| Commit message (Collapse) | Author | Age | Files | Lines |
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* [ios, macos] Improve snap shotter documentation.
* [macos] Save snapshots in correct format
* [macos] Renamed snapshot item to Export Image
* [ios, macos] Clarify Snapshotter documentation.
* [ios] Fix snapshot scale
* [macOS] Fix snapshotter 4x scaling.
* [ios] Fix snapshotter final image scale.
* [ios, macos] Update snapshotter size documentation.
* [ios, macos] Throw an exception when the snapshotter has already started.
* [ios, macos] Add snapshotter header example.
* [ios, macos] Use one of the predefined Foundation's exception names.
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# Conflicts:
# circle.yml
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/AnnotationManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/android/dependencies.gradle
# platform/default/mbgl/storage/offline_database.cpp
# platform/ios/CHANGELOG.md
# platform/ios/Mapbox-iOS-SDK-nightly-dynamic.podspec
# platform/ios/Mapbox-iOS-SDK-symbols.podspec
# platform/ios/Mapbox-iOS-SDK.podspec
# platform/ios/app/Main.storyboard
# platform/ios/src/MGLMapView.mm
# src/mbgl/programs/attributes.hpp
# src/mbgl/renderer/painter_fill.cpp
# src/mbgl/tile/geometry_tile.hpp
# src/mbgl/tile/geometry_tile_worker.cpp
# src/mbgl/tile/raster_tile.cpp
# src/mbgl/tile/raster_tile.hpp
# src/mbgl/tile/raster_tile_worker.cpp
# test/tile/annotation_tile.test.cpp
# test/tile/geojson_tile.test.cpp
# test/tile/raster_tile.test.cpp
# test/tile/vector_tile.test.cpp
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* [ios, macos] Deprecate trafficDayStyleURL and trafficNightStyleURL
* [ios, macos] Update changelogs.
* [ios, macos] Update trafficDayStyleURL and trafficNightStyleURL tests in MGLStyleTests.
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# Conflicts:
# cmake/core-files.cmake
# include/mbgl/renderer/renderer_backend.hpp
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/AnnotationManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/IconManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMap.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Projection.java
# platform/android/dependencies.gradle
# platform/darwin/src/MGLStyle.mm
# platform/ios/CHANGELOG.md
# platform/ios/app/Info.plist
# platform/ios/app/MBXViewController.m
# platform/ios/ios.xcodeproj/project.pbxproj
# platform/macos/CHANGELOG.md
# src/mbgl/gl/attribute.cpp
# src/mbgl/gl/attribute.hpp
# src/mbgl/gl/context.hpp
# src/mbgl/gl/types.hpp
# src/mbgl/gl/value.cpp
# src/mbgl/gl/value.hpp
# src/mbgl/map/backend_scope.cpp
# src/mbgl/programs/attributes.hpp
# src/mbgl/programs/program.hpp
# src/mbgl/programs/segment.cpp
# src/mbgl/programs/segment.hpp
# src/mbgl/programs/symbol_program.hpp
# src/mbgl/programs/uniforms.hpp
# src/mbgl/renderer/buckets/symbol_bucket.hpp
# src/mbgl/renderer/painter.cpp
# src/mbgl/renderer/painter.hpp
# src/mbgl/renderer/painter_background.cpp
# src/mbgl/renderer/painter_circle.cpp
# src/mbgl/renderer/painter_clipping.cpp
# src/mbgl/renderer/painter_debug.cpp
# src/mbgl/renderer/painter_fill.cpp
# src/mbgl/renderer/painter_fill_extrusion.cpp
# src/mbgl/renderer/painter_line.cpp
# src/mbgl/renderer/painter_raster.cpp
# src/mbgl/renderer/painter_symbol.cpp
# src/mbgl/shaders/line.cpp
# src/mbgl/shaders/line_pattern.cpp
# test/renderer/backend_scope.test.cpp
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* [ios] Update label localization
* [ios, macos] Move MGLVectorSource+MBXAdditions.h to darwin.
