| Commit message (Collapse) | Author | Age | Files | Lines |
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Added NSEdgeInsets to NSString function to improve the debugging on macOS.
Added debug logs to MGLMapView.
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on-screen (#13727)
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selectAnnotation:animated:] was ignored. (#13689)
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didEnterIdle fires whenever render completes and no repaint is scheduled.
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For consistency with each other and with their product name and module name, the iOS and macOS map SDKs now have a bundle identifier of com.mapbox.Mapbox, whether in the form of a static or dynamic framework. The logging subsystem identifier has also been changed to match.
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* [ios, macos] Update the logging subsystem to platform agnostic.
* [ios, macos] Add coordinate to string function.
* [ios, macos] Add BOOL to string function.
* [ios, macos] Add tracing logs.
* [ios, macos] Add tracing logs to generated style classes.
* [ios, macos] Split logging categories accordingly to MGLLoggingLevel.
* [ios, macos] Log network requests.
* [ios, macos] Migrate NSAssert to MGLAssert.
* [ios, macos] Include MGLLoggingConfiguration to filesource-files.txt.
* [ios, macos] Fix logger string specifier for the line parameter.
* [ios, macos] Add logs to shapes classes.
* [ios, macos] Add logs to offline classes.
* [ios, macos] Add logs to annotation classes.
* [ios, macos] Add logs to foundation classes.
* [ios, macos] Fix snapshotter size logging.
* [macos] Add logs to map view.
* [ios, macos] Fix string from boolean prefix, add custom function for NSCAssert.
* Log size test
* [ios, macos] Add logging conditional compilation flag.
* [ios, macos] Rename function NSStringFromMGLTransition to MGLStringFromMGLTransition.
* [ios, macos] Remove verbose logging for release builds.
* [ios, macos] Rename NSStringFromCLLocationCoordinate2D to MGLStringFromCLLocationCoordinate2D.
* [ios, macos] Clean unnecesary blank lines in MGLLight.mm set methods.
* [ios, macos] Fix logging grammar, format, function names.
* [ios, macos] Remove compilation flag, rename flags.
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Fixed an issue where the mbgl::CameraOptions’ heading was misinterpreted as going counterclockwise instead of clockwise.
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+[MGLMapCamera cameraLookingAtCenterCoordinate:fromDistance:pitch:heading:] incorrectly treated the distance as an altitude. Due to backwards compatibility concerns, this method can’t be fixed in place. Instead, separate +[MGLMapCamera cameraLookingAtCenterCoordinate:correctlyFromDistance:pitch:heading:] and +[MGLMapCamera cameraLookingAtCenterCoordinate:altitude:pitch:heading:] methods have been added.
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* [ios, macos] Add crossSourceCollissions property.
* [ios, macos] Add perSourceCollisions property.
* [ios, macos] Update changelogs.
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* [ios, macos] Add -[MGLMapViewDelegate mapView:canSelectAnnotation:] method.
* [ios, macos] Update changelogs.
* [ios, macos] Add mapView:canSelect: integration tests.
* [ios, macos] Change semantics to shape annotations.
* [ios, macos] Update changelogs.
* [ios, macos] Update shapeAnnotationIsEnabled documentation, improve code readability.
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# Conflicts:
# mapbox-gl-js
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/gradle/dependencies.gradle
# platform/darwin/src/MGLVectorTileSource.mm
# platform/darwin/src/MGLVectorTileSource_Private.h
# platform/ios/CHANGELOG.md
# src/mbgl/style/expression/compound_expression.cpp
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* [ios] Remove iOS 8 conditionals
* [ios, macos] Bump pod deployment targets
* [ios, macos] Add changelog entries
* [ios, macos] Update docs
* Remove unnecessary selector-based version checks
* Update SQLite note
* [ios, macos] Replace lightweight generics macros with direct use
Lightweight generics for Foundation collections are available everywhere with the bump to iOS 9 and macOS 10.11.
* Update deprecated macOS method
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callout view (#3249, #9790)
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annotations were set close together (#11438)
* [ios] Fix an issue where wrong annotation may selected when annotations very close #10734
* [macos] Fix an issue where a wrong annotation may selected if annotations were set close together
* update the iOS change log and the macOS change log
* Fix an issue where the comment referenced to the wrong variable name
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Updated coordinate bounds conversion methods to use the beyond-±180 method to indicate that the bounds extends beyond the antimeridian. Also copyedited conversion documentation.
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# Conflicts:
# circle.yml
# cmake/core-files.cmake
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/build.gradle
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/CameraChangeDispatcher.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMapOptions.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/text/LocalGlyphRasterizer.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/utils/BitmapUtils.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/AndroidManifest.xml
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/maplayout/DebugModeActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/maplayout/LocalGlyphActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/userlocation/MyLocationTintActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/res/layout/activity_local_glyph.xml
# platform/android/MapboxGLAndroidSDKTestApp/src/main/res/values/descriptions.xml
# platform/darwin/src/MGLMapSnapshotter.mm
# platform/darwin/src/MGLRendererConfiguration.h
# platform/ios/CHANGELOG.md
# platform/ios/DEVELOPING.md
# platform/ios/INSTALL.md
# platform/ios/README.md
# platform/ios/resources/bg.lproj/Localizable.strings
# platform/ios/resources/es.lproj/Localizable.strings
# platform/ios/resources/vi.lproj/Localizable.strings
# platform/ios/src/MGLMapView.mm
# platform/macos/macos.xcodeproj/project.pbxproj
# src/mbgl/text/glyph_manager.cpp
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Also removes related dead code in macos MGLMapView.mm
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Instructions for enabling client-side rendering of CJK glyphs live in
this header, and this class provides the rest of the values needed for
instantiating the renderer on iOS and macOS.
