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path: root/src/mbgl/gl/gl_config.hpp
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* [core] rename gl::Config to gl::ContextKonstantin Käfer2016-09-271-108/+0
* [core] move GL value accessors to gl::value namespaceKonstantin Käfer2016-09-271-88/+36
* [core] store viewport and FBO bindingKonstantin Käfer2016-09-271-2/+27
* [core] track VAOs and BuffersKonstantin Käfer2016-09-261-0/+9
* [core] track texture state to avoid redundand bindsKonstantin Käfer2016-07-081-3/+8
* [core] don't force GL state to be set when calling .reset()Konstantin Käfer2016-07-071-3/+1
* [core] Added BlendColor GL config valueBruno de Oliveira Abinader2016-06-201-0/+3
* [test] Added GL objects testsBruno de Oliveira Abinader2016-06-011-3/+11
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] Added PixelZoom, RasterPos to GL configBruno de Oliveira Abinader2016-05-241-0/+12
* [core] always set activeTexture before binding a textureAnsis Brammanis2016-04-141-0/+3
* [core] move GL value objects from gl_config.hpp to gl_values.hppKonstantin Käfer2016-02-081-0/+100