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path: root/src/mbgl/geometry/glyph_atlas.hpp
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* [tidy] Check modernize-pass-by-valueBruno de Oliveira Abinader2016-06-131-2/+2
* [core] Naive atomic type for ARMv5Thiago Marcos P. Santos2016-06-061-2/+2
* [core] Use unique_resource for GL objectsBruno de Oliveira Abinader2016-06-011-1/+2
* [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-011-3/+3
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] Use the proper type for font stacksJohn Firebaugh2016-04-221-4/+4
* [core] FontStack ⇢ GlyphSet (#4803)John Firebaugh2016-04-221-1/+1
* [core] Thread GLObjectStore through to Holder objectsJohn Firebaugh2016-02-181-2/+2
* [gl] Added mbgl::gl::Texture{,Pool}HolderBruno de Oliveira Abinader2016-02-181-1/+2
* [core] move platform/gl.hpp to gl/gl.hppKonstantin Käfer2016-02-081-1/+1
* [core] add namespace comment to closing braceKonstantin Käfer2015-12-031-1/+1
* Don't leak GlyphAtlas textures (fixes #2338)John Firebaugh2015-09-161-0/+1
* [core] convert remaining types to use OpenGL header defined variantsBruno de Oliveira Abinader2015-09-151-2/+2
* [core] GL types for buckets, textures, buffersBruno de Oliveira Abinader2015-09-151-1/+2
* manage atlas textures with unique_ptrsKonstantin Käfer2015-05-111-1/+1
* upload all GL objects before rendering a frameKonstantin Käfer2015-05-041-0/+5
* Index glyph use by tile pointer value, not tile IDJohn Firebaugh2015-03-131-5/+5
* Clean up GlyphAtlasJohn Firebaugh2015-03-131-16/+16
* make most headers privateKonstantin Käfer2014-12-041-0/+54