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* fix node docsupstream/fb-10395Eduard Popov2017-11-071-1/+1
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* [android] - update getting started documentationTobrun2017-11-031-63/+45
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* [android] TextureView - cleanup destruction codeIvo van Dongen2017-11-031-12/+29
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* [android] test app - texture view test activitiesIvo van Dongen2017-11-0210-0/+743
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* [android] bring back texture viewIvo van Dongen2017-11-024-24/+85
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* [android] texture view map rendererIvo van Dongen2017-11-024-0/+545
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* [android] move egl under renderer packageIvo van Dongen2017-11-024-11/+8
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* [android] encapsulate gl surfaceview rendering specifics in map renderer ↵Ivo van Dongen2017-11-023-48/+114
| | | | | | subclass - preparation for re-introduction of texture view
* [android] make location provider optional (#9488)Pablo Guardiola2017-11-0116-118/+280
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* [android] - check for possitive animation durationTobrun2017-11-011-1/+1
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* [core] Expose GLContextMode in HeadlessFrontendBruno de Oliveira Abinader2017-11-012-6/+7
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* [core] Move GLContextMode to its own Renderer headerBruno de Oliveira Abinader2017-11-011-0/+1
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* [android] - add logo resize to MapSnapshotterTobrun2017-11-012-4/+58
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* [android] - make snapshot logo optionalTobrun2017-11-016-8/+36
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* [darwin] MGLMapSnapshot - add missing EXPORTIvo van Dongen2017-11-011-0/+1
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* [android] - rework ease interactions to take in account possitve duration ↵Tobrun2017-10-312-13/+8
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* [android] map snapshotter - expose attributionsIvo van Dongen2017-10-315-5/+48
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* [darwin] map snapshotter - expose attributionsIvo van Dongen2017-10-311-1/+1
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* [core] map snapshotter - add attributions to snapshotter callbackIvo van Dongen2017-10-312-1/+14
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* [darwin][ios][macos] map snapshotter - add MGLMapSnapshot wrapperIvo van Dongen2017-10-315-30/+94
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* [android] map snapshotter - wrap snapshot in native peer for access to the ↵Ivo van Dongen2017-10-3114-28/+293
| | | | pointFor functionality
* [default] map snapshotter - add function to get screen coordinate from ↵Ivo van Dongen2017-10-312-2/+23
| | | | | | latlng for snapshot - Wraps the TransformState for the snapshot so that the snapshotter itself is free to be re-used or destroyed
* [default] headless frontend - allow access to the transform stateIvo van Dongen2017-10-312-0/+13
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* [darwin] map snapshotter - snapshotter mutabilityIvo van Dongen2017-10-312-6/+121
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* [android] map snapshotter - add mutatorsIvo van Dongen2017-10-319-4/+210
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* [core] map snapshotter - add mutatorsIvo van Dongen2017-10-312-4/+98
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* [qt] Fix build on some archsThiago Marcos P. Santos2017-10-311-0/+5
| | | | | When building for certain platforms, don't redefine OpenGL constants we use.
* [android] MapboxMap.animate() and Mapbox.easeCamera() should throw ↵Osana Babayan2017-10-302-0/+54
| | | | | IllegalArgument (#10321) if non-positive duration is passed in
* Update README.md with snapshot info (#9636)Langston Smith2017-10-261-2/+30
| | | | | | | | | | | | | | | | * Update README.md * spacing fix * Added build.gradle root folder code * added make aproj instructions * snapshot info tweak * text reorder * small tweak
* Add support for 'sleep' operation in render tests (#10282)Anand Thakker2017-10-251-0/+6
| | | Ports https://github.com/mapbox/mapbox-gl-js/commit/0069349550b263fdce9982d38183d9ab57ca7305
* [ios] Move scale bar content size invalidation to map viewJesse Bounds2017-10-252-3/+8
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* [Qt] Use QOpenGLFunctions for Qt5Thiago Marcos P. Santos2017-10-254-13/+169
| | | | | | Do not link directly with OpenGL, so we load it using Qt5. Also, always build for OpenGL ES2 which is the compatibilty mode that should work on all platforms supported by Qt5.
* [core] Make the OpenGL implementation platform specificThiago Marcos P. Santos2017-10-258-0/+72
| | | | | Split the headers, so each platform includes the most appropriated header.
* [docs] updating ios & android install links (#10246)Lindsay Young2017-10-243-7/+8
| | | | | | | | * updating ios & android install links * updating iOS custom builds page to link to iOS installtion * updating copy
* Enable native test for text-keep-upright with text-offset.Chris Loer2017-10-241-1/+0
| | | | Issue #9271 was fixed as part of PR #9009.
* Replace compile-time polymorphism with runtime polymorphism in the ↵John Firebaugh2017-10-2319-586/+644
| | | | conversion system
* [node] Release v3.5.8 (#10243)node-v3.5.8Bruno de Oliveira Abinader2017-10-201-0/+5
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* [node] Reset HeadlessFrontend in NodeMap::release()Bruno de Oliveira Abinader2017-10-201-0/+1
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* [ios, build] Fix nightly build on bitrise by installing pipupstream/fb-bitrise-pipJason Wray2017-10-181-7/+2
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* [core] Move SourceType to the 'style' namespaceAnand Thakker2017-10-162-4/+4
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* [core, node] Support axonometric renderingLauren Budorick2017-10-144-0/+91
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* Ignore raster-masking/overlapping-zoomLauren Budorick2017-10-141-0/+1
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* Skip expression-based runtime styling testLauren Budorick2017-10-131-1/+1
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* Add ignore for expression-based regression testLauren Budorick2017-10-121-0/+1
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* [core] make forcing cache/network only more explicitKonstantin Käfer2017-10-121-28/+22
| | | | | | Previously, we used the existence of a `prior*` field in the Resource object as an indication for whether we should consult the cache or not. However, this is prone to error, since a failed cache lookup won't set any prior fields. Therefore, we manually set `priorExpires` to 0. This in turn triggered another bug where generated wrong expiration timestamps when the server response we got was expired (or expired between sending and receiving). This commit changes the flags so that we can now explicitly request CacheOnly/NetworkOnly (or All) loading methods, rather than the implicit Optional/Required naming scheme.
* [ios, macos] Use CLLocationDirection for direction parameter in -[MGLMapView ↵Asheem Mamoowala2017-10-094-4/+4
| | | | cameraThatFitsShape:shape direction: edgePadding:]
* [android][ios][macOS] Implement bindings for `Map::cameraForGeometry`. On ↵Asheem Mamoowala2017-10-0911-5/+123
| | | | macOS, also added -[MGLMapView setCamera: withDuration: animationTimingFunction: edgePadding: completionHandler:] for parity with iOS
* [node] Release v3.5.7 (#10164)Bruno de Oliveira Abinader2017-10-091-0/+3
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* [qt] use const for setting ResourceTransformRinigus2017-10-092-2/+2
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* [qt] add ResourceTransform APIRinigus2017-10-093-0/+47
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