Commit message (Expand) | Author | Age | Files | Lines | |
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* | [core] add texture bindings to draw call instead of Context member fn | Konstantin Käfer | 2019-03-12 | 1 | -0/+5 |
* | [core] extract uniform type lists from gl namespace | Konstantin Käfer | 2019-03-01 | 1 | -2/+2 |
* | [core] Switch to the new OpenGL abstraction | Thiago Marcos P. Santos | 2019-02-12 | 1 | -3/+5 |
* | [core] Implement CrossFadedDataDrivenProperty to add support for feature expr... | Molly Lloyd | 2018-08-31 | 1 | -0/+19 |
* | [core] verify that the active uniform types match our assumed types | Konstantin Käfer | 2017-06-13 | 1 | -0/+93 |
* | [core] Introduce gl::Program template | John Firebaugh | 2016-11-08 | 1 | -0/+4 |
* | [core] Modern C++ bindings for OpenGL | John Firebaugh | 2016-10-28 | 1 | -14/+36 |
* | [core] Move shader and uniform to gl directory | John Firebaugh | 2016-10-05 | 1 | -0/+57 |