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path: root/src/mbgl/geometry
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* [core] rudimentary support for offsetting linesKonstantin Käfer2015-12-032-4/+10
* [core] throw values, catch referencesKonstantin Käfer2015-12-031-1/+1
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-0320-20/+20
* [core] Reorganize sprite related filesJohn Firebaugh2015-11-122-373/+0
* Don't leak GlyphAtlas textures (fixes #2338)John Firebaugh2015-09-162-0/+12
* [core] convert remaining types to use OpenGL header defined variantsBruno de Oliveira Abinader2015-09-155-8/+8
* [core] GL types for buckets, textures, buffersBruno de Oliveira Abinader2015-09-156-22/+25
* [shader] bind() is now a pure virtualBruno de Oliveira Abinader2015-09-142-7/+7
* Add circle render typeBruno de Oliveira Abinader2015-08-202-0/+40
* remove mutex from LineAtlasKonstantin Käfer2015-08-192-8/+5
* don't use certain STL functionsKonstantin Käfer2015-08-045-12/+12
* Replace size() with empty() whenever possibleBruno de Oliveira Abinader2015-07-291-2/+2
* add image to odd pixelRatio atlasKonstantin Käfer2015-07-082-11/+3
* add test for fractional pixel ratiosKonstantin Käfer2015-07-082-25/+23
* add basic SpriteAtlas testKonstantin Käfer2015-07-081-0/+1
* fix sprite debug window codeKonstantin Käfer2015-07-081-1/+1
* add ability to set custom sprites on the Map objectKonstantin Käfer2015-07-082-0/+31
* key sprites in sprite atlas by name and wrap valueKonstantin Käfer2015-07-082-3/+5
* don't restrict pixelRatio in SpriteStoreKonstantin Käfer2015-07-082-4/+3
* use SpriteStore from the SpriteAtlasKonstantin Käfer2015-07-082-85/+29
* move SpriteAtlas to the SpriteStore backendKonstantin Käfer2015-07-082-54/+61
* Sprite store APIKonstantin Käfer2015-07-081-0/+2
* Introduce GLObjectStoreThiago Marcos P. Santos2015-06-255-8/+13
* Don't abandon a null textureJohn Firebaugh2015-06-181-2/+4
* Merge remote-tracking branch 'origin/master' into new-labellingAnsis Brammanis2015-05-283-15/+21
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| * Replace mbgl::util::make_unique<> with std::make_unique<>Konstantin Käfer2015-05-263-6/+3
| * Do not call abandon texture if there is no textureThiago Marcos P. Santos2015-05-221-2/+4
| * split up glyph_store.cpp into multiple filesKonstantin Käfer2015-05-221-0/+2
| * port sprite atlas pollution fixAnsis Brammanis2015-05-192-7/+12
* | Merge branch 'master' into new-labellingAnsis Brammanis2015-05-1910-60/+158
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| * Don't crash if VAO extensions are not availableJohn Firebaugh2015-05-182-3/+4
| * Extensible GL extension supportJohn Firebaugh2015-05-132-4/+41
| * add BinPack testKonstantin Käfer2015-05-121-0/+4
| * manage atlas textures with unique_ptrsKonstantin Käfer2015-05-116-27/+20
| * fix integer overflow in line_atlasDane Springmeyer2015-05-082-2/+2
| * check for errorsKonstantin Käfer2015-05-041-4/+4
| * don't reallocate the Glyph atlas too oftenKonstantin Käfer2015-05-041-12/+35
| * make sure we always to a full upload after sprite atlas resizesKonstantin Käfer2015-05-042-3/+5
| * upload all GL objects before rendering a frameKonstantin Käfer2015-05-047-2/+34
| * add upload API to gl objectsKonstantin Käfer2015-05-041-8/+14
* | Merge master @ 353e5661deJason Wray2015-04-272-15/+0
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| * remove linejoin shaderAnsis Brammanis2015-04-272-15/+0
* | Merge branch 'master' into new-labellingAnsis Brammanis2015-04-033-15/+18
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| * replace iterator variable types with autoKonstantin Käfer2015-04-012-2/+2
| * use cumulative hash instead of string for linedash lookupKonstantin Käfer2015-04-012-13/+16
* | port getAnchors from -jsAnsis Brammanis2015-04-012-76/+0
* | port bboxifyLabel from -jsAnsis Brammanis2015-04-011-4/+0
* | port the remained of CollisionTileAnsis Brammanis2015-04-011-1/+6
* | port collision box debug renderingAnsis Brammanis2015-04-012-0/+50
* | remove in-shader label flippingAnsis Brammanis2015-03-304-18/+4
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