Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [core] Refactor Buffer | John Firebaugh | 2016-10-05 | 1 | -115/+0 |
* | [build] add back -Werror | Konstantin Käfer | 2016-09-30 | 1 | -7/+7 |
* | [core] remove dependence on gl.h types | Konstantin Käfer | 2016-09-29 | 1 | -15/+12 |
* | [core] introduces types for GL objects | Konstantin Käfer | 2016-09-29 | 1 | -1/+1 |
* | [core] merge gl::ObjectStore into gl::Context | Konstantin Käfer | 2016-09-27 | 1 | -5/+4 |
* | [core] rename gl::Config to gl::Context | Konstantin Käfer | 2016-09-27 | 1 | -6/+6 |
* | [core] track VAOs and Buffers | Konstantin Käfer | 2016-09-26 | 1 | -9/+20 |
* | [core] Avoid redundant 'inline' usage | Bruno de Oliveira Abinader | 2016-06-18 | 1 | -4/+4 |
* | [core] remove unused code | Konstantin Käfer | 2016-06-07 | 1 | -13/+0 |
* | [core] Use unique_resource for GL objects | Bruno de Oliveira Abinader | 2016-06-01 | 1 | -8/+9 |
* | [core] s/GLObjectStore/ObjectStore/ | Bruno de Oliveira Abinader | 2016-06-01 | 1 | -5/+5 |
* | [core] s/operator bool/created()/ in {GL,TexturePool}Holder | Bruno de Oliveira Abinader | 2016-05-26 | 1 | -3/+3 |
* | [core] use #pragma once instead of ifdef include guards | Konstantin Käfer | 2016-05-25 | 1 | -4/+1 |
* | [core] Clean up ThreadContext vestiges | John Firebaugh | 2016-04-15 | 1 | -1/+0 |
* | [core] Thread GLObjectStore through to Holder objects | John Firebaugh | 2016-02-18 | 1 | -7/+4 |
* | [gl] Added mbgl::gl::BufferHolder | Bruno de Oliveira Abinader | 2016-02-18 | 1 | -10/+10 |
* | [gl] Moved GLObjectStore to gl namespace | Bruno de Oliveira Abinader | 2016-02-18 | 1 | -1/+1 |
* | [gl] Use Buffer::getID() whenever possible | Bruno de Oliveira Abinader | 2016-02-18 | 1 | -2/+2 |
* | [core] move platform/gl.hpp to gl/gl.hpp | Konstantin Käfer | 2016-02-08 | 1 | -1/+1 |
* | [core] throw values, catch references | Konstantin Käfer | 2015-12-03 | 1 | -1/+1 |
* | [core] add namespace comment to closing brace | Konstantin Käfer | 2015-12-03 | 1 | -1/+1 |
* | [core] convert remaining types to use OpenGL header defined variants | Bruno de Oliveira Abinader | 2015-09-15 | 1 | -2/+2 |
* | [core] GL types for buckets, textures, buffers | Bruno de Oliveira Abinader | 2015-09-15 | 1 | -5/+5 |
* | Introduce GLObjectStore | Thiago Marcos P. Santos | 2015-06-25 | 1 | -2/+3 |
* | upload all GL objects before rendering a frame | Konstantin Käfer | 2015-05-04 | 1 | -0/+1 |
* | add upload API to gl objects | Konstantin Käfer | 2015-05-04 | 1 | -8/+14 |
* | coalesce buffer deletions and run them in bulk during rendering | Konstantin Käfer | 2015-03-20 | 1 | -1/+2 |
* | make vaos immovable | Konstantin Käfer | 2015-02-04 | 1 | -2/+2 |
* | update error reporting function | Konstantin Käfer | 2014-12-10 | 1 | -4/+4 |
* | Use CHECK_ERROR on every GL call | Leith Bade | 2014-12-10 | 1 | -4/+4 |
* | make most headers private | Konstantin Käfer | 2014-12-04 | 1 | -0/+118 |