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Adding a MGLIdeographicFontFamilyName to the containing app's Info.plist
will result in CJK glyphs being rasterized on demand (#10522)
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- Changing font weight does not currently appear to be working.
- Glyph metric extraction code not working; currently unused.
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Only the logo view’s baseline is aligned to the attribution view’s baseline; the X-height doesn’t need to be aligned. Previously, macOS ignored the X-height constraint inferred from the alignment rect, but now it honors it in addition to the baseline.
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MGLAnnotationImage based annotations.
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Also removes related dead code in macos MGLMapView.mm
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Instructions for enabling client-side rendering of CJK glyphs live in
this header, and this class provides the rest of the values needed for
instantiating the renderer on iOS and macOS.
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Adding a MGLIdeographicFontFamilyName to the containing app's Info.plist
will result in CJK glyphs being rasterized on demand (#10522)
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- Changing font weight does not currently appear to be working.
- Glyph metric extraction code not working; currently unused.
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* [ios, macos] Center annotation's anchor to tap point when coordinate center is offscreen.
* [ios, macos] Update changelogs.
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* [ios, macos] Add selection support to MGLMultiPoint annotations.
* [ios, macos] Update changelogs.
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macOS, also added -[MGLMapView setCamera: withDuration: animationTimingFunction: edgePadding: completionHandler:] for parity with iOS
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Port of https://github.com/mapbox/mapbox-gl-js/pull/5101: adds a new render pass `Pass3D` before any other rendering wherein we render layers with 3D passes (fill-extrusion layers) to offscreen framebuffers, sharing a depth renderbuffer between those layers in order to render 3D space correctly. Those framebuffers are saved on the RenderLayers and copied back to the map during the translucent pass. Rendering to offscreen framebuffers before we do any clear + draw means we can avoid expensive framebuffer restores.
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# Conflicts:
# .travis.yml
# circle.yml
# cmake/core-files.cmake
# include/mbgl/style/function/composite_function.hpp
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/build.gradle
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/Mapbox.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/constants/MyBearingTracking.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/constants/MyLocationTracking.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/location/LocationSource.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/CameraChangeDispatcher.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapGestureDetector.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMap.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/TrackingSettings.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Transform.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/widgets/MyLocationView.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Position.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/light.java.ejs
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/utils/BitmapUtils.java
# platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/LightTest.java
# platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/light.junit.ejs
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/camera/CameraPositionActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/userlocation/MockLocationEngine.java
# platform/android/dependencies.gradle
# platform/android/src/native_map_view.cpp
# platform/darwin/scripts/generate-style-code.js
# platform/darwin/src/MGLGeometry_Private.h
# platform/darwin/src/MGLLight.h
# platform/darwin/src/MGLLight.mm
# platform/darwin/src/MGLSource.h
# platform/darwin/src/MGLStyle.h
# platform/darwin/src/MGLStyle.mm
# platform/darwin/test/MGLLightTest.mm
# platform/default/default_file_source.cpp
# platform/ios/CHANGELOG.md
# platform/ios/Mapbox-iOS-SDK-symbols.podspec
# platform/ios/Mapbox-iOS-SDK.podspec
# platform/ios/resources/Images.xcassets/default_marker.imageset/default_marker.pdf
# platform/macos/CHANGELOG.md
# scripts/generate-shaders.js
# src/mbgl/layout/symbol_layout.cpp
# src/mbgl/programs/program.hpp
# src/mbgl/programs/symbol_program.hpp
# src/mbgl/programs/uniforms.hpp
# src/mbgl/renderer/frame_history.cpp
# src/mbgl/renderer/paint_property_binder.hpp
# src/mbgl/shaders/line.cpp
# src/mbgl/shaders/line_pattern.cpp
# src/mbgl/shaders/line_sdf.cpp
# src/mbgl/sprite/sprite_atlas.hpp
# src/mbgl/style/layers/line_layer_properties.hpp
# src/mbgl/style/sources/geojson_source.cpp
# src/mbgl/style/style.cpp
# src/mbgl/text/glyph_atlas.hpp
# src/mbgl/tile/geometry_tile.cpp
# src/mbgl/tile/geometry_tile.hpp
# test/style/style.test.cpp
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When redisplaying the mouse cursor after a modified drag gesture, incorporate the conversion from view coordinates to window coordinates. Previously, this code performed the conversion but threw away the results.
Fixes #8670.
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* [ios, macos] Updated feedback URL
* [ios, macos] Add referrer, heading, pitch to feedback URL
* [ios, macos] Updated changelogs for feedback changes
* [ios] Vary referrer by platform
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