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path: root/src/mbgl/gl/value.cpp
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* [core] move CullFaceMode to gfx namespaceKonstantin Käfer2019-03-011-12/+12
* [core] move StencilMode to gfx namespaceKonstantin Käfer2019-03-011-6/+7
* [core] move DepthMode to gfx namespaceKonstantin Käfer2019-03-011-2/+2
* [core] move GL enum conversions to separate fileKonstantin Käfer2019-03-011-71/+7
* [core] move ColorMode to gfx namespaceKonstantin Käfer2019-03-011-5/+70
* [core] Switch to the new OpenGL abstractionThiago Marcos P. Santos2019-02-121-9/+2
* [core] Add face culling mode parameter to Program::drawBruno de Oliveira Abinader2018-09-131-0/+36
* [core] Rename for clarity: ActiveTexture → ActiveTextureUnitJohn Firebaugh2017-09-111-3/+3
* [core] Rework attribute binding (again)John Firebaugh2017-07-121-0/+18
* [core] glPixelStorei is in OpenGL ES 2John Firebaugh2017-06-131-28/+28
* [core] Added Backend::{assume,set}ScissorTestBruno de Oliveira Abinader2017-06-131-0/+12
* [core] Refactor OpenGL extension loading mechanismKonstantin Käfer2017-03-231-6/+9
* [core] Remove constexpr from ColorJohn Firebaugh2017-01-041-2/+2
* [core] add state tracking to pixel transferKonstantin Käfer2016-11-041-0/+28
* [core] add state tracking to pixel store packing alignmentKonstantin Käfer2016-11-041-1/+28
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-7/+31
* [core] change std::array<uint16_t, 2> to mbgl::SizeKonstantin Käfer2016-10-271-2/+2
* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-251-0/+16
* [core] move OpenGL extension loading to their own headersKonstantin Käfer2016-09-291-0/+1
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-291-8/+329
* [core] rename VAO => VertexArray, FBO => FramebufferKonstantin Käfer2016-09-291-1/+1
* [core] move GL value accessors to gl::value namespaceKonstantin Käfer2016-09-271-0/+35