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* [android] - changelog for v8.3.2Łukasz Paczos2019-10-011-1/+8
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* [android] Remove usage of ResourceOptions::withPlatformContextAlexander Shalamov2019-09-268-31/+80
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* [core][android][darwin] Move number format to i18nAlexander Shalamov2019-09-2612-44/+96
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* [core][android][darwin] Move platform specific Collator impls from expressionAlexander Shalamov2019-09-268-59/+38
| | | | Platform specific Collator implementations should not be part of an expression APIs.
* [core][android] Remove unaccent from platform interfacesAlexander Shalamov2019-09-266-77/+45
| | | | | The unaccent is used only within collator, thus, there is no need to have separate platform interface for it.
* [ios] Update podspecs & changelog for v5.4.0 release (#15716)Julian Rex2019-09-254-4/+4
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* [android] Updated Android changelog for 8.4.0 stable release (ristretto) ↵Langston Smith2019-09-251-0/+9
| | | | (#15713)
* [core] Fix performance-move-const-argThiago Marcos P. Santos2019-09-258-25/+30
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* [ios, build] Use Ruby 2.6.x for build dependencies on CIJason Wray2019-09-241-1/+1
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* [ios, build] Update to jazzy 0.11.1Jason Wray2019-09-241-1/+1
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* [android] Bumped Java SDK dependency to stable 4.9.0 (#15700)Langston Smith2019-09-242-1/+1
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* [android] update gitignore to not track .cxx directoriestobrun2019-09-241-1/+2
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* [android] update snapshot version for release-sangriatobrun2019-09-241-1/+1
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* [android] Fix the crash when CameraPosition padding is set. (#15699)Peng Liu2019-09-232-10/+12
| | | | | | * [android] Add test branch, navigate to Map Snapshotter activity to reproduce the bug. * [android] Fix the crash when camera position padding is set.
* [android] Migrate Android SDK to GL JS–powered feedback form (#15623)Peng Liu2019-09-232-13/+148
| | | | | | | | | | | | | | * [android] Add debug info. * [android] Generate feedback url. * [android] Add unit test for buildMapFeedbackMapUrl. * [android] Remove debug logging. * [android] Add github issue link to the TODO. * [android] Change getPackageName to application context.
* Add layer_manager.cpp to mbgl-offline on macOSMark Grimes2019-09-201-0/+4
| | | | This is to fix #15358
* [build] Move compression to platformThiago Marcos P. Santos2019-09-205-0/+108
| | | | It depends on platform specific compression library.
* [ios] Copyedit changelog for ios-5.4.0Jason Wray2019-09-191-5/+5
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* [ios]Add errors reporting (#15391)m-stephen2019-09-207-7/+83
| | | | | | * add errors reporting * [ios] report error if rendering takes > 1 second. (#15633)
* [ios] Release ristretto beta.1 prep (#15684)Julian Rex2019-09-194-14/+6
| | | | | | | | * [ios] Update podspecs to 5.4.0-beta.1 * [ios] Update change log * [ios] Added code ticks.
* [android] Updated Android changelog for 8.4.0-beta.1 ristretto release (#15682)Langston Smith2019-09-191-1/+7
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* Prepare for Maps SDK for iOS v5.3.2 (#15670)Jordan Kiley2019-09-181-0/+4
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* [android] Updated changelog for 8.3.1 patch release-queso (#15664)Langston Smith2019-09-181-0/+6
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* Add changelog entries from ios-v5.3.1 to master (#15665)Jordan Kiley2019-09-181-2/+11
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* [ios, macos] Fix MGLOfflinePack invalidate crash (#15582)Julian Rex2019-09-1812-14/+354
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* [android, build] Generalize docs deployment script and add Android docs ↵Dan Swick2019-09-181-34/+0
| | | | deployment to circle config (#15299)
* [ios, macos] (Re)add tilesize rounding. (#15656)Julian Rex2019-09-181-1/+1
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* [ios][Android] Add a change log entryMikhail Pozdnyakov2019-09-182-0/+2
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* [ios] Speculative fix for failing test: ↵Julian Rex2019-09-183-14/+16
| | | | MGLDocumentationExampleTests.testMGLHillshadeStyleLayer()
* [ios] Fix for failing tests:Julian Rex2019-09-181-44/+51
| | | | | - testRemovingLayerBeforeAddingSameLayer - testRemovingSourceInUse
* [ios] Fix testForRaisingExceptionsOnStaleLayerObject testMikhail Pozdnyakov2019-09-181-8/+8
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* [build] Fix clang format and tidy checksJuha Alanen2019-09-183-42/+45
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* [glfw] Add feature state supportJuha Alanen2019-09-182-0/+82
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* [node] Add changelog entry for feature state APIsJuha Alanen2019-09-181-0/+3
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* [node] enable feature state testsJuha Alanen2019-09-183-15/+9
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* [node] Add support for feature state APIsJuha Alanen2019-09-183-0/+231
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* [android] fix: MapSnapshotter.withApiBaseUri functionGuillaume2019-09-181-1/+1
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* [ios] Fixed test name (since validAccessToken has been removed in another ↵Julian Rex2019-09-172-13/+42
| | | | PR). Added some more asserts. (#15643)
* [ios, macos] Ensure potential variables that might be nil have a fallback. ↵Julian Rex2019-09-171-3/+12
| | | | | | | | (#15645) * [ios] Ensure potential variables that might be nil have a fallback. * [ios, macos] (potentially) free the returned arch info.
* [ios, macos] Tail work from 15385 (#15647)Julian Rex2019-09-1716-24/+19
| | | | | | | | * [ios] Tweak iosapp headers. * [ios] Revert bundle identifier change. * [ios, macos] Remove parameter not referenced.
* [Core] Fix wrong `maxzoom` setting of tileSet when using URL source (#15581)zmiao2019-09-174-0/+4
| | | | | | | | | | | | * [core] Take max/min zoom option from style if they are set * [core] std::move input value * [Core] Add changelogs * [Core] Fix clang-format reported error * [Core] fix clang-tidy reported error
* [android] - ignore location tracking mode based animations when the camera ↵Łukasz Paczos2019-09-172-0/+92
| | | | is transitioning
* [build] Remove Qt builds from legacy buildsystemThiago Marcos P. Santos2019-09-173-338/+0
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* [build] Fix clang format and tidy checksThiago Marcos P. Santos2019-09-172-11/+11
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* [build] Fix iOS nitsThiago Marcos P. Santos2019-09-178-8/+8
| | | | | | - Hardcoded the bundle identifier on Info.plist, CMake is not picking it up. - Do not use installed headers when building the framework.
* [build] Disable a test that requires a debug buildThiago Marcos P. Santos2019-09-171-0/+1
| | | | Overdraw debug layer is only available on debug builds.
* [build] Remove Qt test dependency on coreThiago Marcos P. Santos2019-09-172-7/+13
| | | | | This test is testing the Qt bindings and should only link with QMapboxGL.
* [build] Use the system CURL on LinuxThiago Marcos P. Santos2019-09-171-121/+43
| | | | And we don't need to use Mason anymore.
* [build] Mark explicitly visible symbolsThiago Marcos P. Santos2019-09-173-1/+6
| | | | | Easier to maintain than a linker script. We build everything with visibility hidden by default.
* [build] Make the default styles part of GL NativeThiago Marcos P. Santos2019-09-173-33/+1
| | | | | The reason is applications using it, like GLFW, don't need to depend on code inside platform/default.