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* [node] Build and publish for node 6.x, 8.x, and 10.xJohn Firebaugh2018-06-262-17/+22
| | | | Note that we're still only testing the 6.x ABI (48).
* [build] Added CircleCI macos-release-node{4,6} jobsBruno de Oliveira Abinader2017-11-231-14/+0
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* Release node v3.5.6 (#9610)node-v3.5.6Bobby Sudekum2017-09-291-1/+3
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* [build] Fix node package publish logicBruno de Oliveira Abinader2017-07-171-1/+1
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* [build] Publish node packages with RelWithDebInfoBruno de Oliveira Abinader2017-07-141-3/+6
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* [build] Switch from Travis CI to CircleCIBruno de Oliveira Abinader2017-06-221-1/+1
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* [node] start publishing both release+debug builds (#8865)Dane Springmeyer2017-05-041-4/+3
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* [node] Specify build type (#8406)Bobby Sudekum2017-03-141-1/+1
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* [build] Use test-suite integration tests from mapbox-gl-jsJohn Firebaugh2017-01-091-1/+1
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* [node] publish Node.js Linux binaries with GLXMike Morris2016-11-152-14/+18
| | | | run test suite with OSMesa in Debug
* [node] fix bad conditional, actually run testsMike Morris2016-09-231-3/+2
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* [build] switch to CMakeKonstantin Käfer2016-08-052-106/+0
| | | | This is very much a work in progress.
* [node] build and publish Node.js binaries with BUILDTYPE=ReleaseBruno de Oliveira Abinader2016-08-011-12/+14
| | | | Skip tests when publishing binaries and skip publishing render test results when those tests don't run.
* [build] Refactor and simplify build systemJohn Firebaugh2016-04-073-79/+10
| | | | | | | | | | | | | | * Main gyp files are now standardized as platform/<platform>/platform.gyp. * Each platform gyp file defines appropriate loop_lib and headless_lib variables. * Each platform gyp file includes mbgl.gypi, which defines base targets which may be useful to all platforms. * CI targets are consistent across platforms: `make $(PLATFORM) && make test-$(PLATFORM)`. * Renamed the "linux" test app to "glfw". It's now built in OS X CI. * Android build flakiness is fixed. * iOS CI builds the bench and iosapp targets. * Mesa version is now in one place. * CI scripts use bash "strict mode" and correct error handling. * All build output goes to the build directory. * Removed vestigial iOS/OS X/Android Travis scripts.
* [node] Run rendering tests on Bitrise OS XJohn Firebaugh2016-04-012-20/+11
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* [node] Build OS X on BitriseJohn Firebaugh2016-03-223-12/+2
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* Move platform scripts into platformsJohn Firebaugh2015-12-165-0/+216