Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [core] Redundant id check in TexturePoolDeleter | Bruno de Oliveira Abinader | 2016-06-10 | 2 | -6/+3 |
* | [core] s/SharedTexture/PooledTexture/ | Bruno de Oliveira Abinader | 2016-06-07 | 2 | -4/+4 |
* | [core] Use RAII for TexturePool textures | Bruno de Oliveira Abinader | 2016-06-07 | 2 | -17/+29 |
* | [core] Do not expose TexturePool::Impl | Bruno de Oliveira Abinader | 2016-06-07 | 2 | -38/+60 |
* | [core] Use initializer list for Unique* objects | Bruno de Oliveira Abinader | 2016-06-07 | 1 | -11/+11 |
* | [core] Refresh Texture Pool logic | Bruno de Oliveira Abinader | 2016-06-03 | 3 | -23/+26 |
* | [test] Added GL objects tests | Bruno de Oliveira Abinader | 2016-06-01 | 2 | -3/+19 |
* | [core] Use unique_resource for GL objects | Bruno de Oliveira Abinader | 2016-06-01 | 4 | -169/+105 |
* | [core] s/GLObjectStore/ObjectStore/ | Bruno de Oliveira Abinader | 2016-06-01 | 4 | -26/+26 |
* | [core] s/operator bool/created()/ in {GL,TexturePool}Holder | Bruno de Oliveira Abinader | 2016-05-26 | 2 | -14/+14 |
* | [core] Move objectStore in {GL,TexturePool}Holder::reset() | Bruno de Oliveira Abinader | 2016-05-26 | 2 | -11/+10 |
* | [core] use #pragma once instead of ifdef include guards | Konstantin Käfer | 2016-05-25 | 4 | -16/+4 |
* | [core] Added PixelZoom, RasterPos to GL config | Bruno de Oliveira Abinader | 2016-05-24 | 2 | -0/+17 |
* | [core] always set activeTexture before binding a texture | Ansis Brammanis | 2016-04-14 | 2 | -0/+4 |
* | [core] Don't put static objects in a header file (#4707) | John Firebaugh | 2016-04-14 | 1 | -0/+21 |
* | [core] Thread GLObjectStore through to Holder objects | John Firebaugh | 2016-02-18 | 4 | -84/+88 |
* | [gl] Refactor texture pool cleanup | Bruno de Oliveira Abinader | 2016-02-18 | 2 | -24/+46 |
* | [gl] Added mbgl::gl::VAOHolder | Bruno de Oliveira Abinader | 2016-02-18 | 2 | -14/+29 |
* | [gl] Added mbgl::gl::Texture{,Pool}Holder | Bruno de Oliveira Abinader | 2016-02-18 | 4 | -29/+74 |
* | [gl] Added mbgl::gl::BufferHolder | Bruno de Oliveira Abinader | 2016-02-18 | 2 | -10/+33 |
* | [gl] Added mbgl::gl::ShaderHolder | Bruno de Oliveira Abinader | 2016-02-18 | 2 | -0/+29 |
* | [gl] Added mbgl::gl::ProgramHolder | Bruno de Oliveira Abinader | 2016-02-18 | 2 | -3/+41 |
* | [gl] Moved TexturePool to gl namespace | Bruno de Oliveira Abinader | 2016-02-18 | 2 | -0/+83 |
* | [gl] Moved GLObjectStore to gl namespace | Bruno de Oliveira Abinader | 2016-02-18 | 2 | -0/+84 |
* | [core] move GL value objects from gl_config.hpp to gl_values.hpp | Konstantin Käfer | 2016-02-08 | 2 | -0/+124 |
* | [core] move platform/gl.hpp to gl/gl.hpp | Konstantin Käfer | 2016-02-08 | 2 | -1/+237 |
* | [core] add namespace comment to closing brace | Konstantin Käfer | 2015-12-03 | 2 | -6/+6 |
* | fix debugging names on iOS | Konstantin Käfer | 2015-08-19 | 1 | -1/+1 |
* | disable debugging groups in non-debug builds | Konstantin Käfer | 2015-08-19 | 2 | -5/+8 |
* | Extensible GL extension support | John Firebaugh | 2015-05-13 | 2 | -0/+216 |