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path: root/platform/macos/src/Mapbox.h
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* [macos] snapshotterIvo van Dongen2017-09-051-0/+1
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* [iOS][macOS] Add ImageSource bindingsAsheem Mamoowala2017-06-191-0/+1
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* Merge release-ios-v3.6.0-android-v5.1.0 to master (#9170)Tobrun2017-06-021-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [android] Update release script to support CircleCI builds (#8950) * update release script to trigger builds on circleci now * update release script to trigger builds on circleci now * [core] When a layer is added, reload its source's tiles * [android] - keep observer when timeout occurs, make observer param nullable, fixup log messages (#8919) * [android] - avoid crashing when deleting already deleted region (#8920) * [android] - update LOST to 2.3.0 (#8872) * [android] - update proguard config, allow debug mimification, update OkHttp to latest version (#8944) * [core, android, ios, macos, qt] v10 default styles Upgraded from v9 default styles to v10 wherever the developer expects to get the latest and greatest, as well as in a couple tests where it may be beneficial to ensure that we can handle a two-digit version number in the style URL. Cherry-picked from ed54849e9909e7f7cd8724b39b2bc94f16cf9a11. * [ios, macos] Updated documented default style version MGLStyleDefaultVersion is just for Streets now. Deleted style version documentation tests because not all styles are on the same version. Cherry-picked from ca97dd8cf4c70a5ed380c99700749fd3239715f0. * [ios, macos] Undeprecated unversioned style URL factory methods Undeprecated the unversioned style URL factory methods in MGLStyle for consistency with the Android and Qt SDKs. Added warnings about using them with the runtime styling API. Refactored mbgl::util::default_styles to track different versions for different styles. Cherry-picked from 9e384b78fbcf46d66d390122eefdf273f91b314e. * [core, android, ios, macos] Added Traffic Day/Night to default styles The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed. Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles. Cherry-picked from 4d6f54553d277c0af24a0b8ff03d2dd7e9284ca2. * [android] Release android-v5.1.0-beta.2 (#8976) * [android] url getter on sources * [android] fix ui test filter in makefile * [android] - build SNAPSHOT from release branch (#8958) * [android] - update changelog for 5.1.0-beta.2 * [android] - bump version number * [android] - Camera change listener v2.0 * [core] allow filesource url transform reset * [android] Update attribution wordmark (#8774) * Update wordmark on android * Moved attribution i icon to the right of mapbox word (in mapview preview image) * update padding and margin * [android] update hardcoded branch name * revert version to 5.1.0-SNAPSHOT * [android] - MarkerView deselect events with OnMarkerViewClickListener integration (#8996) * [android] - publish SNAPSHOT from release 5.1.0 branch (#8995) * [ios, macos] edited identity interpolation mode documentation (#8657) * [ios, macos] Factored out tile URL template guide Factored out redundant tile URL template documentation from the MGLRasterSource and MGLVectorSource documentation into a jazzy guide. This documentation used to live in one place, on a method on MGLTileSource, but that method had to be moved to MGLTileSource’s concrete subclasses. A jazzy guide is easier to link to, in any case. * [ios] Telemetry button in modal view controllers (#9027) Fixes #8980. * [android] - bump tools and support lib version due to SNAPSHOT dependencies (#9046) * [android] - bump tools and support lib version for SNAPSHOT dependencies * revert unsupported Circle CI build tools version * [core] Make destructor virtual to avoid object splicing during destruction * [core] add error for non-virtual destructor deletes + add virtual dtors * [android] - remove marker from selected markers when removing marker from annotation manager. (#9047) * Observe layout guides (#7716) * [ios] observe layout guides * [ios] update changelog * [ios, macos] Change == to = in style function initializers * [ios] Add annotation view initializer with annotation and reuse id (#9029) * [ios] Remove annotation view from container view when annotation removed (#9025) The annotation container view keeps an array of annotation views that is separate from the array of subviews that is a property of the UIView parent class. This