Commit message (Collapse) | Author | Age | Files | Lines | |
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* | [core] Use Range<uint8_t> instead of full Tileset where possible | John Firebaugh | 2016-06-14 | 1 | -7/+7 |
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* | [core] *Tile ↔ *TileData | John Firebaugh | 2016-06-13 | 1 | -17/+17 |
| | | | | Tile is now the main base class; RasterTile, VectorTile, etc are its subclasses. GeometryTileData and its subclasses form the piece that's passed to the worker. | ||||
* | [core] Tile ⇢ RenderTile | John Firebaugh | 2016-06-13 | 1 | -1/+0 |
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* | [core] load parents of missing tiles as optional | Konstantin Käfer | 2016-06-10 | 1 | -10/+20 |
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* | [core] createTile callback can load optional and required tiles | Konstantin Käfer | 2016-06-10 | 1 | -1/+1 |
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* | [core] refactor updateRenderables algorithm | Konstantin Käfer | 2016-05-27 | 1 | -50/+65 |
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* | [core] remove unused template definition | Konstantin Käfer | 2016-05-27 | 3 | -103/+80 |
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* | [core] TileData::isReady() => TileData::isRenderable() | Konstantin Käfer | 2016-05-25 | 1 | -1/+1 |
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* | [core] use #pragma once instead of ifdef include guards | Konstantin Käfer | 2016-05-25 | 5 | -20/+5 |
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* | [core] retain tiles differently and remove old TileID class | Konstantin Käfer | 2016-05-10 | 3 | -0/+118 |
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* | [core] move Painter and dependents to new *TileID classes | Konstantin Käfer | 2016-05-10 | 1 | -3/+0 |
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* | [core] add algorithm for generating clip IDs based on the new TileID classes | Konstantin Käfer | 2016-05-10 | 3 | -0/+200 |
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* | [core] add algorithm for detecting whether an ordered map contains covering ↵ | Konstantin Käfer | 2016-05-10 | 1 | -0/+34 |
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