* [ios, macos] Adapt Mapbox Streets to the user preferred language.
* [ios, macos] Clarify style localization documentation.
* [ios, macos] Update localization examples
* [ios, macos] Add style language reset to original.
* [ios, macos] Update changelogs.
* [ios, macos] Rename Vector Source Additions to MGL standard.
* [ios, macos] Add suport for stop localization.
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Enable the View ‣ Traffic Night menu item and check it when that style is active.
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Added Arabic, Portuguese, and Simplified Chinese to the list of languages with specialized fields in the Mapbox Streets source.
Rely on NSBundle to select the most appropriate locale based on the user’s preferred languages.
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The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.
Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.
Cherry-picked from 4d6f54553d277c0af24a0b8ff03d2dd7e9284ca2.
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animated ImageSource demo in iOS test app
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* [android] Update release script to support CircleCI builds (#8950)
* update release script to trigger builds on circleci now
* update release script to trigger builds on circleci now
* [core] When a layer is added, reload its source's tiles
* [android] - keep observer when timeout occurs, make observer param nullable, fixup log messages (#8919)
* [android] - avoid crashing when deleting already deleted region (#8920)
* [android] - update LOST to 2.3.0 (#8872)
* [android] - update proguard config, allow debug mimification, update OkHttp to latest version (#8944)
* [core, android, ios, macos, qt] v10 default styles
Upgraded from v9 default styles to v10 wherever the developer expects to get the latest and greatest, as well as in a couple tests where it may be beneficial to ensure that we can handle a two-digit version number in the style URL.
Cherry-picked from ed54849e9909e7f7cd8724b39b2bc94f16cf9a11.
* [ios, macos] Updated documented default style version
MGLStyleDefaultVersion is just for Streets now. Deleted style version documentation tests because not all styles are on the same version.
Cherry-picked from ca97dd8cf4c70a5ed380c99700749fd3239715f0.
* [ios, macos] Undeprecated unversioned style URL factory methods
Undeprecated the unversioned style URL factory methods in MGLStyle for consistency with the Android and Qt SDKs. Added warnings about using them with the runtime styling API.
Refactored mbgl::util::default_styles to track different versions for different styles.
Cherry-picked from 9e384b78fbcf46d66d390122eefdf273f91b314e.
* [core, android, ios, macos] Added Traffic Day/Night to default styles
The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.
Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.
Cherry-picked from 4d6f54553d277c0af24a0b8ff03d2dd7e9284ca2.
* [android] Release android-v5.1.0-beta.2 (#8976)
* [android] url getter on sources
* [android] fix ui test filter in makefile
* [android] - build SNAPSHOT from release branch (#8958)
* [android] - update changelog for 5.1.0-beta.2
* [android] - bump version number
* [android] - Camera change listener v2.0
* [core] allow filesource url transform reset
* [android] Update attribution wordmark (#8774)
* Update wordmark on android
* Moved attribution i icon to the right of mapbox word (in mapview preview image)
* update padding and margin
* [android] update hardcoded branch name
* revert version to 5.1.0-SNAPSHOT
* [android] - MarkerView deselect events with OnMarkerViewClickListener integration (#8996)
* [android] - publish SNAPSHOT from release 5.1.0 branch (#8995)
* [ios, macos] edited identity interpolation mode documentation (#8657)
* [ios, macos] Factored out tile URL template guide
Factored out redundant tile URL template documentation from the MGLRasterSource and MGLVectorSource documentation into a jazzy guide. This documentation used to live in one place, on a method on MGLTileSource, but that method had to be moved to MGLTileSource’s concrete subclasses. A jazzy guide is easier to link to, in any case.
* [ios] Telemetry button in modal view controllers (#9027)
Fixes #8980.
