| Commit message (Collapse) | Author | Age | Files | Lines |
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* add tileset encoding option to darwin sources
* correct style guide
* link out to dem encoding docs
* markdownify comments
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Co-Authored-By: Konstantin Käfer <mail@kkaefer.com>
Co-Authored-By: Anand Thakker <anandthakker@users.noreply.github.com>
Co-Authored-By: Minh Nguyễn <1ec5@users.noreply.github.com>
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# Conflicts:
# include/mbgl/style/conversion/tileset.hpp
# include/mbgl/util/tileset.hpp
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/ios/CHANGELOG.md
# platform/ios/ios.xcodeproj/project.pbxproj
# platform/macos/CHANGELOG.md
# src/mbgl/layout/symbol_projection.cpp
# src/mbgl/renderer/tile_pyramid.cpp
# src/mbgl/style/conversion/tileset.cpp
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* [ios] Bump podspec to 3.7.4
* [ios, macos] Update changelogs.
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Cherry-picked from c3bf7c55a1f648e57c3853d555ff5f63c989f8c4.
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Renamed MGLShapeSourceOptionWrapCoordinates to MGLShapeSourceOptionWrapsCoordinates and MGLShapeSourceOptionClipCoordinates to MGLShapeSourceOptionClipsCoordinates. Copyedited their documentation comments.
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geometry (#11041)
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(#11036)
* [ios, macos] Finished implementing MGLHillshadeStyleLayer
* [macos] Added icon for hillshade layer
Also set the background layer icon to mirror in right-to-left locales.
* [ios, macos] Implemented raster DEM source
* [macos] Added Enhance Terrain debugging command
* [ios, macos] Simplified raster DEM source example
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* [ios, macos] Import headers, not implementation files
* [core] Added accessors for various expression parameters
Added missing parameter accessors to various expression operator classes, as well as a method on InterpolatorBase and Step that enumerates the stops and their values.
* [ios, macos] Silenced warning in test of error condition
* [ios, macos] Made MGLSphericalPosition boxable
* [ios, macos] Implemented array enumeration during conversion
* [ios, macos] Temporarily ignore heatmap layer type
* [ios, macos] Migrated MGLSymbolStyleLayer.text to NSExpression
MGLSymbolStyleLayer.text is now of type NSExpression instead of MGLStyleValue, as a first step toward migrating the entire layer API from style values to expressions.
Implemented conversions from NSExpression to JSON arrays and vice versa. The most common NSExpression functions are now converted into style expressions, but not all of the most common style expression operators are supported yet.
* [ios, macos] Implemented string coercion
* [ios, macos] Color literals
* [ios, macos] Null constant expressions
* [ios, macos] Convert dictionary literals
* [ios, macos] Interpolation expressions
* [ios, macos] to-boolean, to-number, get from object
* [ios, macos] Variable expressions
Implemented custom expression functions for assigning and referring to variables within the context of an expression. Variables are assigned via a “context dictionary” and applied to an subexpression that is given as another argument to the same expression. Also implemented built-in variable expressions for zoom level and heatmap density.
* [ios, macos] Convert colors, offsets, padding in expressions to JSON objects
* [ios, macos] Expression-based style property getters
Implemented a conversion from mbgl::style::PropertyValues to Objective-C JSON objects, which are then converted to NSExpressions.
* [ios, macos] Consolidated property value–expression conversion in MGLStyleValueTransformer
* [ios, macos] Predicate and expression guide
Extracted documentation about predicates from a documentation comment in MGLVectorStyleLayer.h to a new jazzy guide. Added details about NSExpression support as well. Began updating the “For Style Authors” guide to reflect the transition from style values to expressions.
* [ios, macos] Updated style authoring guide
Updated the Information for Style Authors guide to discuss expressions instead of style functions. Included a table mapping style specification expression operators to NSExpression syntaxes.
* [ios, macos] Migrated codegen templates to expressions
* [ios, macos] Applied expression changes via codegen
Ran make darwin-style-code.
* [macos] Migrated macosapp to expressions
* [ios, macos] Updated style function guide
This guide needs to be thoroughly rewritten, but for now the example code has been migrated to expressions.
