Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [core] Eliminate constant attribute bindings | John Firebaugh | 2017-06-14 | 1 | -3/+3 |
* | [core] Refactor OpenGL extension loading mechanism | Konstantin Käfer | 2017-03-23 | 1 | -5/+0 |
* | [core] Use std::call_once to report about missing VAOs | Bruno de Oliveira Abinader | 2017-02-22 | 1 | -4/+4 |
* | [core] Redo approach to unsupported VAO extension | John Firebaugh | 2017-02-20 | 1 | -6/+11 |
* | [core] Restore support for GL implementations without VAO extension | John Firebaugh | 2017-02-10 | 1 | -5/+10 |
* | [core] Add support for data-driven styling | John Firebaugh | 2017-02-02 | 1 | -2/+31 |
* | [core] Use indexed rendering everywhere | John Firebaugh | 2016-12-01 | 1 | -7/+0 |
* | [core] Return to static, per-segment approach to VAOs | John Firebaugh | 2016-11-15 | 1 | -0/+6 |
* | [core] Introduce SegmentVector | John Firebaugh | 2016-11-15 | 1 | -0/+13 |
* | [core] Use gl::Program to resolve some rough edges in the GL binding types | John Firebaugh | 2016-11-08 | 1 | -6/+6 |
* | [core] Modern C++ bindings for OpenGL | John Firebaugh | 2016-10-28 | 1 | -0/+27 |