| Commit message (Collapse) | Author | Age | Files | Lines |
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* [ios, macos] update proj config
* [ios, macos] implement the logging logic
* [ios, macos] update comments
* [ios, macos] update mac os config
* [ios, macos] re-generate sdk files
* [ios, macos] re-generate sdk files json
* [ios, macos]re-generate json files
* [ios, macos] re-generate ios json files
* [ios] change conditions to bit mask
* [ios, macos]send messages to platform
* [ios, macos] add changelogs
* [ios, macos] revert `logging_nslog`
* [ios, macos] add event name and code into log msg
* [ios, macos] update changlog
* [ios, macos] fix a nit
* [ios, macos]Fix nits.
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* [ios, macos] Update Jazzy theme
module_version -> module-version
* Update platform/macos/scripts/document.sh
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* map id --> tileset id
* styles map id -> style url
* update changelog
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* [iOS, macOS] exclude CJK glyphs resources download by default.
* [iOS, macOS] update iosapp
* [iOS, macOS] update macOS
* [iOS, macOS] update iOS change log
* [iOS, macOS] update macOS change log
* [iOS, macOS] update comment & add test cases
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLOfflineRegionTests.m
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
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(#14862)
* Change default CJK font from "PingFang" to "Helvetica"
* Add CHANGELOG.
* Update CHANGELOG.
* [ios] Enable client-side rendering and use `Helvetica` by default. Set `MGLIdeographicFontFamilyName` to `NULL` for using your custom remote font.
* [ios] Update change log
* [ios] Change default CJK configuration in `iosapp` project
* [ios] Update comment
* [ios] return local font name using default system font.
* [ios] Update changelog
* [ios] update changelogs & comments
* [iOS, macOS]Support mac os
* [iOS, macOS] fix bug
* [iOS, macOS] update change log
* [iOS, macOS] fix nit.
* [iOS, macOS] Ability to specify an array of fonts for fallbacks for `localIdeographicFontFamily`
* [iOS, macOS] Update comments
* [iOS, macOS] Update change log
* [iOS, macOS] update for mac OS font family names
* Fix nit.
* Update platform/ios/CHANGELOG.md
Co-Authored-By: Minh Nguyễn <mxn@1ec5.org>
* [iOS, macOS] Set `MGLIdeographicFontFamilyName` to a Boolean value `NO` for using your custom remote font.
* [iOS, macOS] remove `MGLIdeographicFontFamilyName` from info.plist & update Info.plist Keys.md
* [iOS, macOS] remove `MGLIdeographicFontFamilyName` from macOS demo app project and update info.plist Keys.md
* [iOS, macOS] update macOS changelog
* [iOS, macOS] Change docs
* Update Change log
* [iOS, macOS] Test case
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/src/MGLRendererConfiguration.mm
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/darwin/test/MGLRendererConfigurationTests.mm
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* [iOS, macOS] update comments
* [iOS, macOS] add plist value test && filter for invalid string
* [iOS, macOS] fix nit
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/macos/CHANGELOG.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* Update platform/ios/docs/guides/Info.plist Keys.md
Co-Authored-By: Jason Wray <friedbunny@users.noreply.github.com>
* [iOS, macOS] add invalid value type test
* Apply own suggestions from code review
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* [ios] Add shoulRremoveStyleImage to MGLMapViewDelegate.
* [ios] Changelog update.
* [ios, macos] Update shouldRemoveStyle method documentation.
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config.xcconfig file. (#14766)
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(#14816)
* [macos]Added an `MGLMapView.prefetchesTiles` property to configure lower-resolution tile prefetching behavior
* [macos]Update changelog
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* [ios] Fix content insets with custom edge padding.
* [ios, macos] Consolidated edge insets math
* [macos] Add content insets to edge padding when setting camera
* [ios, macos] Updated changelogs
* [ios, macos] Clarify setCamera:withDuration:animationTimingFunction:edgePadding method documentation.
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* [ios] Podspec bump to v5.1.0-alpha.1
* [ios] Update changelog.
