| Commit message (Collapse) | Author | Age | Files | Lines |
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* map id --> tileset id
* styles map id -> style url
* update changelog
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* [iOS, macOS] exclude CJK glyphs resources download by default.
* [iOS, macOS] update iosapp
* [iOS, macOS] update macOS
* [iOS, macOS] update iOS change log
* [iOS, macOS] update macOS change log
* [iOS, macOS] update comment & add test cases
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
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(#15113)
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To changelog:
Fixed incorrect center coordinate after pinch regression caused by edge insets fix (#14664).
While working on #14664, missed to understand the logic used in
```
CLLocationCoordinate2D centerCoordinate = _previousPinchCenterCoordinate;
mbgl::EdgeInsets padding { centerPoint.y, centerPoint.x, self.size.height - centerPoint.y, self.size.width - centerPoint.x };
self.mbglMap.jumpTo(mbgl::CameraOptions()
.withCenter(MGLLatLngFromLocationCoordinate2D(centerCoordinate))
.withPadding(padding));
```
Replacing this code by moveBy achieves the required translation.
Fixes: #14977, #15082
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gesture is executed
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interop
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an invalid token
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devices
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(#14862)
* Change default CJK font from "PingFang" to "Helvetica"
* Add CHANGELOG.
* Update CHANGELOG.
* [ios] Enable client-side rendering and use `Helvetica` by default. Set `MGLIdeographicFontFamilyName` to `NULL` for using your custom remote font.
* [ios] Update change log
* [ios] Change default CJK configuration in `iosapp` project
* [ios] Update comment
* [ios] return local font name using default system font.
* [ios] Update changelog
* [ios] update changelogs & comments
* [iOS, macOS]Support mac os
* [iOS, macOS] fix bug
* [iOS, macOS] update change log
* [iOS, macOS] fix nit.
* [iOS, macOS] Ability to specify an array of fonts for fallbacks for `localIdeographicFontFamily`
* [iOS, macOS] Update comments
* [iOS, macOS] Update change log
* [iOS, macOS] update for mac OS font family names
* Fix nit.
* Update platform/ios/CHANGELOG.md
Co-Authored-By: Minh Nguyễn <mxn@1ec5.org>
* [iOS, macOS] Set `MGLIdeographicFontFamilyName` to a Boolean value `NO` for using your custom remote font.
* [iOS, macOS] remove `MGLIdeographicFontFamilyName` from info.plist & update Info.plist Keys.md
* [iOS, macOS] remove `MGLIdeographicFontFamilyName` from macOS demo app project and update info.plist Keys.md
* [iOS, macOS] update macOS changelog
* [iOS, macOS] Change docs
* Update Change log
* [iOS, macOS] Test case
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/src/MGLRendererConfiguration.mm
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLRendererConfigurationTests.mm
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* [iOS, macOS] update comments
* [iOS, macOS] add plist value test && filter for invalid string
* [iOS, macOS] fix nit
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* [iOS, macOS] add invalid value type test
* Apply own suggestions from code review
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This fixes following issues:
* Fix some false passing combinations/fill-extrusion-translucent--XXXX tests
* Fix and enable other, failing but ignored, combinations/fill-extrusion-translucent--XXXX tests
* Fix rendering of layers that are on top of fill-extrusion layers
state.getProjMatrix(nearClippedProjMatrix, 100) caused that tests with size 64x64 were not
rendering fill extrusions: far plane calculated as 96.9 and near plane set to 100 was the cause.
near plane is changed from hardcoded 100 to depend on state.getCameraToCenterDistance() - producing
similar value but one that follows max zoom.
This caused that e.g. combinations/fill-extrusion-translucent--fill-opaque was falsely passing as
only fill-opaque layer got rendered.
combinations/fill-extrusion-translucent--XXXX tests expose regression https://github.com/mapbox/mapbox-gl-native/issues/14844#issuecomment-503600034 in #14844, #14779.
Fix (opaquePassCutoff, is3D) is ported from https://github.com/mapbox/mapbox-gl-js/pull/7821
Fixes: #14844, #14779, #15039
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* [ios] Add shoulRremoveStyleImage to MGLMapViewDelegate.
* [ios] Changelog update.
* [ios, macos] Update shouldRemoveStyle method documentation.
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Versions had a period instead of a dash between the numbers and pre-release string.
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* Fixes problems associated with node 10 and NAN
* Follow up removal of unnecessary linking to map object
* Remove header left over from debugging
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