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* [core] Add expression filter support (#11251)Lucas Wojciechowski2018-03-091-1/+1
* [core] add support for mapzen terrarium (#11154)Molly Lloyd2018-02-142-3/+16
* [core] add raster-dem source type and hillshade layer type (#10642)Molly Lloyd2018-01-232-0/+142
* [core] Cleanup in response to review comments.Chris Loer2017-11-171-10/+4
* [core] Cleanup in response to review commentsChris Loer2017-11-171-1/+1
* [core] Update queryRenderedFeatures to use global CollisionIndex.Chris Loer2017-11-172-19/+46
* [core] Add circle geometries to GridIndex.Chris Loer2017-11-171-1/+1
* [core] Avoid GeometryTile dependency in FeatureIndexJohn Firebaugh2017-08-242-22/+4
* [core] Avoid RenderStyle dependency in query codeJohn Firebaugh2017-08-242-55/+37
* [core] renderer interfaceIvo van Dongen2017-07-181-1/+1
* [core] Remove unused binpack.hpppJohn Firebaugh2017-06-131-101/+0
* [core] Split RenderStyle from StyleJohn Firebaugh2017-06-052-11/+8
* [core] Move renderer/* files into sub-folders (#8983)Asheem Mamoowala2017-05-121-1/+1
* [core] Immutable ImplsJohn Firebaugh2017-05-121-1/+1
* [tidy] modernize-use-usingBruno de Oliveira Abinader2017-05-121-1/+1
* [core] split off render layersIvo van Dongen2017-04-251-10/+9
* [core] account for property functions in query rendered featuresIvo van Dongen2017-04-192-6/+43
* [core] rename query options for query rendered featuresIvo van Dongen2017-03-092-5/+5
* [core] Add support for queryRenderedFeatures filterAsheem Mamoowala2017-03-042-8/+17
* [core] Fix whitespace; no need for explicit on multi-parameter constructorsJohn Firebaugh2017-03-021-5/+3
* [core] Fix flickering caused by regression in #7586John Firebaugh2017-01-102-3/+3
* [core] Replace FeatureIndex::collisionTile with a method parameterJohn Firebaugh2017-01-102-9/+4
* [build] move logging to utilKonstantin Käfer2016-11-221-2/+2
* [core] remove gl.hpp from all headers that don't need itKonstantin Käfer2016-11-041-1/+0
* [core] convert LineAtlas to use managed texture handlingKonstantin Käfer2016-11-012-66/+30
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-2/+3
* [core] Use query geometry from FeatureIndex into CollisionTile::queryRendered...Bruno de Oliveira Abinader2016-10-111-1/+1
* [core] No need for feature querying to support multipolygonsJohn Firebaugh2016-10-112-15/+11
* [core] Refactor BufferJohn Firebaugh2016-10-0521-732/+0
* [build] add back -WerrorKonstantin Käfer2016-09-3010-23/+23
* [core] move OpenGL extension loading to their own headersKonstantin Käfer2016-09-291-0/+1
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-2911-48/+43
* [core] introduces types for GL objectsKonstantin Käfer2016-09-293-11/+21
* [core] rename VAO => VertexArray, FBO => FramebufferKonstantin Käfer2016-09-292-7/+7
* [core] merge gl::ObjectStore into gl::ContextKonstantin Käfer2016-09-275-25/+20
* [core] rename gl::Config to gl::ContextKonstantin Käfer2016-09-275-32/+32
* [core] track VAOs and BuffersKonstantin Käfer2016-09-263-26/+43
* [core] Allow queryRenderedFeatures prior to symbol placement (#6376)John Firebaugh2016-09-201-2/+5
* [core] Merge GlyphStore and GlyphAtlasJohn Firebaugh2016-09-192-265/+0
* [core] #3980 - Switching Core GL instances of map to unordered_mapBrad Leege2016-09-141-2/+2
* [core] change bool round to LinePatternCapKonstantin Käfer2016-09-072-8/+15
* CJK overflow - update to match gl-shader (#5908)Amy Lee Walton2016-08-113-18/+23
* [core] Use NDEBUG instead of DEBUGBruno de Oliveira Abinader2016-08-051-4/+0
* [core] Revert workaround for std::atomic on ARMv5Thiago Marcos P. Santos2016-07-131-2/+2
* [core] track texture state to avoid redundand bindsKonstantin Käfer2016-07-084-23/+37
* [core] Added StaticRasterVertexBufferBruno de Oliveira Abinader2016-07-022-9/+26
* [core] code style cleanupsKonstantin Käfer2016-07-017-7/+21
* [core] Autogenerate Shader nameBruno de Oliveira Abinader2016-06-202-8/+6
* [core] Avoid redundant 'inline' usageBruno de Oliveira Abinader2016-06-182-6/+6
* [tidy] Check modernize-use-autoBruno de Oliveira Abinader2016-06-131-1/+1