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path: root/src/mbgl/gfx/context.hpp
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* [core] add gfx::UploadPass, split startRender into prepare and uploadupstream/gfx-refactor-7Konstantin Käfer2019-05-151-85/+11
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* [core] change approach to stencil clipping to (almost) match JSKonstantin Käfer2019-04-291-0/+2
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* [core] move depth/stencil buffer debug viz to gfx::ContextKonstantin Käfer2019-04-051-0/+6
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* [core] add gfx::Renderable and gfx::OffscreenTextureKonstantin Käfer2019-04-051-0/+10
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* [core] add getResource template to gfx::*Resource classesKonstantin Käfer2019-04-051-15/+15
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* [core] introduce CommandEncoder objectKonstantin Käfer2019-04-051-0/+4
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* [core] move supportsHalfFloatTextures to gfx::ContextKonstantin Käfer2019-04-051-0/+1
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* [core] add generic base class for renderbuffersKonstantin Käfer2019-04-051-0/+12
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* add onStyleImageMissing to allow dynamically loaded or generated images (#14253)Ansis Brammanis2019-04-021-0/+14
| | | Also make `Style#updateImage(...)` much faster when the image doesn't change size. This can be useful for asynchronously generating images.
* [core] move cleanup to gfx::ContextKonstantin Käfer2019-03-201-0/+4
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* [core] expose vertex binding count in gfx::ContextKonstantin Käfer2019-03-201-1/+5
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* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-151-1/+25
| | | Graphics refactor #4
* [core] add texture bindings to draw call instead of Context member fnKonstantin Käfer2019-03-121-16/+6
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* [core] move Texture to the gfx namespaceKonstantin Käfer2019-03-121-0/+43
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* [core] introduce gfx::Context and move Buffer creation/update methods to itKonstantin Käfer2019-03-061-0/+62