* [android] - bump tools and support lib version due to SNAPSHOT dependencies (#9046)
* [android] - bump tools and support lib version for SNAPSHOT dependencies
* revert unsupported Circle CI build tools version
* [core] Make destructor virtual to avoid object splicing during destruction
* [core] add error for non-virtual destructor deletes + add virtual dtors
* [android] - remove marker from selected markers when removing marker from annotation manager. (#9047)
* Observe layout guides (#7716)
* [ios] observe layout guides
* [ios] update changelog
* [ios, macos] Change == to = in style function initializers
* [ios] Add annotation view initializer with annotation and reuse id (#9029)
* [ios] Remove annotation view from container view when annotation removed (#9025)
The annotation container view keeps an array of annotation views that is separate from the array of subviews that is a property of the UIView parent class. This removes an annotation view from that container view array when the associated annotation is removed. This avoids issue related to previously removed annotation views continuing to be involved in map view logic around annotation view selection due to taps.
* [android] - correct bearing conversion when animating the map with jumpTo, easeTo and animateTo. (#9050)
* [ios, macos] Updated `maximumZoomLevel` description, cherry-picked #8818 (#8842)
Cherry-picked from a3e4e67ea68c455178d5c5ef3d864972fcf41147.
* [ios] Updated podspecs and changelog for v3.5.3 (#8870)
Cherry-picked from 25c19902a22e240da4e7ebf1974125b7e67bd21e.
* [ios] Update podspecs and changelog for iOS v3.5.4
Cherry-picked from db7bb509e95d737199efa73a47bdcc973966ed97.
* [ios, macos] Updated changelogs
* [ios, macos] changed TRUE -> 'true' (#9059) fixes #9056
* [ios, macos] Light property implementation in MGLStyle (#9043)
* [ios, macos] Add MGLLight to MGLStyle
* [ios, macos] Implement Objc bindings for Light object
* [ios, macos] Remove rawLight from MGLLight and re-implement it as value class
* [ios, macos] Fix build on macos
* [ios, macos] Add MGLLight documentation, Move MGLLightPosition to MGLLight
* [ios, macos] Add MGLLight tests.
* [ios, macos] Update changelogs
* [ios, macos] Fix misspelling
* [ios, macos] Fix MGLLightAnchor enum property names
* [ios, macos] Update documentation. Improve varialble naming.
* [ios, macos] Rename MGLLightPosition to MGLSphericalPosition
* [ios, macos] Update data types of MGLSphericalPosition
* [android] - horizontally rotated in snapshot (#9083)
* Cherry-pick arabic text to release branch v3.6.0 (#9071)
* [core] Throttle tiles to redo symbol placement at most once every 300ms.
Fixes issue #8435 and prepares for pitch-scaling changes in issue #8967.
* [core] Disable letter-spacing for Arabic labels (issue #9057)
* [ios,macos] multipolygon coordinate (#8713)
* [ios] MGLMultiPolygon's coordinate property implemented
* [ios,macos] Add polylabalel to project config
* [ios,macos] Change coordinate property for MGLPolyline,MGLPolygon,MGLMultiPolygon
* [macos] Change project configuration to support polilabel
* [ios,macos] Add MGLLocationCoordinate2DFromPoint
* [ios, macos] Update changelogs
* [ios, macos] remove unnecesary variables
* [ios, macos] Add radians conversions
* [ios, macos] Add coordinate calc to MGLPolyline
* [ios, macos] Move radian fuctions to MGLGeometry_Private.h
* [ios, macos] Fix code style
* [ios, macos] Fix code indentation
* [ios, macos] Fix radian per meters constant
* [ios, macos] Add test scenarios to testPolyline
* [ios, macos] Fix test accuracy
* [ios, macos] More robust Streets localization
Added Arabic, Portuguese, and Simplified Chinese to the list of languages with specialized fields in the Mapbox Streets source.
Rely on NSBundle to select the most appropriate locale based on the user’s preferred languages.
* [ios] Fallback to Mapbox.bundle as the framework bundle (#9074)
Fixes an issue where localizations could not be found when using static builds.