removes an annotation view from that container view array when the associated annotation is removed. This avoids issue related to previously removed annotation views continuing to be involved in map view logic around annotation view selection due to taps. * [android] - correct bearing conversion when animating the map with jumpTo, easeTo and animateTo. (#9050) * [ios, macos] Updated `maximumZoomLevel` description, cherry-picked #8818 (#8842) Cherry-picked from a3e4e67ea68c455178d5c5ef3d864972fcf41147. * [ios] Updated podspecs and changelog for v3.5.3 (#8870) Cherry-picked from 25c19902a22e240da4e7ebf1974125b7e67bd21e. * [ios] Update podspecs and changelog for iOS v3.5.4 Cherry-picked from db7bb509e95d737199efa73a47bdcc973966ed97. * [ios, macos] Updated changelogs * [ios, macos] changed TRUE -> 'true' (#9059) fixes #9056 * [ios, macos] Light property implementation in MGLStyle (#9043) * [ios, macos] Add MGLLight to MGLStyle * [ios, macos] Implement Objc bindings for Light object * [ios, macos] Remove rawLight from MGLLight and re-implement it as value class * [ios, macos] Fix build on macos * [ios, macos] Add MGLLight documentation, Move MGLLightPosition to MGLLight * [ios, macos] Add MGLLight tests. * [ios, macos] Update changelogs * [ios, macos] Fix misspelling * [ios, macos] Fix MGLLightAnchor enum property names * [ios, macos] Update documentation. Improve varialble naming. * [ios, macos] Rename MGLLightPosition to MGLSphericalPosition * [ios, macos] Update data types of MGLSphericalPosition * [android] - horizontally rotated in snapshot (#9083) * Cherry-pick arabic text to release branch v3.6.0 (#9071) * [core] Throttle tiles to redo symbol placement at most once every 300ms. Fixes issue #8435 and prepares for pitch-scaling changes in issue #8967. * [core] Disable letter-spacing for Arabic labels (issue #9057) * [ios,macos] multipolygon coordinate (#8713) * [ios] MGLMultiPolygon's coordinate property implemented * [ios,macos] Add polylabalel to project config * [ios,macos] Change coordinate property for MGLPolyline,MGLPolygon,MGLMultiPolygon * [macos] Change project configuration to support polilabel * [ios,macos] Add MGLLocationCoordinate2DFromPoint * [ios, macos] Update changelogs * [ios, macos] remove unnecesary variables * [ios, macos] Add radians conversions * [ios, macos] Add coordinate calc to MGLPolyline * [ios, macos] Move radian fuctions to MGLGeometry_Private.h * [ios, macos] Fix code style * [ios, macos] Fix code indentation * [ios, macos] Fix radian per meters constant * [ios, macos] Add test scenarios to testPolyline * [ios, macos] Fix test accuracy * [ios, macos] More robust Streets localization Added Arabic, Portuguese, and Simplified Chinese to the list of languages with specialized fields in the Mapbox Streets source. Rely on NSBundle to select the most appropriate locale based on the user’s preferred languages. * [ios] Fallback to Mapbox.bundle as the framework bundle (#9074) Fixes an issue where localizations could not be found when using static builds. Throws exception if our bundle can't be found. * [ios] Move image resources to an asset catalog & switch to PDFs * [ios, macos] Updated changelogs Reorganized the changelogs with a new packaging section. Added blurbs about #9062, #8713, #9060, and #9031. * [ios] Update pods spec for iOS v3.6.0-beta.1 * [macos] Enable View ‣ Traffic Night Enable the View ‣ Traffic Night menu item and check it when that style is active. * [android] - stop location updates when toggle MyLocationView state (#9099) * [android] - LatLngBounds bearing default value (#9102) * [ios, macos] Fix MGLLight.achor to accept style functions * [ios] Fix annotation initializers for subclasses of MGLAnnotationView (#9104) Use a common init function in both of the provided initializers so that subclasses of `MGLAnnotationView` written in Swift don't need to override `init(annotation, reuseIdentifier)` * [ios] Moved `MGLLight` in jazzy table of contents (#9111) * [android] - logo placement for creating a Mapview programatically (#9094) * [android] - Correct logo placement for creating a Mapview programatically, fixup non default placements * Fixed NIGHTY_TWO_DP typo to NINETY_TWO_DP * [android] - add binding support for Light (#9013) * [android] Update Lost to final version 3.0.0 (#9112) * update lost to final version 3.0.0 * bump MAS version to 2.1.1 * [android] - convert dp to pixels when getting meters per pixel at. (#9048) * Release Android v5.1.0-beta.3 (#9115) * [android] - Changelog update for Android release v5.1.0-beta.3 * update