* [ios, macos] Eviscerated style function tests
* [ios, macos] Updated changelogs
* [ios] Migrated iosapp to expressions
* [ios, macos] Exposed JSON conversion methods publicly
* [ios, macos] Removed MGLStyleValue, MGLStyleFunction
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# Conflicts:
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/ios/CHANGELOG.md
# platform/ios/ios.xcodeproj/project.pbxproj
# platform/macos/CHANGELOG.md
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# Conflicts:
# circle.yml
# cmake/core-files.cmake
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/build.gradle
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/CameraChangeDispatcher.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMapOptions.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/text/LocalGlyphRasterizer.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/utils/BitmapUtils.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/AndroidManifest.xml
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/maplayout/DebugModeActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/maplayout/LocalGlyphActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/userlocation/MyLocationTintActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/res/layout/activity_local_glyph.xml
# platform/android/MapboxGLAndroidSDKTestApp/src/main/res/values/descriptions.xml
# platform/darwin/src/MGLMapSnapshotter.mm
# platform/darwin/src/MGLRendererConfiguration.h
# platform/ios/CHANGELOG.md
# platform/ios/DEVELOPING.md
# platform/ios/INSTALL.md
# platform/ios/README.md
# platform/ios/resources/bg.lproj/Localizable.strings
# platform/ios/resources/es.lproj/Localizable.strings
# platform/ios/resources/vi.lproj/Localizable.strings
# platform/ios/src/MGLMapView.mm
# platform/macos/macos.xcodeproj/project.pbxproj
# src/mbgl/text/glyph_manager.cpp
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Also updates the font to use for rendering CJK ideographs in our sample
apps to `PingFang TC`, as simply specifying `PingFang` was always
triggering iOS's font fallback behavior.
[Fixes #10675]
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Original GL JS name was meant to represent "font family to use for locally generating ideographs", but "ideographic font family" communicates a similar intent more concisely.
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Also removes related dead code in macos MGLMapView.mm
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Instructions for enabling client-side rendering of CJK glyphs live in
this header, and this class provides the rest of the values needed for
instantiating the renderer on iOS and macOS.
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Adding a MGLIdeographicFontFamilyName to the containing app's Info.plist
will result in CJK glyphs being rasterized on demand (#10522)
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- Changing font weight does not currently appear to be working.
- Glyph metric extraction code not working; currently unused.
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macOS map SDK v0.6.0 has yet to be released.
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* [ios, macos] Updated Bulgarian, Spanish, Vietnamese localizations
* [ios, macos] Added Arabic localization
* [ios, macos] Updated localizations
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- Platform-specific LocalGlyphRasterizer is responsible for deciding which glyphs to rasterize locally and for implementing the rasterization.
- Default platform implementation doesn't locally generate any glyphs -> no behavior change
- Unit test uses StubLocalGlyphRasterizer, which returns a single fixed bitmap for all CJK glyphs
- Rename glyph_loader.test to glyph_manager.test
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Localizable strings in Darwin classes need to specify “Foundation” as the table so that NSBundle consults the right .strings files. Reran make genstrings to add some missing strings to the base localizations and undo some manual edits to the base localizations that contained errors.
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Only the logo view’s baseline is aligned to the attribution view’s baseline; the X-height doesn’t need to be aligned. Previously, macOS ignored the X-height constraint inferred from the alignment rect, but now it honors it in addition to the baseline.
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MGLAnnotationImage based annotations.
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* [macos] Deploy macosapp as part of releases
Added steps to the packaging script to archive and export macosapp. Upload the exported, compressed application bundle to the GitHub release when deploying a release.
* [macos] Explicitly named function argument
* [macos] Consolidated xcodebuild invocations
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Instead of creating `MGLAdditions` categories/files for our own classes, this standardizes on the `Private` convention that we had been using elsewhere.
This also fixes build errors where the `MGLAdditions` categories weren't importing their parents.
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Also updates the font to use for rendering CJK ideographs in our sample
apps to `PingFang TC`, as simply specifying `PingFang` was always
triggering iOS's font fallback behavior.
[Fixes #10675]
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