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Check edge insets difference, in addition to isEqualToMapCamera in all the places in MGLMapView before map.easeTo/map.flyTo.
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Refactor out HeadlessFrontend and HeadlessBackend gl independent code to gfx.
Define gl::HeadlessBackend as subclass, instantiated by gfx::HeadlessBackend static factory method.
GL dependent tests are still using gl::HeadlessBackend directly (not through gfx).
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Synchronized the changelog with the iOS changelog. Removed some entries about internal changes or iOS-only changes. Recategorized entries.
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- Do not carry it over everywhere as parameter, it is a shared
instance anyway and the lifecycle is pretty much the app lifecycle
from the moment we instantiate a map.
- Rename to BackgroundScheduler because it is a Scheduler that will
do tasks in the background, we don't make assumptions if it is a
thread pool or a single thread.
- Most importantly, remove the dependency from `core` on `platform`.
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Fixes https://github.com/mapbox/mapbox-gl-native/issues/14329
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Added constraints to the offline CJK checkbox and updated constraints around it.
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Removed MGLMapView's IBDesignable attribute. The map's view render attributes
uses GL, making changes through the inspectables were not reflected in the storyboard
and were causing IB crashes.
* [ios] Deactivate MGLMapView IBDesignable.
* [ios] Remove IBDesignable agent code.
* [ios, macos] Remove NSProcessInfo category from iOS.
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Added MGLSDKMetricsManager to keep track of SDK related events such as tile download times.
* [ios, macos] Add tile download performance event.
* [ios, macos] Modify the performance event format.
* [ios, macos] Add Mapbox Maps SDK events manager.
* [ios, macos] Remove events delegate.
* [ios, macos] Remove deprecated macro.
* [ios, macos] Rename MGLEventsManager to MGLMetricsManager.
* [ios, macos] Make MGLMetricsDelegate follow delegate convention.
* [ios, macos] Remove mbgl-filesource target dependency on MGLMetricsManager.
* [ios, macos] Update metrics manager documentation.
* [ios, macos] Add device metadata.
* [ios, macos] Rename MGLMetricsManager to MGLSDKMetricsManager.
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* [ios] Update podspec to beta.2.
* [ios] Update changelogs.
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Move pixelRatio property from Map constructor to MapOptions.
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Instead of having individual getter for each Map option,
add a common getter for all Map options.
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* [ios, macos] Change the debug flag usage to NDEBUG.
* [ios, macos] Add NDEBUG preprocessor macro to ios/macos project conf.
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Modified MGLAttributedExpression object to support NSExpressions as formatting attributes only. This aligns with GL and Android implementation and specification.
Modified the documentation accordingly, and changed MGLFontSizeAttribute to MGLFontScaleAttribute to clarify the true function of the formatting parameter.
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Fixed an error that caused conditional expressions to crash when a conditional parameter was also a conditional expression.
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#11055 can complete. (#14188)
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Added the possibility of overriding paint properties inside the format expression.
Added an example of how to create an MGLAttributedExpression object and documented the attributes keys and value types.
Fixed a bug that ignored the font names.
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Added the ios/macos format expression bindings.
The equivalent is mgl_attributed: or mgl_attributed({}) when making an expression using the expressionForFormat selector.
A new constructor called mgl_expressionForAttributedExpressions:(NSArray<NSExpression*>*)attributedExpressions was added to NSExpression+MGLAdditions category.
Updated the symbol style layer text test to use the bindings.
Updated the Predicates and Expressions.md and For Style Authors.md.ejs template with the bindings.
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Group bounds, minimum and maximum zoom related methods together using
the new BoundOptions.
v2: Document that getBounds() initializes all optional fields.
- Add test for getBounds() on a map with default values.
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* [android] adding galician strings
* [ios] adding galician strings
* [ios, macos] Added Galician localization to Xcode projects
* [ios, macos] Converted Galician localization to UTF-8
* [android, ios, macos] Updated changelogs
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Using different exception pointers to specify the loading failure makes
an awkward API. Most users rethrow the exception only to figure out what
type of error happened so it can be reported properly. So replace the
exception pointer with a enum an string description of the failure.
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