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path: root/src/geometry/glyph_atlas.cpp
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* make most headers privateKonstantin Käfer2014-12-041-166/+0
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* Fix iOS compileLeith Bade2014-12-021-0/+2
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* Stop mipmap allocation for texturesLeith Bade2014-12-021-0/+1
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* Use unique_ptrJohn Firebaugh2014-11-261-7/+3
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* make addGlyphsToAtlas static method of SymbolBucket + add addGlyphs method ↵artemp2014-10-271-1/+24
| | | | to minimise number of mutex locking
* fix variable shadowingKonstantin Käfer2014-10-221-5/+5
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* Revert "coalesce texture uploads at the beginning of a frame"John Firebaugh2014-09-031-40/+10
| | | | | | | | | | This reverts commit 8c2c7f769fffcd217698824719b0a0ba45fbef13. See #454 Conflicts: src/geometry/glyph_atlas.cpp src/geometry/sprite_atlas.cpp
* use texsubimage2d to avoid texture memory reallocationKonstantin Käfer2014-08-181-1/+27
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* coalesce texture uploads at the beginning of a frameKonstantin Käfer2014-08-151-10/+14
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* rename llmr => mbglKonstantin Käfer2014-07-161-5/+5
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* release mode: silent debug output + ifdef any potentially expensive callsDane Springmeyer2014-05-291-0/+2
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* Stash.Young Hahn2014-05-291-1/+1
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* debug changesKonstantin Käfer2014-03-251-1/+1
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* fix glyphs that have no pixels but an advance (e.g. spaces)Konstantin Käfer2014-03-241-1/+1
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* port remainder of the the placement algorithmKonstantin Käfer2014-03-191-4/+4
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* add debug window showing the glyph atlasKonstantin Käfer2014-03-141-0/+3
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* add glyph atlas to mapKonstantin Käfer2014-03-141-2/+11
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* add glyph atlas classKonstantin Käfer2014-03-141-0/+130