Throws exception if our bundle can't be found.
* [ios] Move image resources to an asset catalog & switch to PDFs
* [ios, macos] Updated changelogs
Reorganized the changelogs with a new packaging section. Added blurbs about #9062, #8713, #9060, and #9031.
* [ios] Update pods spec for iOS v3.6.0-beta.1
* [macos] Enable View ‣ Traffic Night
Enable the View ‣ Traffic Night menu item and check it when that style is active.
* [android] - stop location updates when toggle MyLocationView state (#9099)
* [android] - LatLngBounds bearing default value (#9102)
* [ios, macos] Fix MGLLight.achor to accept style functions
* [ios] Fix annotation initializers for subclasses of MGLAnnotationView (#9104)
Use a common init function in both of the provided initializers so that subclasses of `MGLAnnotationView` written in Swift don't need to override `init(annotation, reuseIdentifier)`
* [ios] Moved `MGLLight` in jazzy table of contents (#9111)
* [android] - logo placement for creating a Mapview programatically (#9094)
* [android] - Correct logo placement for creating a Mapview programatically, fixup non default placements
* Fixed NIGHTY_TWO_DP typo to NINETY_TWO_DP
* [android] - add binding support for Light (#9013)
* [android] Update Lost to final version 3.0.0 (#9112)
* update lost to final version 3.0.0
* bump MAS version to 2.1.1
* [android] - convert dp to pixels when getting meters per pixel at. (#9048)
* Release Android v5.1.0-beta.3 (#9115)
* [android] - Changelog update for Android release v5.1.0-beta.3
* update CI & version
* reset release properties
* [android] - harden orientation changes (#9128)
* [ios] Remove filter of single metric event
* [ios] remove layout guide observers
* Migrate to GL JS–powered feedback form (#9078)
* [ios, macos] Updated feedback URL
* [ios, macos] Add referrer, heading, pitch to feedback URL
* [ios, macos] Updated changelogs for feedback changes
* [ios] Vary referrer by platform
* [android] - javadoc update for 5.1.0 release (#9138)
* [android] - javadoc update for 5.1.0 release
* oxford comma
* Grammar/spelling tweaks
* grammar tweak
* grammar tweak
* Grammar tweaks
* Grammar tweaks
* [android] fix missing access token variable issue (#9151)
* [ios] Update pods spec for iOS v3.6.0-beta.2
* [android] Cherry picking 9133 (#9145)
* [android] Fix tracking mode + camera race condition (#9133)
* [android] fix tracking mode + camera race condition
* fix resetTrackingModesIfRequired bug (comparing current camera position with target camera position
* cherry pick #9133 and update CHANGELOG
* add null check to prevent null pointer exception
* add null check in custom location engine activity to prevent null pointer exception (#9159)
* [core] Make TransformState LatLngBounds optional
* [ios] Make annotation view rotation alignment configurable (#9147)
This commit adds `rotatesWithMap` property on `MGLAnnotationView`. This
property, when set to `YES` fixes the annotation to a map such that view
follows map's rotation angle. This is useful when user wants to display
rotation-dependent annotations (e.g. sector lights).
* [android] - validate if gestures should execute (#9173)
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The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.
Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.
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* [ios, macos] new struct MGLTransition
* [ios] MGLTransition struct moved to MGLTypes.h
* [ios] MGLTransition implemented for style layer properties
* [ios, macos] added support for getting property transitions
* [ios, macos] updated to MGLDurationFromTimeInterval and MGLTimeIntervalFromDuration
* [ios, macos] added transition properties test
* [ios, macos] modified key strings imp
* [ios, macos] The impl for transition properties were changed to public methods
* [ios, macos] Changelog update
* [ios] Fixed layer space formatting
* [core] The name space was fixed for getters that returned TransitionOptions
* [ios, macos] Added rawLayer transition property tests
* [ios] Added a factory method for MGLTransition and transition-related methods to NSValue(MGLAdditions)
* [ios, macos] Copyedited changelog blurbs about transition properties
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Affects:
- Double-tap gestures
- Two-finger tap gestures
- +/- button pushes
- Shortcut keys
- Menu items and shortcut keys (in macapp)
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Reduced the likelihood that the developer might attempt to set textField to an NSTextField or UITextField, or textFont to an NSFont or UIFont, or textSize to a CGSize or NSSize, or circlePitchScale to a number (given iconScale).