CI & version * reset release properties * [android] - harden orientation changes (#9128) * [ios] Remove filter of single metric event * [ios] remove layout guide observers * Migrate to GL JS–powered feedback form (#9078) * [ios, macos] Updated feedback URL * [ios, macos] Add referrer, heading, pitch to feedback URL * [ios, macos] Updated changelogs for feedback changes * [ios] Vary referrer by platform * [android] - javadoc update for 5.1.0 release (#9138) * [android] - javadoc update for 5.1.0 release * oxford comma * Grammar/spelling tweaks * grammar tweak * grammar tweak * Grammar tweaks * Grammar tweaks * [android] fix missing access token variable issue (#9151) * [ios] Update pods spec for iOS v3.6.0-beta.2 * [android] Cherry picking 9133 (#9145) * [android] Fix tracking mode + camera race condition (#9133) * [android] fix tracking mode + camera race condition * fix resetTrackingModesIfRequired bug (comparing current camera position with target camera position * cherry pick #9133 and update CHANGELOG * add null check to prevent null pointer exception * add null check in custom location engine activity to prevent null pointer exception (#9159) * [core] Make TransformState LatLngBounds optional * [ios] Make annotation view rotation alignment configurable (#9147) This commit adds `rotatesWithMap` property on `MGLAnnotationView`. This property, when set to `YES` fixes the annotation to a map such that view follows map's rotation angle. This is useful when user wants to display rotation-dependent annotations (e.g. sector lights). * [android] - validate if gestures should execute (#9173)
* [core] Render fill-extrusion layers (#8431)Lauren Budorick2017-04-271-0/+1
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* [ios, macos] added a distance formatterFredrik Karlsson2017-01-271-0/+1
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* Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.0-beta.7Minh Nguyễn2017-01-161-1/+0
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| * [ios, macos] Keep style attribute NSValue categories near enum declarationsMinh Nguyễn2017-01-071-1/+0
| | | | | | | | Eliminated the separate NSValue+MGLStyleLayerAddition files, moving the categories into their respective style layer headers to be closer to the enumeration declarations.
| * [ios, macos] Split NSValue+MGLStyleEnumAttributeAdditions category per style ↵Minh Nguyễn2017-01-071-1/+1
| | | | | | | | | | | | layer type Also renamed the file to have a slightly more wieldy name.
* | [build] add -fvisibility=hidden to macOS dynamic framework and export ↵Konstantin Käfer2017-01-041-2/+4
|/ | | | required symbols
* [ios, macos] Simplify MGLSource and subclasses (#7377)Minh Nguyễn2016-12-131-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Audited source headers for nullability * [macos] Made MGLTileSet public * [ios, macos] Replaced MGLTileSet with MGLTileSource MGLRasterSource and MGLVectorSource now share a common abstract superclass, MGLTileSource. MGLTileSet has been removed. MGLTileSource is modeled after mbgl::style::RasterSource and mbgl::style::VectorSource. It has initializers that incorporate the parameters of MGLTileSet’s initializers, but it lacks getters for everything but the attribution string. MGLTileSet’s properties have been converted into options that can be passed into MGLTileSource’s initializers in a dictionary. Properly implement rawSource as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLSource from setting _rawSource directly but getting a different value out of self.rawSource. Marked -[MGLSource init] as unavailable and ensured that concrete subclasses of MGLSource have the right set of initializers marked as designated initializers. Documentation comments for each concrete source class identify the corresponding source type in the style specification. Clarified the purpose of MGLTileSetScheme, now known as MGLTileCoordinateSystem. * [ios, macos] Clarified tile size interpretation Sticking to a default value of 256 for mapbox: URLs, but other URLs get the standard 512 value. * [ios, macos] rawSource is always set * [ios, macos] Cleaned up MGLShapeSource initialization rawSource is never nil, so there’s no need for a -commonInit method. Extracted -geoJSONOptions from MGLShapeSource into a standalone function for easier testing. * [ios, macos] Synchronized headers in project Realphabetized headers in groups. Added headers missing from one project or the other. * [ios, macos] Added MGLShape methods to (de)serialize GeoJSON data Added a class