| Commit message (Collapse) | Author | Age | Files | Lines |
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Not supported at the moment
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As reported by clang-tidy-8.
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As reported by clang-tidy-8.
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As reported by clang-tidy-8.
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As reported by clang-tidy-8.
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As reported by clang-tidy-8.
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As reported by clang-tidy-8.
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As reported by clang-tidy-8.
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As reported by clang-tidy-8.
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As reported by clang-tidy-8.
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As reported by clang-tidy-8.
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This will make the `next` buildsystem no longer the `next`, but the
`actual`. The idea is to simplify the build, removing scripts, to
make the platform buildsystem generated by CMake more compatible
with IDEs and make development more streamlined. It will also make
cross compilation easier.
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Move everything that might collect metrics to the metrics/ directory,
the only test manifests inside the render-test/ directory are the
unit tests of the probes.
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* [core] Bump gl-js version
* [core] Implement image expression
* [core] Use new image expression
* [core] Coerce image expression to / from string
* [core] Serialize evaluated image
* [core] Pass available images to layout
* [core] Pass images to evaluation context
* [core] Set available flag value based on image availability
* [core] Allow image coercion to boolean to indicate image availability
* [core] Coalesce image expression
* [core] Add image expression to next build system
* [core] Align serialization format and evaluated type with gl-js
* [core] Add images to expression evaluation method
* [core] Add support for Image expression to expression test runner
* [core] Unskip image expression tests
* [core] Update unit tests
* [core] Use image expression in annotation manager
* [core] Add string to ImageExpression conversion
* [core] Add image expression to expression dsl
* [core] Convert tokens for implicitly created Image literal
* [core] Fix clang format
* [core] Split generated style code lines that are over 120 characters
* [core] Add unit test for image expression equality
* [core] Add image property expression evaluation unit test
* [core] Unskip image expression render test
* [core] Skip 'in' expression tests
* [core] Ignore fill-pattern/update-feature-state render test
* [core] Rename Image::serialize to Image::toValue
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This fixes rendering by account for the 1px texture padding around icons that were stretched with icon-text-fit. We've added the 1px padding before, but didn't scale it accordingly when we are resizing the icon when it is stretched to fit the text. Adjusts the code to match the logic in GL JS.
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* node package improvements
* npm run test-suite does not do anything anymore
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port https://github.com/mapbox/mapbox-gl-js/pull/8818
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* [core] Take max/min zoom option from style if they are set
* [core] std::move input value
* [Core] Add changelogs
* [Core] Fix clang-format reported error
* [Core] fix clang-tidy reported error
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Overdraw debug layer is only available on debug builds.
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* Update ChangeLog
* Fix extra space
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* [core] fix integer overflow
* [core] Add change log
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This is first part of work on porting mapbox/mapbox-gl-js#8694 - in follow up patch(es) it is required to remove CPU side copy using 2d canvas support on all supported platforms, similar to approach taken in gl.js https://github.com/mapbox/mapbox-gl-js/pull/8694/files#diff-34dbe5f7de34dc4b9a8745dcde9bdc37R48
Decoding on CPU removed.
Padding is still done in DEMData() but, instead od doing it wwhile decoding, it is using memcpy to pad original values.
Rebase to latest mapbox-gl-js master and re-generate shaders.
Partly fixes: #15503
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* add initial fix
* fix bug for collision circle
* refind code structure
* fix indentation
* update test
* refind code structure
* Add changelog
* Add comment for boolean
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* Add changelog for fix of mixed SDF+non-SDF icon rendering in one layer
* Add bracket for ios changelog number
* Add more brackets
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* indroduce clusterProperty option for aggregation
* remove unnecessary codes
* update geojson_option conversion
* fix reviewing findings
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This enables proper round-tripping for serialized format expression.
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property
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We don't use node-gcc8 bot to run render tests and no need to have the tests ignored.
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Follow the approach from mapbox-gl-js for enabling opaque pass for background layer (same as for fill layer).
Fix combinations/heatmap-translucent--background-opaque render test.
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