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path: root/src/mbgl/algorithm/generate_clip_ids_impl.hpp
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* [core] refactor ClipID generationKonstantin Käfer2017-07-061-12/+14
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* [core] Suppress "stencil mask overflow" warningThiago Marcos P. Santos2017-05-021-1/+6
| | | | | When it starts, we get a log warning for every frame, which is expensive. Now we get only one warning.
* [build] move logging to utilKonstantin Käfer2016-11-221-1/+1
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* [core] don't assign clip IDs to tiles that aren't renderedKonstantin Käfer2016-11-081-0/+7
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* [core] Moved util::log2 to its own headerBruno de Oliveira Abinader2016-10-311-1/+1
| | | | | | - Added util::{MIN,MAX}_ZOOM_F to avoid consecutive conversions from double to float - Move util::log2 to its own header (part of mbgl/math)
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
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* [core] add algorithm for generating clip IDs based on the new TileID classesKonstantin Käfer2016-05-101-0/+81