initializer and instance method to MGLShape that deserialize and serialize the shape as GeoJSON data, respectively. The new initializer handles parsing errors gracefully. Removed methods specific to GeoJSON data from MGLShapeSource, in an effort to reduce parallel state. Developers are now expected to go through the new MGLShape initializer to get an MGLShape representation. Alternatively, a local file URL can be passed into the other MGLShapeSource initializer. * [ios, macos] Typo in assertion message * [ios, macos] Simplified GeoJSON serialization Every MGLShape now knows its most specific mbgl::GeoJSON representation. * [ios, macos] Reremoved MGLFeaturePrivate mbgl::GeoJSON, which is a variant, allows a single GeoJSON representation method to traffic in whatever type is needed for a particular shape class. This change removes some hidden private protocols, which are a bug waiting to happen. * [ios, macos] Fixed covariant rawLayer property Properly implement rawLayer as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLStyleLayer from setting _rawLayer directly but getting a different value out of self.rawLayer. * [ios, macos] Use MGLAttributionInfo for source attribution Made MGLAttributionInfo public. Replaced MGLTileSource’s attribution property with an attributionInfos property set to an array of MGLAttributionInfo objects. Added an MGLTileSourceOption for specifying an array of MGLAttributionInfo objects instead of an HTML string (either is acceptable when creating an MGLTileSource). * [ios, macos] Corrected method references in documentation
* [ios, macos] Rename MGLGeoJSONSource to MGLShapeSource (#7334)Jesse Bounds2016-12-091-1/+1
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* [ios, macos] Migrate MGLCustomStyleLayerAdditions to style layer API (#7250)Minh Nguyễn2016-12-071-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Replaced custom style layer API with MGLOpenGLStyleLayer Replaced the custom style layer API on MGLMapView with an equally unsupported MGLOpenGLStyleLayer API that nonetheless is consistent with the broader runtime styling API and is compatible with macOS. Fixed an unrecognized selector crash when wrapping a layer of unrecognized type coming from mbgl. * [macos] Added lime green layer demo to macosapp Reprised the demo removed from iosapp in #5091. * [ios, macos] Rationalized MGLOpenGLStyleLayer API MGLStyle now strongly references any MGLOpenGLStyleLayer object that’s added to it, in order to prevent pointers from going stale and make it easy for layer drawing code to get more information about the map view. Replaced the MGLOpenGLStyleLayer callback blocks with overridable instance methods. Added internal documentation for each method. Subclassed MGLOpenGLStyleLayer as LimeGreenStyleLayer inside macosapp. Consolidated -addToMapView: into -addToMapView:belowLayer: to ensure that MGLRedundantLayerException gets raised even if the layer is being inserted rather than added to the bottom of the stack. * [core] Clarified that rendering happens on the main thread * [ios, macos] Fixed removing and re-adding MGLOpenGLStyleLayer Don’t allow index-based layer removal to circumvent -removeFromMapView:, which MGLOpenGLStyleLayer relies on to synchronize the style’s array of MGLOpenGLStyleLayers. When obtaining an MGLOpenGLStyleLayer, get the instance already added to the style instead of creating a new one to wrap the underlying CustomLayer.
* [ios, macos] Refactor runtime styling enumeration propertiesJesse Bounds2016-11-221-0/+1
| | | | | | | Correctly map SDK runtime styling enumerations to mbgl equivalents. Also, add category methods to NSValue so enums can be wrapped up with less of the details of how they are layed out in memory in Objective-C.
* Add MGLPointCollection for GeoJSON multipoints (#6742)Jesse Bounds2016-10-201-0/+1
| | | | | | | | | | | | | | | | * [ios, macos] Introduce MGLPointCollection This makes MGLMultiPoint abstract again so that it is only a place for shared functionality of polygons and polylines. The multipoint feature replaces the point collection feature and can be used to initialize a MGLGeoJSONSource. The previously added swift_names for polyline and polygon are removed, for now. This also updates the iOS and macOS annotation adding logic so that unwanted shapes really are avoided. Previously the combined OR conditions meant that an annotation had to logically be NOT a kind of all three types so the check always let the annotation slip through. This also expands the guard to deflect the new MGLPointCollection.
