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* fix warningsKonstantin Käfer2014-08-181-5/+0
* remove support for composite layersAnsis Brammanis2014-08-151-33/+1
* Merge pull request #419 from mapbox/crosstileKonstantin Käfer2014-08-151-3/+11
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| * use pimpl for collision in tile_parserKonstantin Käfer2014-08-151-3/+11
* | coalesce texture uploads at the beginning of a frameKonstantin Käfer2014-08-151-0/+4
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* fix binding to vaosKonstantin Käfer2014-08-141-3/+3
* remove trailing whitespaceKonstantin Käfer2014-08-123-3/+3
* use unified RenderPass typeKonstantin Käfer2014-08-121-6/+6
* Merge branch 'master' into rasterizeKonstantin Käfer2014-08-124-7/+8
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| * remove uv.h dependency from header filesKonstantin Käfer2014-08-124-7/+8
* | minor access changes etcLauren Budorick2014-08-111-1/+1
* | some cleaning up, raster spin->hue-rotate renameLauren Budorick2014-08-111-4/+1
* | VICTORYLauren Budorick2014-08-114-9/+9
* | render single tile in source.cppLauren Budorick2014-08-112-64/+13
* | committing so as to be revertable when i accidentally destroy the painter fnsLauren Budorick2014-08-111-0/+62
* | need to figure out how to use modified matrix in drawing prerendered texturesLauren Budorick2014-08-112-2/+2
* | still not workingLauren Budorick2014-08-111-15/+0
* | rm rasterize_properties, should be close to working...doesn't workLauren Budorick2014-08-114-60/+24
* | take 2, still not workingLauren Budorick2014-08-112-20/+64
* | nonworking prerendering attemptsLauren Budorick2014-08-113-6/+24
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* don't automatically move back to main threadKonstantin Käfer2014-08-111-2/+2
* use a file source object to abstract loading of resourcesKonstantin Käfer2014-08-081-0/+19
* use filesource object for loading all http stuffKonstantin Käfer2014-08-083-13/+18
* Eliminate warningsJohn Firebaugh2014-08-072-2/+2
* fix crash bug for styles that have no glyph url specifiedKonstantin Käfer2014-08-061-10/+2
* Merge branch 'master' into symbolsKonstantin Käfer2014-08-061-6/+4
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| * Remove roundingJohn Firebaugh2014-08-011-4/+4
| * Remove unusedJohn Firebaugh2014-07-311-2/+0
* | don't require the background layer to be named "background"Konstantin Käfer2014-08-051-1/+1
* | make sure to check the promiseKonstantin Käfer2014-08-051-2/+6
* | correctly calculate placement depthKonstantin Käfer2014-08-052-2/+3
* | update symbol placement to be more like jsKonstantin Käfer2014-08-042-2/+3
* | better warning messagesKonstantin Käfer2014-07-312-20/+16
* | move sprite to a use future loadingKonstantin Käfer2014-07-314-54/+81
* | merge text and icon buckets/stylesKonstantin Käfer2014-07-292-116/+11
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* reduce maxPlacementScaleKonstantin Käfer2014-07-231-1/+1
* more include what you useKonstantin Käfer2014-07-234-0/+7
* include what you useKonstantin Käfer2014-07-231-0/+3
* do not explicitly render matte; we already cleared the background with glClearKonstantin Käfer2014-07-221-2/+0
* Fix sprite->pos data raceJohn Firebaugh2014-07-211-7/+9
* Flip name and units and sign of rotation APIJohn Firebaugh2014-07-211-6/+9
* respect layer min/maxzoom, not source min/maxzoomKonstantin Käfer2014-07-171-2/+3
* skip rendering layer when min/max-zoom condition isn't metKonstantin Käfer2014-07-171-3/+14
* support fractional min/max-zoom valuesKonstantin Käfer2014-07-171-2/+2
* pass SourceInfo object to TileData so that we can not skip buckets that appea...Konstantin Käfer2014-07-175-21/+19
* refactor source information into SourceInfo objectKonstantin Käfer2014-07-172-29/+22
* skip bucket creation if it's out of rangeKonstantin Käfer2014-07-171-0/+5
* rename llmr => mbglKonstantin Käfer2014-07-1611-101/+101
* separate comparisons and expressionsKonstantin Käfer2014-07-161-0/+2
* add more comparison testsKonstantin Käfer2014-07-161-4/+3