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* [build] ICU is now configured per platformBruno de Oliveira Abinader2016-12-121-0/+3
* [all] Upgrade to boost 1.62.0John Firebaugh2016-12-051-1/+1
* [build] move logging to utilKonstantin Käfer2016-11-221-1/+1
* [build] move headless rendering files to platform/defaultKonstantin Käfer2016-11-221-3/+6
* [build] move default ThreadPool implementation to platform/defaultKonstantin Käfer2016-11-221-1/+2
* [build] Added EGL & GLX CI buildsBruno de Oliveira Abinader2016-11-171-1/+2
* [linux] Implement EGL headless backendTiago Vignatti2016-11-171-2/+14
* [build] Use mesa-13.0.0-glx in CI buildsBruno de Oliveira Abinader2016-11-081-26/+20
* [core] Refactor HeadlessDisplayBruno de Oliveira Abinader2016-11-081-2/+3
* [linux] Use OSMesa when running Node testsBruno de Oliveira Abinader2016-11-041-1/+1
* [linux] Added OSMesa headless backendBruno de Oliveira Abinader2016-11-041-3/+28
* [core] move gl::Context to Backend and refactor ViewKonstantin Käfer2016-10-251-2/+1
* [core] separate Backend from View for headless renderingKonstantin Käfer2016-10-251-1/+3
* [core] [node] pass thread pool impl to Map constructorMike Morris2016-10-201-0/+3
* [build] Re-add benchmark tests to the buildsystemThiago Marcos P. Santos2016-10-051-0/+18
* [android][ios][macos][linux][qt] included default LocalFileSourceIvo van Dongen2016-09-301-0/+1
* [build] upgrade dependenciesKonstantin Käfer2016-09-201-4/+4
* [build] Upgrade GLFW to 3.2.1, SQLite to 3.14.2 and libwebp to 0.5.1Konstantin Käfer2016-09-191-3/+3
* [build] use cmake script bundled with MasonKonstantin Käfer2016-08-051-8/+9
* [build] switch to CMakeKonstantin Käfer2016-08-051-0/+105