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path: root/src/map/sprite.cpp
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* make most headers privateKonstantin Käfer2014-12-041-152/+0
* add array overloads to make_unique and move it to mbgl::util from stdKonstantin Käfer2014-12-031-1/+1
* Pass FileSource by referenceJohn Firebaugh2014-11-211-4/+4
* do not crash for missing imagesKonstantin Käfer2014-10-301-0/+3
* fix variable shadowingKonstantin Käfer2014-10-221-14/+14
* use util::ptr as a wrapper around std::shared_ptr that asserts nonemptinessKonstantin Käfer2014-09-241-4/+4
* do 304 requests and cache them in sqliteKonstantin Käfer2014-09-241-11/+11
* SDF icon support (fixes #404)John Firebaugh2014-09-081-3/+6
* Use float for pixelRatioLeo Lou2014-08-221-2/+2
* remove uv.h dependency from header filesKonstantin Käfer2014-08-121-1/+1
* use filesource object for loading all http stuffKonstantin Käfer2014-08-081-5/+6
* make sure to check the promiseKonstantin Käfer2014-08-051-2/+6
* better warning messagesKonstantin Käfer2014-07-311-14/+12
* move sprite to a use future loadingKonstantin Käfer2014-07-311-40/+60
* Fix sprite->pos data raceJohn Firebaugh2014-07-211-7/+9
* rename llmr => mbglKonstantin Käfer2014-07-161-8/+8
* add icon render testKonstantin Käfer2014-07-151-4/+7
* move sprite class to map directoryMike Morris2014-07-101-0/+118