+10
* drop symbols outside of tile boundaries earlierAnsis Brammanis2017-11-031-11/+10
* Fix collision box dynamic updating logic to match tile boundaries used in col...Chris Loer2017-11-031-2/+5
* Port GL JS logic for generating extra collision circles in overscaled tiles.Chris Loer2017-11-021-1/+1
* Fix "vertexStartIndex" calculation for text symbols.Chris Loer2017-11-011-10/+26
* Starting on sorting.Chris Loer2017-10-311-1/+5
* Switch queryRenderedSymbols to use canonical tile IDsChris Loer2017-10-311-1/+1
* Store sourceID in IndexedSubfeature so that queryRenderedSymbols can filter t...Chris Loer2017-10-311-4/+5
* Store tile id in indexedsubfeatureChris Loer2017-10-311-4/+6
* Re-enable vertical glyph support.Chris Loer2017-10-311-25/+17
* Hook up "showCollisionBoxes" logic where "setPlacementConfig" logic used to be.Chris Loer2017-10-311-2/+2
* Hook up tile distance calculation.Chris Loer2017-10-311-2/+24
* Oops, got the index length wrong for circle debug boxes.Chris Loer2017-10-311-1/+1
* Stop doing collision detection in background.Chris Loer2017-10-311-80/+20
* Fix segment overflow bug for collision circles.Chris Loer2017-10-311-1/+2
* Initial implementation of debug collision circlesChris Loer2017-10-311-19/+25
* Hook up placement updates for collision boxes.Chris Loer2017-10-311-1/+1
* Starting implementation of debug collision boxes.Chris Loer2017-10-311-11/+10
* start running new placement [skip ci]Ansis Brammanis2017-10-311-4/+7
* update shaders and create symbol opacity bufferAnsis Brammanis2017-10-311-4/+9
* add SymbolOpacityIndex [skip ci]Ansis Brammanis2017-10-311-1/+1
* [core][ios][macos][android]DDS-ify `text-letter-spacing` and `text-max-width`Asheem Mamoowala2017-08-301-2/+2
* Implement icon-anchor propertyLauren Budorick2017-08-281-0/+1
* [core][android][macos][ios] Implement property functions for line-join, text-...Lauren Budorick2017-07-261-44/+2
* [core] Update shaders.Chris Loer2017-07-121-1/+4
* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-111-53/+45
* [core] Pass pitch-scaling vertex attributes and uniforms to shaders.Chris Loer2017-07-111-11/+12
* [core] retain GeometryTileLayer in SymbolLayoutKonstantin Käfer2017-06-211-6/+7
* [core] Per-tile glyph/icon atlasesJohn Firebaugh2017-06-131-42/+39
* [core] Per-bucket icon atlasesJohn Firebaugh2017-06-131-9/+13
* [core] Per-bucket glyph atlasesJohn Firebaugh2017-06-131-8/+11
* [core] Simplify and fix sprite atlas coordinate calculationsJohn Firebaugh2017-05-231-1/+2
* [core] Disable letter-spacing for Arabic labels (issue #9057)Chris Loer2017-05-221-1/+1
* [core] Don't unnecessarily request glyphs for verticalized punctuation.Chris Loer2017-05-181-2/+7
* [core] Unify {Paint,Layout,Light}PropertiesJohn Firebaugh2017-05-151-2/+2
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-2/+2
* [core] Immutable ImplsJohn Firebaugh2017-05-121-3/+3
* [core] Tweak handling of annotation special case SpriteAtlasJohn Firebaugh2017-04-261-18/+13
* [core] split off render layersIvo van Dongen2017-04-251-8/+9
* [core] Safeguard PositionedIcon usage via optionalBruno de Oliveira Abinader2017-04-141-5/+5
* [core] Add DDS support for {text,icon}-size (#8593)Anand Thakker2017-04-061-15/+28
* [core] De-mutex GlyphAtlas and SpriteAtlasChris Loer2017-04-041-65/+55
* [core] Add DDS support for icon-imageJohn Firebaugh2017-03-311-16/+17
* [core] Pass fully-evaluated layout properties to SymbolInstance and quad methodsJohn Firebaugh2017-03-311-1/+1
* [core] implement dds for text-offsetMolly Lloyd2017-03-281-1/+1
* [core] Implement data-driven styling for {text,icon}-{color,opacity,halo-colo...Anand Thakker2017-02-281-19/+32
* [core] There's only ever one icon quadJohn Firebaugh2017-02-281-68/+77
* [core] Eliminate Shaping::textJohn Firebaugh2017-02-281-1/+1
* [core] Release compareText after symbol preparationJohn Firebaugh2017-02-281-0/+1
* [core] Replace three maps/mutexes in GlyphAtlas with a single map and mutexJohn Firebaugh2017-02-271-1/+1