* [ios, macos] Expand changes to entire APIMinh Nguyễn2016-10-171-7/+1
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* [ios, macos] Renamed files to match renamed classesMinh Nguyễn2016-10-061-1/+2
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* Runtime styling API for iOS/macOS (#5727)Fredrik Karlsson2016-08-111-0/+19
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios] wip runtime styling * [ios, macos] Outlined header templates * [ios, macos] cleanup and use appropiate data types * [ios, macos] removed refs to mbgl and added convenient color methods on UIColor and NSColor * [ios, macos] updated header template, included doc string * [ios, macos] outlined template for layer implementation files * [ios, macos] moved script to platform/darwin and updated comments * [ios, macos] Cleaned up the implementation template * [ios, macos] removed unused function and added support for more datatypes * [ios, macos] overhauling the type protocols * [ios, macos] removed unnecessary style classes * [ios, macos] added support for more types * [ios, macos] fixed string and number prop values * [ios, macos] enum getters * [ios, macos] added removeLayer() and removed unused layer ref * [ios, macos] fixed remaining layer types and converted style layer into a protocol * [ios, macos] fixed addLayer() and added example for line layer * [ios] GeoJSON source now works * [ios] fixed raster layer and raster source * [ios] fixed attr prop number and outlined prop function * [ios] wip functions * [ios] bool and float function fix * [ios] cleanup * [macos] fixed support for macos * [ios] fixed string functions * [ios] extended array functions * [ios] added tests and fixed a few bugs * [ios] less verbose functions and improved tests * [ios, macos] Removed unnecessary use of default arguments Default arguments aren’t supported in Node v4, and they aren’t needed here anyways, because we’re only testing for truthiness. * [ios, macos] Enum setters Rely on a macro instead of category methods to specialize the setter implementation for enum attributes, since generic types are disallowed in Objective-C method signatures and mbgl::style::PropertyType must be type-qualified. * [ios, macos] Got macOS closer to parity w/ iOS Added various classes and test classes to the macOS workspace. Also fixed lots of compiler errors and updated macosapp runtime styling example to use the new dictionary syntax for function stops. Updated all conversions from Objective-C stops to C++ stops to enumerate over the dictionary. Fixed compiler errors in enum setter implementations. Also corrected path to script in generated file comments. * [ios, macos] Added EJS templates to project * [ios, macos] Code formatting Made code format more consistent. * [ios, macos] Spelled out ID Cocoa convention is to always spell out “ID” as “identifier”, in part to avoid confusion with the id keyword. Also, URL is capitalized in most contexts, including property names. * [ios, macos] Grouped related headers together * [ios, macos] Cleaned up layer transformation Also added support for converting background layers into Objective-C. * [ios, macos] Cleaned up tests Also made the tests work on macOS by introducing a new window to host the map. * [ios, macos] Replaced TODOs with #warnings * [ios] convert array based property values * [ios, macos] color function/undefined getter * [ios, macos] fixed function/undefined getters for bool and float properties * [ios, macos] more function/undefined property getters * [ios, macos] more type conversion and cleanup * [ios, macos] disable macos runtime styling tests for now * [ios, macos] cleaned up style code script * [ios, macos] more type conversion * [ios] added a base layer to handle visibility min/max zoom * [macos] fixed base layer * [ios, macos] use accessor methods * [ios, macos] cleanup * [ios, macos] add geojson to ios and macos * [macos] rebase fix * [ios, macos] fixed enum getters and added tests for enums * [ios, macos] added an update method to base layer * [ios, macos] added some documentation * [ios, macos] docs * [ios, macos] removed refs to filters for now * [ios, macos] various tail work * [ios, macos] missing import and incorrect type
* [macos] Renamed OS X SDK to macOS SDKMinh Nguyễn2016-06-141-0/+34
Also renamed as many references to OS X as possible to macOS in documentation.