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Implemented a reversedLayers property on MGLStyle based on the layers property.
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Localize only Mapbox Streets v6–v7, and do so more systematically than before.
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* [ios, macos] Source-driven attribution
Refactored MGLSource initialization. Implemented a new private class, MGLAttributionInfo, that parses an HTML attribution string from TileJSON and stores the resulting structured data. Added methods to MGLTileSet and MGLStyle to aggregate MGLAttributionInfos.
On macOS, update the attribution view as soon as the source attribution changes. On iOS, fetch the current attribution information when displaying the action sheet.
Removed hard-coded attribution strings.
* [macos] Respect inline formatting in attribution HTML
Apply a default font and color to attribution HTML as it is imported into an attributed string. Pass the attributed string into MGLAttributionButton as is, without stripping formatting. Avoid overriding the font and color after importing the HTML, in case these attributes are explicitly specified rather than intrinsic to a hyperlink.
Constrain the top of the attribution view to all the attribution buttons, in case one of them needs additional headspace.
* [ios, macos] Display unlinked attribution strings
Unlinked attribution strings are represented on macOS as buttons that have the default cursor and do nothing when clicked. On iOS, they are action sheet buttons that do nothing but dismiss the action sheet.
* [macos] Fixed random Auto Layout exception
Auto Layout randomly finds itself unable to satisfy constraints when updating attribution, due to some spurious constraints between attribution buttons. Regenerate the entire attribution view every time the source attribution changes.
* [ios, macos] Thoroughly dedupe attribution infos
Also added a test to verify parity with the GL JS implementation. This implementation avoids sorting.
* [ios, macos] Trim whitespace from attribution strings
Also added parsing tests.
* [ios, macos] Added attribution parsing tests for styles
Included an emoji test to ensure that attribution strings are interpreted as UTF-8, to avoid mojibake. Included a test of removing the underline from a leading copyright symbol.
* [ios, macos] Derive feedback link from source
MGLAttributionInfo now detects feedback links in the attribution HTML code, and it is responsible for tailoring the feedback URL to the current viewport.
Removed the hard-coded feedback action from the attribution sheet on iOS in favor of a source-derived feedback title and URL. Moved the feedback action from macosapp to MGLMapView; applications are now expected to hook an Improve This Map menu item to an MGLMapView action.
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* [ios, macos] Replaced custom style layer API with MGLOpenGLStyleLayer
Replaced the custom style layer API on MGLMapView with an equally unsupported MGLOpenGLStyleLayer API that nonetheless is consistent with the broader runtime styling API and is compatible with macOS.
Fixed an unrecognized selector crash when wrapping a layer of unrecognized type coming from mbgl.
* [macos] Added lime green layer demo to macosapp
Reprised the demo removed from iosapp in #5091.
* [ios, macos] Rationalized MGLOpenGLStyleLayer API
MGLStyle now strongly references any MGLOpenGLStyleLayer object that’s added to it, in order to prevent pointers from going stale and make it easy for layer drawing code to get more information about the map view. Replaced the MGLOpenGLStyleLayer callback blocks with overridable instance methods. Added internal documentation for each method. Subclassed MGLOpenGLStyleLayer as LimeGreenStyleLayer inside macosapp.
Consolidated -addToMapView: into -addToMapView:belowLayer: to ensure that MGLRedundantLayerException gets raised even if the layer is being inserted rather than added to the bottom of the stack.
