Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [core] Refactor OpenGL extension loading mechanism | Konstantin Käfer | 2017-03-23 | 1 | -40/+0 |
| | | | | Previously, we initialized global variables that held pointers to the extension functions. While this seemed to work, the spec doesn't guarantee that the function pointers are identical for different OpenGL contexts. Therefore, we are now making them a member variable of the Context object. | ||||
* | [core] Move OpenGL extension initialization to Backend | Konstantin Käfer | 2017-03-23 | 1 | -15/+10 |
| | |||||
* | [core] don't show OpenGL debug information on startup | Konstantin Käfer | 2016-11-14 | 1 | -24/+2 |
| | |||||
* | [core] move OpenGL debug information printing to core | Konstantin Käfer | 2016-11-04 | 1 | -12/+31 |
| | |||||
* | [core] move OpenGL extension loading to their own headers | Konstantin Käfer | 2016-09-29 | 1 | -0/+48 |