| Commit message (Expand) | Author | Age | Files | Lines |
* | [build] use vendored version of ICU | Konstantin Käfer | 2018-09-05 | 1 | -1/+2 |
* | [build] allow WITH_EGL for macOS as well (SwiftShader) and enable EGL for GLFW | Konstantin Käfer | 2018-08-27 | 1 | -2/+14 |
* | [build] add plain text file lists for iOS/macOS | Konstantin Käfer | 2018-08-23 | 1 | -7/+2 |
* | [build] Move all mason_use statements to a single file | John Firebaugh | 2018-07-13 | 1 | -6/+0 |
* | [ios, macos] Darwin "collator" implementation | Chris Loer | 2018-07-03 | 1 | -0/+1 |
* | [build] GLFW version 2018-06-27-0be4f3f | Bruno de Oliveira Abinader | 2018-06-27 | 1 | -1/+1 |
* | [core] Bump deployment versions to iOS 9, macOS 10.11 | Jason Wray | 2018-06-25 | 1 | -1/+1 |
* | [node] hide all symbols from the Node.js addons | Konstantin Käfer | 2018-06-04 | 1 | -1/+4 |
* | [node] allow building all ABIs at once | Konstantin Käfer | 2018-05-22 | 1 | -3/+1 |
* | [linux] Don't compile linux mbgl-loop-uv against node headers | John Firebaugh | 2018-05-04 | 1 | -1/+0 |
* | [build] Replace boost_libprogram_options with args | Bruno de Oliveira Abinader | 2017-12-18 | 1 | -1/+1 |
* | [ios,macos] Darwin implementation of a CoreText-based LocalGlyphRasterizer. | Chris Loer | 2017-12-11 | 1 | -1/+3 |
* | [core] Enable local glyph generation using TinySDF. | Chris Loer | 2017-12-11 | 1 | -0/+1 |
* | [build] standardize on -fvisibility=hidden for all targets | Konstantin Käfer | 2017-11-29 | 1 | -25/+0 |
* | [core] fold HeadlessDisplay into the headless RenderBackend implementation | Konstantin Käfer | 2017-11-29 | 1 | -2/+0 |
* | [core] Make the OpenGL implementation platform specific | Thiago Marcos P. Santos | 2017-10-25 | 1 | -0/+4 |
* | [build] split out DefaultFileSource and dependents to a separate target | Konstantin Käfer | 2017-09-28 | 1 | -19/+28 |
* | [macos] snapshotter | Ivo van Dongen | 2017-09-05 | 1 | -0/+4 |
* | Add {Source,CompositeCamera}Function benchmarks (#9838) | Anand Thakker | 2017-08-29 | 1 | -1/+1 |
* | [node, tests] Consolidate headless rendering logic in HeadlessFrontend | John Firebaugh | 2017-07-26 | 1 | -2/+2 |
* | [build] Update GLFW to 2017-07-13-67c9155 | Bruno de Oliveira Abinader | 2017-07-13 | 1 | -1/+1 |
* | [all] make default_styles header-only | Konstantin Käfer | 2017-07-13 | 1 | -1/+0 |
* | [build] add -fvisibility=hidden for all macOS targets to avoid linker warnings | Konstantin Käfer | 2017-07-11 | 1 | -0/+9 |
* | [darwin] Include polylabel via cmake | Jason Wray | 2017-07-11 | 1 | -0/+1 |
* | [core] Isolate pthread-based tls implementation | Thiago Marcos P. Santos | 2017-07-07 | 1 | -0/+1 |
* | [macos] expose link flags via mbgl-core target | Konstantin Käfer | 2017-04-06 | 1 | -29/+8 |
* | [build] don't advertise headers that aren't used in public headers | Konstantin Käfer | 2017-03-28 | 1 | -1/+1 |
* | [node] Eliminate src as an include path | John Firebaugh | 2017-03-28 | 1 | -5/+5 |
* | Use ICU compiled with -Os | John Firebaugh | 2017-03-08 | 1 | -1/+1 |
* | [ios,macos,android,qt] use shared threadpool | Konstantin Käfer | 2017-02-20 | 1 | -0/+2 |
* | [glfw] use newer version that allows automated graphics switching on macOS | Konstantin Käfer | 2017-02-10 | 1 | -1/+1 |
* | [build] Remove Mason submodule in favor of CMake mason | Konstantin Käfer | 2017-02-08 | 1 | -2/+2 |
* | [macos,ios] don't roundtrip through encodePNG when converting images | Konstantin Käfer | 2017-01-26 | 1 | -0/+2 |
* | [core][Qt] Use Qt for UTF16, since `codecvt` is not always available | Thiago Marcos P. Santos | 2017-01-20 | 1 | -0/+1 |
* | [core] Remove platform-specific main.cpp from MBGL_TEST_FILES | Bruno de Oliveira Abinader | 2017-01-18 | 1 | -2/+2 |
* | [build] add -fvisibility=hidden to macOS dynamic framework and export require... | Konstantin Käfer | 2017-01-04 | 1 | -10/+11 |
* | [build] add -Wl,-bind_at_load to node.js bindings on macOS | Konstantin Käfer | 2016-12-14 | 1 | -0/+1 |
* | [build] ICU is now configured per platform | Bruno de Oliveira Abinader | 2016-12-12 | 1 | -0/+3 |
* | [all] Upgrade to boost 1.62.0 | John Firebaugh | 2016-12-05 | 1 | -1/+1 |
* | [build] upgrade to variant 1.1.4 and dependencies | Konstantin Käfer | 2016-11-28 | 1 | -0/+10 |
* | [build] move logging to util | Konstantin Käfer | 2016-11-22 | 1 | -1/+1 |
* | [build] move headless rendering files to platform/default | Konstantin Käfer | 2016-11-22 | 1 | -2/+5 |
* | [build] move default ThreadPool implementation to platform/default | Konstantin Käfer | 2016-11-22 | 1 | -1/+2 |
* | [build] move default_styles to platform/default | Konstantin Käfer | 2016-11-22 | 1 | -1/+5 |
* | [build] move Reachability to platform/darwin | Konstantin Käfer | 2016-11-22 | 1 | -1/+3 |
* | [build] reduce framework size for Release builds on macOS | Konstantin Käfer | 2016-11-22 | 1 | -0/+2 |
* | [core] Refactor HeadlessDisplay | Bruno de Oliveira Abinader | 2016-11-08 | 1 | -1/+1 |
* | [core] move gl::Context to Backend and refactor View | Konstantin Käfer | 2016-10-25 | 1 | -2/+1 |
* | [core] separate Backend from View for headless rendering | Konstantin Käfer | 2016-10-25 | 1 | -0/+2 |
* | [core] [node] pass thread pool impl to Map constructor | Mike Morris | 2016-10-20 | 1 | -0/+3 |