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* [android,darwin,ios,qt] Remove unused codeThiago Marcos P. Santos2019-02-121-11/+0
* [core] Switch to the new OpenGL abstractionThiago Marcos P. Santos2019-02-121-0/+3
* [android,linux,darwin,qt] Load OpenGL for the platformThiago Marcos P. Santos2019-02-121-0/+166
* [android] Implement google benchmark runner for Android platformAlexander Shalamov2019-01-111-2/+2
* [build] rework platform/default directory and add -files.txt for vendored libsKonstantin Käfer2018-12-141-33/+33
* Switch code coverage system to CodeCov (#13297)Jordan Kiley2018-11-081-28/+0
* Refer corresponding LayerFactory instance from the Layer::ImplMikhail Pozdnyakov2018-11-071-0/+1
* [build] Add build system for submodulesThiago Marcos P. Santos2018-10-311-3/+0
* [linux] add map_snapshotter.*pp to linux core buildear7h2018-10-091-0/+4
* [linux,qt] Remove remainder of WebP supportKonstantin Käfer2018-09-131-2/+0
* [android] add support for gnustlKonstantin Käfer2018-09-111-1/+2
* [build] use vendored version of ICUKonstantin Käfer2018-09-051-1/+2
* [build] use vendored SQLite for LTO benefits + custom compile flagsKonstantin Käfer2018-09-051-2/+2
* [offline] Add option to pass geojson input fileIvo van Dongen2018-08-201-0/+1
* [build] Move all mason_use statements to a single fileJohn Firebaugh2018-07-131-12/+0
* [build] Record binary size via GitHub checkJohn Firebaugh2018-07-031-2/+1
* [core] Default "collator" implementationChris Loer2018-07-031-0/+3
* [core, vendor] Create vendored nunicode 1.8.Chris Loer2018-07-031-2/+3
* [linux] Documentation update to reflect Ubuntu 18.04 packages (#12272)Antonio Zugaldia2018-07-021-3/+1
* [build] GLFW version 2018-06-27-0be4f3fBruno de Oliveira Abinader2018-06-271-1/+1
* [node] hide all symbols from the Node.js addonsKonstantin Käfer2018-06-041-1/+3
* [linux] link EGL backend against SwiftShader to avoid Mesa dependencyKonstantin Käfer2018-06-041-7/+2
* [linux] load cURL dynamically for wider compatibilityKonstantin Käfer2018-06-041-1/+3
* [linux] statically link the C++ standard libraryKonstantin Käfer2018-06-041-0/+8
* [linux] Don't compile linux mbgl-loop-uv against node headersJohn Firebaugh2018-05-041-11/+16
* [docs] Make per-platform installation docs self-containedJohn Firebaugh2018-04-301-4/+16
* [build] Remove unused files, and cleanup directoriesKonstantin Käfer2018-01-031-1/+1
* [build] Replace boost_libprogram_options with argsBruno de Oliveira Abinader2017-12-181-1/+1
* [core] Enable local glyph generation using TinySDF.Chris Loer2017-12-111-0/+1
* [build] standardize on -fvisibility=hidden for all targetsKonstantin Käfer2017-11-291-1/+0
* [core] move HeadlessBackend extension initialization code into ImplKonstantin Käfer2017-11-292-20/+22
* [core] fold HeadlessDisplay into the headless RenderBackend implementationKonstantin Käfer2017-11-295-246/+180
* [core] Make the OpenGL implementation platform specificThiago Marcos P. Santos2017-10-252-0/+16
* [build] split out DefaultFileSource and dependents to a separate targetKonstantin Käfer2017-09-281-20/+32
* [linux] headless display - support opengl es 2Ivo van Dongen2017-08-301-0/+3
* Add {Source,CompositeCamera}Function benchmarks (#9838)Anand Thakker2017-08-291-1/+1
* [node, tests] Consolidate headless rendering logic in HeadlessFrontendJohn Firebaugh2017-07-261-2/+2
* [build] Downgrade GCC support from 5.0 to 4.9Bruno de Oliveira Abinader2017-07-191-3/+6
* [test] allow only a single shared display to avoid egl errorsIvo van Dongen2017-07-182-2/+2
* [build] Update GLFW to 2017-07-13-67c9155Bruno de Oliveira Abinader2017-07-131-1/+1
* [core] Isolate pthread-based tls implementationThiago Marcos P. Santos2017-07-071-0/+1
* [build] Switch from Travis CI to CircleCIBruno de Oliveira Abinader2017-06-221-4/+11
* [tidy] modernize-make-uniqueBruno de Oliveira Abinader2017-05-121-1/+1
* [tidy] modernize-use-equals-defaultBruno de Oliveira Abinader2017-05-121-2/+1
* [tidy] modernize-use-overrideBruno de Oliveira Abinader2017-05-121-1/+1
* [tidy] modernize-use-autoBruno de Oliveira Abinader2017-05-122-3/+3
* [build] Added 'shared_thread_pool.cpp' to 'mbgl-core' target on LinuxBruno de Oliveira Abinader2017-05-021-0/+1
* [core] always create a pixelbuffer surface in the EGL backendKonstantin Käfer2017-04-052-9/+6
* [core] destroy surface before context in EGL backendKonstantin Käfer2017-04-051-4/+4
* [build] don't advertise headers that aren't used in public headersKonstantin Käfer2017-03-281-1/+1