Commit message (Expand) | Author | Age | Files | Lines | |
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* | [core] always create a pixelbuffer surface in the EGL backend | Konstantin Käfer | 2017-04-05 | 1 | -4/+0 |
* | [android] Use pBuffer for headless EGL backend | Bruno de Oliveira Abinader | 2016-11-27 | 1 | -2/+9 |
* | [build] move logging to util | Konstantin Käfer | 2016-11-22 | 1 | -1/+1 |
* | [build] move headless rendering files to platform/default | Konstantin Käfer | 2016-11-22 | 1 | -1/+1 |
* | [linux] Ensure EGL uses OpenGL ES 2.0 client API | Bruno de Oliveira Abinader | 2016-11-17 | 1 | -0/+6 |
* | [linux] Implement EGL headless backend | Tiago Vignatti | 2016-11-17 | 1 | -0/+56 |