| Commit message (Collapse) | Author | Age | Files | Lines |
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* [ios, macos] Add selection support to MGLMultiPoint annotations.
* [ios, macos] Update changelogs.
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macOS, also added -[MGLMapView setCamera: withDuration: animationTimingFunction: edgePadding: completionHandler:] for parity with iOS
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* [ios, macos] Improve snap shotter documentation.
* [macos] Save snapshots in correct format
* [macos] Renamed snapshot item to Export Image
* [ios, macos] Clarify Snapshotter documentation.
* [ios] Fix snapshot scale
* [macOS] Fix snapshotter 4x scaling.
* [ios] Fix snapshotter final image scale.
* [ios, macos] Update snapshotter size documentation.
* [ios, macos] Throw an exception when the snapshotter has already started.
* [ios, macos] Add snapshotter header example.
* [ios, macos] Use one of the predefined Foundation's exception names.
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We don't want to link it into the node bindings, so keep it in a separate target
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# Conflicts:
# circle.yml
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/AnnotationManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/android/dependencies.gradle
# platform/default/mbgl/storage/offline_database.cpp
# platform/ios/CHANGELOG.md
# platform/ios/Mapbox-iOS-SDK-nightly-dynamic.podspec
# platform/ios/Mapbox-iOS-SDK-symbols.podspec
# platform/ios/Mapbox-iOS-SDK.podspec
# platform/ios/app/Main.storyboard
# platform/ios/src/MGLMapView.mm
# src/mbgl/programs/attributes.hpp
# src/mbgl/renderer/painter_fill.cpp
# src/mbgl/tile/geometry_tile.hpp
# src/mbgl/tile/geometry_tile_worker.cpp
# src/mbgl/tile/raster_tile.cpp
# src/mbgl/tile/raster_tile.hpp
# src/mbgl/tile/raster_tile_worker.cpp
# test/tile/annotation_tile.test.cpp
# test/tile/geojson_tile.test.cpp
# test/tile/raster_tile.test.cpp
# test/tile/vector_tile.test.cpp
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Updated Catalan, Spanish, Swedish, Traditional Chinese, Ukrainian, and Vietnamese.
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* [ios, macos] Deprecate trafficDayStyleURL and trafficNightStyleURL
* [ios, macos] Update changelogs.
* [ios, macos] Update trafficDayStyleURL and trafficNightStyleURL tests in MGLStyleTests.
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updates (#9945)
* [android, ios, macos] Updated Russian localization
Added a Russian localization of the Android SDK. Updated the iOS and macOS Russian localizations.
* [android, ios, macos] Updated Ukrainian localization
Added a Ukrainian localization of the Android SDK. Updated the iOS and macOS Ukrainian localizations.
* [ios, macos] Updated Traditional Chinese localization
* [macos] Added Hungarian localization
* [android] corrected typos
* [ios, macos] Updated Ukrainian localization
* [android, ios, macos] Configured Foundation.stringsdict on Transifex
* [ios, macos] Pulled in Foundation.stringsdict from Transifex
Updated the German, Lithuanian, and Vietnamese localizations with Foundation.stringsdict files matching Transifex.
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* [ios, macos] Make minimumZoomLevel and maximumZoomLevel IBInspectable.
* [ios, macos] Update changelogs.
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Port of https://github.com/mapbox/mapbox-gl-js/pull/5101: adds a new render pass `Pass3D` before any other rendering wherein we render layers with 3D passes (fill-extrusion layers) to offscreen framebuffers, sharing a depth renderbuffer between those layers in order to render 3D space correctly. Those framebuffers are saved on the RenderLayers and copied back to the map during the translucent pass. Rendering to offscreen framebuffers before we do any clear + draw means we can avoid expensive framebuffer restores.
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This adds entries for work done on the master branch since v0.5.1 of the macOS Maps SDK.
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# Conflicts:
# cmake/core-files.cmake
# include/mbgl/renderer/renderer_backend.hpp
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/AnnotationManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/IconManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMap.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Projection.java
# platform/android/dependencies.gradle
# platform/darwin/src/MGLStyle.mm
# platform/ios/CHANGELOG.md
# platform/ios/app/Info.plist
# platform/ios/app/MBXViewController.m
# platform/ios/ios.xcodeproj/project.pbxproj
# platform/macos/CHANGELOG.md
# src/mbgl/gl/attribute.cpp
# src/mbgl/gl/attribute.hpp
# src/mbgl/gl/context.hpp
# src/mbgl/gl/types.hpp
# src/mbgl/gl/value.cpp
# src/mbgl/gl/value.hpp
# src/mbgl/map/backend_scope.cpp
# src/mbgl/programs/attributes.hpp
# src/mbgl/programs/program.hpp
# src/mbgl/programs/segment.cpp
# src/mbgl/programs/segment.hpp
# src/mbgl/programs/symbol_program.hpp
# src/mbgl/programs/uniforms.hpp
# src/mbgl/renderer/buckets/symbol_bucket.hpp
# src/mbgl/renderer/painter.cpp
# src/mbgl/renderer/painter.hpp
# src/mbgl/renderer/painter_background.cpp
# src/mbgl/renderer/painter_circle.cpp
# src/mbgl/renderer/painter_clipping.cpp
# src/mbgl/renderer/painter_debug.cpp
# src/mbgl/renderer/painter_fill.cpp
# src/mbgl/renderer/painter_fill_extrusion.cpp
# src/mbgl/renderer/painter_line.cpp
# src/mbgl/renderer/painter_raster.cpp
# src/mbgl/renderer/painter_symbol.cpp
# src/mbgl/shaders/line.cpp
# src/mbgl/shaders/line_pattern.cpp
# test/renderer/backend_scope.test.cpp
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(#9784)
* [ios, macos] Fix querying features returning nil when features available.
