Commit message (Expand) | Author | Age | Files | Lines | |
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* | [core] cache binary shaders on Android | Konstantin Käfer | 2017-03-22 | 1 | -1/+12 |
* | [core] Add support for data-driven styling | John Firebaugh | 2017-02-02 | 1 | -8/+25 |
* | [core] Put ignore in util namespace | John Firebaugh | 2016-11-08 | 1 | -1/+1 |
* | [core] Introduce and use IndexedTuple | John Firebaugh | 2016-11-08 | 1 | -4/+4 |
* | [core] Use gl::Program to resolve some rough edges in the GL binding types | John Firebaugh | 2016-11-08 | 1 | -5/+2 |
* | [core] Introduce gl::Program template | John Firebaugh | 2016-11-08 | 1 | -8/+6 |
* | [core] move Value class outside of Uniform to enforce explicit construction | Konstantin Käfer | 2016-11-07 | 1 | -4/+8 |
* | [core] force explicit initialization of uniform values | Konstantin Käfer | 2016-11-07 | 1 | -1/+0 |
* | [core] remove Uniforms::value in favor of direct construction | Konstantin Käfer | 2016-11-07 | 1 | -5/+0 |
* | [core] Modern C++ bindings for OpenGL | John Firebaugh | 2016-10-28 | 1 | -34/+61 |
* | [core] Move shader and uniform to gl directory | John Firebaugh | 2016-10-05 | 1 | -0/+61 |