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* [core] Refactor OpenGL extension loading mechanismKonstantin Käfer2017-03-231-40/+0
| | | | Previously, we initialized global variables that held pointers to the extension functions. While this seemed to work, the spec doesn't guarantee that the function pointers are identical for different OpenGL contexts. Therefore, we are now making them a member variable of the Context object.
* [core] Move OpenGL extension initialization to BackendKonstantin Käfer2017-03-231-15/+10
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* [core] don't show OpenGL debug information on startupKonstantin Käfer2016-11-141-24/+2
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* [core] move OpenGL debug information printing to coreKonstantin Käfer2016-11-041-12/+31
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* [core] move OpenGL extension loading to their own headersKonstantin Käfer2016-09-291-0/+48