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path: root/scripts/generate-shaders.js
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* [build] remove obsolete code in shader generation (#14906)Vladimir Agafonkin2019-12-111-5/+0
* [core] Turn off clang format for generated shaded codeAlexander Shalamov2019-12-021-3/+2
* [core] Use new 'SymbolTextAndIcon' program to draw icons in textAlexander Shalamov2019-12-021-6/+7
* [core] refactor program object creationKonstantin Käfer2019-05-281-2/+2
* [core] upgrade mapbox-gl-js pin to the most recent versionKonstantin Käfer2019-05-081-1/+1
* [build] don't add gl to outputPathKonstantin Käfer2019-04-051-5/+5
* [core] move ProgramMap to within the gl::Program objectKonstantin Käfer2019-03-201-29/+41
* [core] use constexpr string concatenation for uniform/attribute namesKonstantin Käfer2019-03-201-0/+5
* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-151-58/+80
* Add basic shader minification (#13500)Vladimir Agafonkin2018-12-041-4/+13
* [docs] Include uncompressed shader source in .cpp commentsChris Loer2018-09-191-0/+10
* [core] Add `line-gradient` propertyMikhail Pozdnyakov2018-08-231-2/+0
* [core] Compress all shader source as a single corpusJohn Firebaugh2018-07-251-22/+60
* [core] Compress shader source codeJohn Firebaugh2018-07-251-12/+30
* Bump GL JS pin to get tests for global symbol querying.Chris Loer2018-04-251-0/+2
* [core, ios, macos, android, node] Heatmap layer (#11046)Vladimir Agafonkin2018-02-151-3/+0
* [core] update mapbox-gl-js submodule pinKonstantin Käfer2018-01-241-2/+0
* [build] Add temporary modifications to style spec + shadersKonstantin Käfer2018-01-241-1/+7
* [core] Use separate attribute component for line normalsJohn Firebaugh2017-08-081-2/+2
* [core] Simplify generate-shaders.jsJohn Firebaugh2017-08-021-77/+11
* fix shader generation scriptAnsis Brammanis2017-06-161-15/+9
* [core] add shader defines for enabling/disabling attributes/uniforms for DDSKonstantin Käfer2017-06-131-9/+40
* [core] Reduce number of varyings to 8 or lessJohn Firebaugh2017-06-131-38/+27
* [core] Render fill-extrusion layers (#8431)Lauren Budorick2017-04-271-0/+3
* Pack min + max into one attribute :muscle:Molly Lloyd2017-03-081-3/+4
* [core] De-duplicate shader prelude sourceJohn Firebaugh2017-03-081-4/+37
* [core] remove gl.hpp include from shader headersKonstantin Käfer2017-02-281-2/+0
* [core] Update gl-js; fix $id filters with GeoJSON sourceJohn Firebaugh2017-02-081-1/+1
* [core] Use cpp files for shader sourceJohn Firebaugh2017-02-071-28/+46
* [core] Check in generated shader codeJohn Firebaugh2017-02-071-0/+84