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* [core] Remove file source from public Map ctorBruno de Oliveira Abinader2019-03-201-7/+2
* [core] Switch to the new OpenGL abstractionThiago Marcos P. Santos2019-02-121-0/+3
* [android] Implement google benchmark runner for Android platformAlexander Shalamov2019-01-111-2/+2
* [build] rework platform/default directory and add -files.txt for vendored libsKonstantin Käfer2018-12-141-33/+33
* Refer corresponding LayerFactory instance from the Layer::ImplMikhail Pozdnyakov2018-11-071-0/+1
* [build] Add build system for submodulesThiago Marcos P. Santos2018-10-311-3/+0
* [linux] add map_snapshotter.*pp to linux core buildear7h2018-10-091-0/+4
* [linux,qt] Remove remainder of WebP supportKonstantin Käfer2018-09-131-2/+0
* [build] use vendored version of ICUKonstantin Käfer2018-09-051-1/+2
* [build] use vendored SQLite for LTO benefits + custom compile flagsKonstantin Käfer2018-09-051-2/+2
* [offline] Add option to pass geojson input fileIvo van Dongen2018-08-201-0/+1
* [build] Move all mason_use statements to a single fileJohn Firebaugh2018-07-131-12/+0
* [core] Default "collator" implementationChris Loer2018-07-031-0/+3
* [core, vendor] Create vendored nunicode 1.8.Chris Loer2018-07-031-2/+3
* [build] GLFW version 2018-06-27-0be4f3fBruno de Oliveira Abinader2018-06-271-1/+1
* [node] hide all symbols from the Node.js addonsKonstantin Käfer2018-06-041-1/+3
* [linux] link EGL backend against SwiftShader to avoid Mesa dependencyKonstantin Käfer2018-06-041-7/+2
* [linux] load cURL dynamically for wider compatibilityKonstantin Käfer2018-06-041-1/+3
* [linux] statically link the C++ standard libraryKonstantin Käfer2018-06-041-0/+8
* [linux] Don't compile linux mbgl-loop-uv against node headersJohn Firebaugh2018-05-041-11/+16
* [build] Remove unused files, and cleanup directoriesKonstantin Käfer2018-01-031-1/+1
* [build] Replace boost_libprogram_options with argsBruno de Oliveira Abinader2017-12-181-1/+1
* [core] Enable local glyph generation using TinySDF.Chris Loer2017-12-111-0/+1
* [build] standardize on -fvisibility=hidden for all targetsKonstantin Käfer2017-11-291-1/+0
* [core] fold HeadlessDisplay into the headless RenderBackend implementationKonstantin Käfer2017-11-291-4/+0
* [core] Make the OpenGL implementation platform specificThiago Marcos P. Santos2017-10-251-0/+5
* [build] split out DefaultFileSource and dependents to a separate targetKonstantin Käfer2017-09-281-20/+32
* Add {Source,CompositeCamera}Function benchmarks (#9838)Anand Thakker2017-08-291-1/+1
* [node, tests] Consolidate headless rendering logic in HeadlessFrontendJohn Firebaugh2017-07-261-2/+2
* [build] Update GLFW to 2017-07-13-67c9155Bruno de Oliveira Abinader2017-07-131-1/+1
* [core] Isolate pthread-based tls implementationThiago Marcos P. Santos2017-07-071-0/+1
* [build] Added 'shared_thread_pool.cpp' to 'mbgl-core' target on LinuxBruno de Oliveira Abinader2017-05-021-0/+1
* [build] don't advertise headers that aren't used in public headersKonstantin Käfer2017-03-281-1/+1
* [node] Eliminate src as an include pathJohn Firebaugh2017-03-281-6/+8
* Use ICU compiled with -OsJohn Firebaugh2017-03-081-1/+1
* [build] Fix build on Ubuntu 16.04+Thiago Marcos P. Santos2017-02-231-1/+1
* [glfw] use newer version that allows automated graphics switching on macOSKonstantin Käfer2017-02-101-1/+1
* [build] Remove Mason submodule in favor of CMake masonKonstantin Käfer2017-02-081-3/+3
* [linux] update CA bundle and add script for automated updatesKonstantin Käfer2017-01-271-0/+7
* [core] replace encodePNG() with a version that doesn't use libpngKonstantin Käfer2017-01-251-0/+1
* [linux] mesa 13.0.3John Firebaugh2017-01-231-15/+10
* [core][Qt] Use Qt for UTF16, since `codecvt` is not always availableThiago Marcos P. Santos2017-01-201-0/+1
* [core] Remove platform-specific main.cpp from MBGL_TEST_FILESBruno de Oliveira Abinader2017-01-181-2/+2
* [build] Fix `mbgl-offline` tool build on recent Linux distrosThiago Marcos P. Santos2017-01-161-1/+1
* [linux] No need for CXXABI suffix for mesaJohn Firebaugh2017-01-121-1/+1
* [build] ICU is now configured per platformBruno de Oliveira Abinader2016-12-121-0/+3
* [all] Upgrade to boost 1.62.0John Firebaugh2016-12-051-1/+1
* [build] move logging to utilKonstantin Käfer2016-11-221-1/+1
* [build] move headless rendering files to platform/defaultKonstantin Käfer2016-11-221-3/+6
* [build] move default ThreadPool implementation to platform/defaultKonstantin Käfer2016-11-221-1/+2