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path: root/src/map/sprite.cpp
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* make most headers privateKonstantin Käfer2014-12-041-152/+0
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* add array overloads to make_unique and move it to mbgl::util from stdKonstantin Käfer2014-12-031-1/+1
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* Pass FileSource by referenceJohn Firebaugh2014-11-211-4/+4
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* do not crash for missing imagesKonstantin Käfer2014-10-301-0/+3
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* fix variable shadowingKonstantin Käfer2014-10-221-14/+14
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* use util::ptr as a wrapper around std::shared_ptr that asserts nonemptinessKonstantin Käfer2014-09-241-4/+4
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* do 304 requests and cache them in sqliteKonstantin Käfer2014-09-241-11/+11
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* SDF icon support (fixes #404)John Firebaugh2014-09-081-3/+6
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* Use float for pixelRatioLeo Lou2014-08-221-2/+2
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* remove uv.h dependency from header filesKonstantin Käfer2014-08-121-1/+1
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* use filesource object for loading all http stuffKonstantin Käfer2014-08-081-5/+6
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* make sure to check the promiseKonstantin Käfer2014-08-051-2/+6
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* better warning messagesKonstantin Käfer2014-07-311-14/+12
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* move sprite to a use future loadingKonstantin Käfer2014-07-311-40/+60
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* Fix sprite->pos data raceJohn Firebaugh2014-07-211-7/+9
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* rename llmr => mbglKonstantin Käfer2014-07-161-8/+8
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* add icon render testKonstantin Käfer2014-07-151-4/+7
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* move sprite class to map directoryMike Morris2014-07-101-0/+118