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* [build] Use backtrace-for-all-exit-codes branch of logbtJohn Firebaugh2017-02-131-1/+1
* [build] Add --track-origins=yes to valgrind argumentsJohn Firebaugh2017-02-131-0/+1
* [node] Run test with logbtJohn Firebaugh2017-02-091-0/+8
* [core] Update gl-js; fix $id filters with GeoJSON sourceJohn Firebaugh2017-02-082-2/+2
* [build] Remove Mason submodule in favor of CMake masonKonstantin Käfer2017-02-084-16/+13
* [build, ios, macos] Simplify version portion of user agent stringJohn Firebaugh2017-02-081-81/+0
* [core] Use cpp files for shader sourceJohn Firebaugh2017-02-071-28/+46
* [core] Check in generated shader codeJohn Firebaugh2017-02-072-75/+84
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-022-27/+77
* [build] Use style-spec from gl-js monorepoJohn Firebaugh2017-02-011-1/+1
* [linux] update CA bundle and add script for automated updatesKonstantin Käfer2017-01-271-0/+5
* [core] remove trailing whitespace, add trailing newlines, add space after //Konstantin Käfer2017-01-271-0/+37
* [linux] mesa 13.0.3John Firebaugh2017-01-232-2/+74
* [linux] No need for CXXABI suffix for mesaJohn Firebaugh2017-01-171-6/+2
* [linux] Use valgrind 3.12.0John Firebaugh2017-01-131-3/+3
* [build] Upgrade clang-tidy and clang-formatJohn Firebaugh2017-01-132-19/+2
* [core] Implement circle-stroke propertiesJohn Firebaugh2016-12-091-9/+11
* [build] publish binary size statistics to S3Konstantin Käfer2016-11-222-10/+91
* [build] don't abort with an error code to allow reporting partial buildsKonstantin Käfer2016-11-171-1/+0
* [build] Added EGL & GLX CI buildsBruno de Oliveira Abinader2016-11-171-4/+16
* [build] add binary size logging to Linux Release buildsKonstantin Käfer2016-11-151-0/+37
* [build] don't rewrite style code for every buildKonstantin Käfer2016-11-092-17/+46
* update to mapbox-gl-shaders with vertex/fragment preludes (#6971)Vladimir Agafonkin2016-11-081-18/+21
* [core] Introduce gl::Program templateJohn Firebaugh2016-11-081-50/+36
* [build] Use mesa-13.0.0-glx in CI buildsBruno de Oliveira Abinader2016-11-082-2/+92
* [linux] Use OSMesa when running Node testsBruno de Oliveira Abinader2016-11-041-1/+1
* [linux] Update target headless backendsBruno de Oliveira Abinader2016-11-041-14/+14
* [build] Replace 'tidy' with 'check'Bruno de Oliveira Abinader2016-11-041-7/+2
* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-251-1/+1
* [build] Re-add benchmark tests to the buildsystemThiago Marcos P. Santos2016-10-051-0/+20
* update style generation code for new style spec enum values docs (#6508)Justin R. Miller2016-09-301-1/+1
* [build] use git ls-files so we only include tracked filesKonstantin Käfer2016-09-282-2/+2
* [core] Add static getters for property default values (#6124)John Firebaugh2016-08-231-1/+15
* [build] convert build-version script from Python to Node.jsKonstantin Käfer2016-08-162-81/+81
* [build] remove unused scriptKonstantin Käfer2016-08-161-20/+0
* [build] convert build-shaders script from Python to Node.jsKonstantin Käfer2016-08-162-76/+71
* [build] Re-enable coverage runBruno de Oliveira Abinader2016-08-051-3/+3
* [build] Fix 'make tidy' on linuxBruno de Oliveira Abinader2016-08-051-8/+7
* [build] Re-enable Qt botsThiago Marcos P. Santos2016-08-051-0/+2
* [build] Use cxx11abi suffix when neededThiago Marcos P. Santos2016-08-051-3/+3
* [build] switch to CMakeKonstantin Käfer2016-08-054-2/+48
* [core] make code generator produce GL-compatible colorsKonstantin Käfer2016-07-071-1/+8
* [build] Fix for `tidy` outputBruno de Oliveira Abinader2016-07-011-3/+3
* [build] Added 'lint' Make targetBruno de Oliveira Abinader2016-07-012-35/+66
* [core, node] Implement bindings for addLayerJohn Firebaugh2016-06-241-2/+2
* [core] Autogenerate Shader nameBruno de Oliveira Abinader2016-06-201-0/+5
* Color class (#5361)Young Hahn2016-06-151-1/+1
* [tidy] Switched to Travis CIBruno de Oliveira Abinader2016-06-141-2/+3
* [tidy] Install mason clang-tidy if CLANG_TIDY is not setBruno de Oliveira Abinader2016-06-141-1/+1
* [macos] Renamed OS X SDK to macOS SDKMinh Nguyễn2016-06-141-1/+1