* [ios, macos] Copyedited changelogs
Also, macOS SDK v0.5.1 has yet to be released, because none of the changes that went into iOS SDK v3.6.1 were relevant to macOS.
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* [ios] Update label localization
* [ios, macos] Move MGLVectorSource+MBXAdditions.h to darwin.
* [ios, macos] Adapt Mapbox Streets to the user preferred language.
* [ios, macos] Clarify style localization documentation.
* [ios, macos] Update localization examples
* [ios, macos] Add style language reset to original.
* [ios, macos] Update changelogs.
* [ios, macos] Rename Vector Source Additions to MGL standard.
* [ios, macos] Add suport for stop localization.
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Updated French localization on iOS and macOS and added French localization on Android.
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drawing into a bitmap representation
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# Conflicts:
# .travis.yml
# circle.yml
# cmake/core-files.cmake
# include/mbgl/style/function/composite_function.hpp
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/build.gradle
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/Mapbox.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/constants/MyBearingTracking.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/constants/MyLocationTracking.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/location/LocationSource.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/CameraChangeDispatcher.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapGestureDetector.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMap.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/TrackingSettings.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Transform.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/widgets/MyLocationView.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Position.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/light.java.ejs
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/utils/BitmapUtils.java
# platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/LightTest.java
# platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/light.junit.ejs
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/camera/CameraPositionActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/userlocation/MockLocationEngine.java
# platform/android/dependencies.gradle
# platform/android/src/native_map_view.cpp
# platform/darwin/scripts/generate-style-code.js
# platform/darwin/src/MGLGeometry_Private.h
# platform/darwin/src/MGLLight.h
# platform/darwin/src/MGLLight.mm
# platform/darwin/src/MGLSource.h
# platform/darwin/src/MGLStyle.h
# platform/darwin/src/MGLStyle.mm
# platform/darwin/test/MGLLightTest.mm
# platform/default/default_file_source.cpp
# platform/ios/CHANGELOG.md
# platform/ios/Mapbox-iOS-SDK-symbols.podspec
# platform/ios/Mapbox-iOS-SDK.podspec
# platform/ios/resources/Images.xcassets/default_marker.imageset/default_marker.pdf
# platform/macos/CHANGELOG.md
# scripts/generate-shaders.js
# src/mbgl/layout/symbol_layout.cpp
# src/mbgl/programs/program.hpp
# src/mbgl/programs/symbol_program.hpp
# src/mbgl/programs/uniforms.hpp
# src/mbgl/renderer/frame_history.cpp
# src/mbgl/renderer/paint_property_binder.hpp
# src/mbgl/shaders/line.cpp
# src/mbgl/shaders/line_pattern.cpp
# src/mbgl/shaders/line_sdf.cpp
# src/mbgl/sprite/sprite_atlas.hpp
# src/mbgl/style/layers/line_layer_properties.hpp
# src/mbgl/style/sources/geojson_source.cpp
# src/mbgl/style/style.cpp
# src/mbgl/text/glyph_atlas.hpp
# src/mbgl/tile/geometry_tile.cpp
# src/mbgl/tile/geometry_tile.hpp
# test/style/style.test.cpp
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The new screenshot features 3D extruded buildings, vertical CJK, and right-to-left Arabic, all via runtime styling.
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When redisplaying the mouse cursor after a modified drag gesture, incorporate the conversion from view coordinates to window coordinates. Previously, this code performed the conversion but threw away the results.
Fixes #8670.
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Also corrected the version number in the macOS changelog.
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* [ios, macos] Make structs boxable
* [ios, macos] Update changelogs.
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* [ios, macos] Updated feedback URL
* [ios, macos] Add referrer, heading, pitch to feedback URL
* [ios, macos] Updated changelogs for feedback changes
* [ios] Vary referrer by platform
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Enable the View ‣ Traffic Night menu item and check it when that style is active.
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