* [core] Clarified that rendering happens on the main thread
* [ios, macos] Fixed removing and re-adding MGLOpenGLStyleLayer
Don’t allow index-based layer removal to circumvent -removeFromMapView:, which MGLOpenGLStyleLayer relies on to synchronize the style’s array of MGLOpenGLStyleLayers. When obtaining an MGLOpenGLStyleLayer, get the instance already added to the style instead of creating a new one to wrap the underlying CustomLayer.
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Followup to #7310.
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Convert template images to SDF icons and back when storing them as style images.
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Added a setting to macosapp to change all symbol layers in the current style to use the preferred language if available. If the setting is off, change all symbol layers to use local languages.
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Display the custom style’s name in the Style toolbar button.
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Added a sidebar to the main document window in macosapp that lists the layers in the current style and updates whenever the style changes or a layer is added or removed programmatically. Display an icon beside each layer in the sidebar that indicates the kind of layer. Double-click a layer or layers to toggle their visibility, which is an undoable action. Added a menu item and toolbar button to toggle the Layers sidebar. Added a context menu for toggling visibility of and deleting layers selected in the Layers sidebar.
Checked in the original SVGs for layer icons.
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Fixed a crash that often occurred when switching styles. MGLMapView was ahead of MapDocument in the responder chain, so calls to -setStyle: were going to MGLMapView’s private -setStyle: method. The sender was being passed in the first parameter instead of an MGLStyle method.
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mapView:alphaForShapeAnnotation:] (#6706)
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Removed the MGLStyleLayer protocol, because almost none of its members was actually implemented in every class that adopted the protocol. Removed the unused mapView backpointer property with no replacement. Renamed MGLBaseStyleLayer to MGLStyleLayer. Created the intermediate abstract classes MGLForegroundStyleLayer and MGLVectorStyleLayer to cover subsets of style layer classes with like functionality.
Moved each MGLBaseStyleLayer initializer and the corresponding properties down to an abstract subclass such that the initializer makes sense for all concrete subclasses. Moved more initializers and the predicate property up to MGLVectorStyleLayer to eliminate duplication among the concrete subclasses. Marked these initializers as designated initializers.
Removed “source” or “layer” before identifier wherever the type of identifier is apparent. Removed extra MGLGeoJSONSource initializer variants in favor of nullable parameters.
Added copious documentation comments for source and style layer classes, including several previously undocumented methods and properties. In particular, some preconditions and postconditions have been documented. Added pragma marks to break up the jazzy documentation pages into sections. Reformatted exceptions for consistency.
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Previously, we declared MGLStyleLayer initializers in the MGLStyleLayer
protocol as optional methods. This made it easy to opt in and out
of initializers that did or or did not make sense for the subclass.
However, this approach was dangerous since it was easy for an
application developer to initialize an MGLStyleLayer subclass with an
init method that was actually not implemented in that class causing
an exception at runtime.
This commit moves the init methods that each subclass supports to
each subclass so xcode (and the compiler) help the developer avoid
the previously possible runtime exception.
In addition, a new init method is added that takes the source layer
and passes that on to `mbgl::style:Layer` (but only on classes
where this is possible in core). This allows an application developer
to style a specific source layer (i.e. the contour lines of the mapbox
terrain vector source).
Finally, this refactors MGLStyleLayer classes to use an MGLSource instead of a
string identifier for the source when initializing the style.
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[ios, macos] cleaned up filters
[ios] added a filter example
[ios] utest filters
[ios, macos] nested predicates
[ios] refactored
[ios] filter -> NSPredicate
[ios] fixed mbgl::Any/AllFilter -> NSPredicate
[ios] translate nested mbgl::NotIn filters
[ios] cleanup and added more utests
[ios] fixed a bug in the None filter conversion and improved utests
[ios, macos] doc
[macos] added missing category
[ios, macos] additional utests
[ios, macos] updated documentation
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Fixes #6022.
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Also changed the menu item to something more descriptive.
Fixes #6021.
