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* [build] Make the appveyor build less verboseThiago Marcos P. Santos2018-01-101-1/+0
* [build] Special case heatmap-color so it doesn't crash `make style-code`John Firebaugh2018-01-101-0/+4
* [windows] Build on AppVeyor CIThiago Marcos P. Santos2018-01-081-0/+8
* Merge branch 'release-agua' into masterupstream/fabian-merge-release-aguaFabian Guerra2018-01-041-1/+0
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| * [ios, build] Stop packaging i386 simulator archJason Wray2017-12-201-1/+0
* | [build] Remove unused files, and cleanup directoriesKonstantin Käfer2018-01-031-1/+1
* | Replace compile-time polymorphism with runtime polymorphism in the conversion...John Firebaugh2017-10-231-2/+2
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* [build] split out DefaultFileSource and dependents to a separate targetKonstantin Käfer2017-09-281-0/+4
* Implement icon-anchor propertyLauren Budorick2017-08-281-0/+3
* [core] Use separate attribute component for line normalsJohn Firebaugh2017-08-081-2/+2
* [core] Simplify generate-shaders.jsJohn Firebaugh2017-08-021-77/+11
* [tests] Bump clang-tidy/format versionThiago Marcos P. Santos2017-07-261-2/+2
* [build] make Xcode use the correct compiler when it is installed in a non-sta...Konstantin Käfer2017-07-184-14/+10
* [core] Make sure ThreadLocal will not own the pointer it is managingThiago Marcos P. Santos2017-07-141-8/+0
* [build] add ccache + Circle CI cachingKonstantin Käfer2017-07-132-0/+20
* [build] upgrade to v4 CircleCI images that have logbt/mesa/gdb/apitrace insta...Konstantin Käfer2017-07-133-315/+20
* [core] add LLDB summaries for types we use commonlyKonstantin Käfer2017-07-121-0/+15
* [darwin] Include polylabel via cmakeJason Wray2017-07-111-1/+0
* [build] Switch from Travis CI to CircleCIBruno de Oliveira Abinader2017-06-223-150/+35
* [build] Updated valgrind suppressionsBruno de Oliveira Abinader2017-06-221-0/+9
* [core] add DataDrivenPaintProperty uniform template class to generation scrip...Lauren Budorick2017-06-161-4/+5
* fix shader generation scriptAnsis Brammanis2017-06-161-15/+9
* [core] add shader defines for enabling/disabling attributes/uniforms for DDSKonstantin Käfer2017-06-131-9/+40
* [core] Reduce number of varyings to 8 or lessJohn Firebaugh2017-06-131-38/+27
* Merge release-ios-v3.6.0-android-v5.1.0 to master (#9170)Tobrun2017-06-021-0/+1
* [build] Use gdb 2017-04-08-aebcde5Bruno de Oliveira Abinader2017-05-171-3/+3
* [build] Don't run Travis 'check' build on masterBruno de Oliveira Abinader2017-05-121-1/+1
* [build] Bump clang-{tidy,format} to 4.0.0Bruno de Oliveira Abinader2017-05-121-37/+41
* [core] generated accessor methods on lightIvo van Dongen2017-05-081-1/+22
* [core] Render fill-extrusion layers (#8431)Lauren Budorick2017-04-272-0/+7
* [build] generate .xcconfig files with configure_fileKonstantin Käfer2017-03-281-0/+5
* [build] Autodetect Qt{4,5}Bruno de Oliveira Abinader2017-03-231-0/+9
* Pack min + max into one attribute :muscle:Molly Lloyd2017-03-081-3/+4
* [core] De-duplicate shader prelude sourceJohn Firebaugh2017-03-081-4/+37
* [build] increase binary size log duration to 60 daysKonstantin Käfer2017-03-081-2/+2
* [core] Implement data-driven styling for {text,icon}-{color,opacity,halo-colo...Anand Thakker2017-02-281-1/+14
* [core] remove gl.hpp include from shader headersKonstantin Käfer2017-02-281-2/+0
* [core] Log Memory.Footprint test results (#8170)Anand Thakker2017-02-281-0/+39
* Revert "[build] Add --track-origins=yes to valgrind arguments"John Firebaugh2017-02-201-1/+0
* Upgrade to logbt 2.0.1Dane Springmeyer2017-02-201-1/+1
* [build] Use backtrace-for-all-exit-codes branch of logbtJohn Firebaugh2017-02-131-1/+1
* [build] Add --track-origins=yes to valgrind argumentsJohn Firebaugh2017-02-131-0/+1
* [node] Run test with logbtJohn Firebaugh2017-02-091-0/+8
* [core] Update gl-js; fix $id filters with GeoJSON sourceJohn Firebaugh2017-02-082-2/+2
* [build] Remove Mason submodule in favor of CMake masonKonstantin Käfer2017-02-084-16/+13
* [build, ios, macos] Simplify version portion of user agent stringJohn Firebaugh2017-02-081-81/+0
* [core] Use cpp files for shader sourceJohn Firebaugh2017-02-071-28/+46
* [core] Check in generated shader codeJohn Firebaugh2017-02-072-75/+84
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-022-27/+77
* [build] Use style-spec from gl-js monorepoJohn Firebaugh2017-02-011-1/+1