| Commit message (Collapse) | Author | Age | Files | Lines |
... | |
|
|
|
| |
This reverts commits 2010fbb0e61cbe7c0b08560118ca887fc1d7193e, a361ce47a19d37b96b48cd605c62c5ab79bba462, and d004bb275ae3ea60bb6c2febd6fa22f1f51c3993.
|
| |
|
|
|
|
| |
This adds support for using cached styles that are stale. They're treated like changing styles; when the refreshed style changed compared to the one we've already had, we're swapping out the entire style, which might cause a slight flicker.
|
|
|
|
| |
I regenerated assets.zip so that all file paths have an `assets/` prefix, as the Android AssetFileSource implementation asserts, and removed `TEST_DATA` from the paths.
|
| |
|
| |
|
|
|
|
|
| |
- refs https://github.com/mapbox/mason/tree/libpng-1.6.20
- refs https://travis-ci.org/mapbox/mason/builds/100661025
|
|
|
|
|
|
|
|
| |
Rewrote some copy to provide more context and link to more GL-related repos, including GL JS. Put the various SDKs in a table so we can show the various CI bot status images.
Integrated target list into the relevant documents. Rewrote large portions of iOS and OS X setup documentation to guide normal developers to more friendly places. Combined some Android documentation.
Moved SDK-specific documentation into platform/. Added a temporary readme in ios/ that points to the one in platform/ios/.
|
| |
|
|
|
|
| |
OfflineFileSource will depend on SQLite too.
|
| |
|
|
|