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* [ios] wip runtime styling
* [ios, macos] Outlined header templates
* [ios, macos] cleanup and use appropiate data types
* [ios, macos] removed refs to mbgl and added convenient color methods on UIColor and NSColor
* [ios, macos] updated header template, included doc string
* [ios, macos] outlined template for layer implementation files
* [ios, macos] moved script to platform/darwin and updated comments
* [ios, macos] Cleaned up the implementation template
* [ios, macos] removed unused function and added support for more datatypes
* [ios, macos] overhauling the type protocols
* [ios, macos] removed unnecessary style classes
* [ios, macos] added support for more types
* [ios, macos] fixed string and number prop values
* [ios, macos] enum getters
* [ios, macos] added removeLayer() and removed unused layer ref
* [ios, macos] fixed remaining layer types and converted style layer into a protocol
* [ios, macos] fixed addLayer() and added example for line layer
* [ios] GeoJSON source now works
* [ios] fixed raster layer and raster source
* [ios] fixed attr prop number and outlined prop function
* [ios] wip functions
* [ios] bool and float function fix
* [ios] cleanup
* [macos] fixed support for macos
* [ios] fixed string functions
* [ios] extended array functions
* [ios] added tests and fixed a few bugs
* [ios] less verbose functions and improved tests
* [ios, macos] Removed unnecessary use of default arguments
Default arguments aren’t supported in Node v4, and they aren’t needed here anyways, because we’re only testing for truthiness.
* [ios, macos] Enum setters
Rely on a macro instead of category methods to specialize the setter implementation for enum attributes, since generic types are disallowed in Objective-C method signatures and mbgl::style::PropertyType must be type-qualified.
* [ios, macos] Got macOS closer to parity w/ iOS
Added various classes and test classes to the macOS workspace. Also fixed lots of compiler errors and updated macosapp runtime styling example to use the new dictionary syntax for function stops.
Updated all conversions from Objective-C stops to C++ stops to enumerate over the dictionary. Fixed compiler errors in enum setter implementations.
Also corrected path to script in generated file comments.
* [ios, macos] Added EJS templates to project
* [ios, macos] Code formatting
Made code format more consistent.
* [ios, macos] Spelled out ID
Cocoa convention is to always spell out “ID” as “identifier”, in part to avoid confusion with the id keyword. Also, URL is capitalized in most contexts, including property names.
* [ios, macos] Grouped related headers together
* [ios, macos] Cleaned up layer transformation
Also added support for converting background layers into Objective-C.
* [ios, macos] Cleaned up tests
Also made the tests work on macOS by introducing a new window to host the map.
* [ios, macos] Replaced TODOs with #warnings
* [ios] convert array based property values
* [ios, macos] color function/undefined getter
* [ios, macos] fixed function/undefined getters for bool and float properties
* [ios, macos] more function/undefined property getters
* [ios, macos] more type conversion and cleanup
* [ios, macos] disable macos runtime styling tests for now
* [ios, macos] cleaned up style code script
* [ios, macos] more type conversion
* [ios] added a base layer to handle visibility min/max zoom
* [macos] fixed base layer
* [ios, macos] use accessor methods
* [ios, macos] cleanup
* [ios, macos] add geojson to ios and macos
* [macos] rebase fix
* [ios, macos] fixed enum getters and added tests for enums
* [ios, macos] added an update method to base layer
* [ios, macos] added some documentation
* [ios, macos] docs
* [ios, macos] removed refs to filters for now
* [ios, macos] various tail work
* [ios, macos] missing import and incorrect type
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SDK
- Ported `showAnnotations:animated:` and `showAnnotations:edgePadding:animated:` from the iOS SDK.
Demo App
- Added "Show All Annotations" debug menu item with ⇧⌘A shortcut key.
- Disabled "Add Animated Annotation" debug menu item when the annotation already shown.
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Specification” (#5553)
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A verb doesn’t make sense in this enum value. Instead, use a descriptive word for this effect and describe it in detail in the documentation comment.
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