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* [test][ios] Update iOS render test data setup scriptJuha Alanen2020-03-122-4/+12
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* [ios] Disable ccacheThiago Marcos P. Santos2020-03-091-1/+1
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* [ios] Restored support for iOS 9–11 by defaultMinh Nguyễn2020-02-281-1/+1
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* [ios, macos] Redirect documentation to mapbox-gl-native-iosMinh Nguyễn2020-02-274-1720/+5
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* [ios, macos] Deleted iOS/macOS map SDK sources, resources, scriptsMinh Nguyễn2020-02-27368-232324/+0
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* [ios, macos] Cleaned up iOS, macOS CMake configurationMinh Nguyễn2020-02-271-4/+2
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* [build] Make csscolorparser and parsedate vendorsThiago Marcos P. Santos2020-02-271-0/+2
| | | | | | They have a different license from the rest of the code and this will make it explicit. Also the script for generating the license will dectect them correctly.
* [build][ios] Move iOS test runners to a separate cmake fileJuha Alanen2020-02-272-244/+218
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* [build][ios] Move iOS specific ccache scripts to platform directoryJuha Alanen2020-02-274-0/+46
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* [build] Build files related to OpenGL renderer only when the flag is enabledJuha Alanen2020-02-271-10/+17
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* [benchmark] Add iOS benchmark runnerJuha Alanen2020-02-181-0/+72
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* [test-runner] Share common code between test runnersJuha Alanen2020-02-184-33/+84
| | | | Also remove some unnecessary files.
* [build] Bump minimum iOS version to 12.0Juha Alanen2020-02-141-1/+1
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* [test-runner] Share common code between iOS test runnersJuha Alanen2020-02-1410-49/+220
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* [test] Add iOS unit test runnerJuha Alanen2020-02-141-0/+94
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* [build] Run cmake-format on all the CMake filesThiago Marcos P. Santos2020-02-071-1/+2
| | | | Unify and enforce a CMake coding style.
* [build] Remove unused filesThiago Marcos P. Santos2020-02-074-538/+0
| | | | | Buck build is no longer needed, neither is the previous CMake buildsystem.
* [build] Move the `next` buildsystem to the rootThiago Marcos P. Santos2020-02-071-0/+193
| | | | | | | | This will make the `next` buildsystem no longer the `next`, but the `actual`. The idea is to simplify the build, removing scripts, to make the platform buildsystem generated by CMake more compatible with IDEs and make development more streamlined. It will also make cross compilation easier.
* [build] Adding a build flag to build without GL if needed (#16120)Thomas Moenicke2020-02-031-1/+1
| | | | | | * [build] Adding a build flag to build without GL if needed * [build] Moving custom layer to mbgl/gl
* [ios, macos]Remove iOS/macOS codes from native codes (#16031)m-stephen2019-12-144-1/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * add source/header * add ios files * add configs * modify name * http_file_source * add interface delegate when map init * fix name * fix delegate name * support mac os * add mac os support * make optional delegate when mac os * mac/ios difference * add ios change log * cancel iOS/mac OS judgement * cancel iOS/mac OS judgement * cancel judgement in .m * update * update * update http_file_source * update ios * update mac os * add mac os file * add mac os file to `.cmake` * change names * add log & fix format * reset changelog commit * update changelog * rename iOS network manager * Add a test configuration(same as default configuration) when mac os run tests * re-add account type into `http_file_source` * refactor
* [mobile] README update about mobile work being moved to new repos (#15958)Langston Smith2019-11-271-0/+6
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* [ios, macos] Changelog entry for network request priority change (#15950)Juha Alanen2019-11-211-0/+1
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* [ios][android] Change log entries for #15941Mikhail Pozdnyakov2019-11-191-0/+1
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* [ios][android] Add change log entriesMikhail Pozdnyakov2019-11-121-0/+1
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* [darwin] Update changelogAlexander Shalamov2019-11-111-0/+1
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* [ios][android] Add change log entriesMikhail Pozdnyakov2019-11-051-0/+1
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* [ios][android][core] Added change log entries and more code commentsMikhail Pozdnyakov2019-10-281-1/+2
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* [ios][android] Add change log entriesMikhail Pozdnyakov2019-10-221-0/+1
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* [render-test] Implement fps benchmarking tests (#15803)Mikko Pulkki2019-10-221-0/+1
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* Add iOS bindings for cluster properties (#15515)Jordan Kiley2019-10-111-0/+4
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* [ios] Fix for iOS 9 crash (seen in simulator) (#15771)Julian Rex2019-10-111-0/+1
| | | | | | | | * [ios] Fix for iOS 9 crash (seen in simulator) * [ios] Update change log * [ios, macos] Add #if around new function.
* [android][ios] Change log entriesMikhail Pozdnyakov2019-10-101-1/+7
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* [ios] Podspec & changelog updates for v5.5.0-alpha.2ios-v5.5.0-alpha.2Nadia Barbosa2019-10-094-6/+4
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* [ios] Fixes an issue that caused the ornaments ignore contentInset property. ↵Fabian Guerra Soto2019-10-049-35/+670
| | | | | | | | | | | | | | | | | | | | | | | | | | (#15584) * [ios] Add mapView content inset tests. * [ios] Fix an issue that caused the ornaments ignore the contentInsets. Fixed an issue that caused ornaments ignore the contentInset. Added a new property automaticallyAdjustContentInset that has the same purpose as UIViewController. automaticallyAdjustsScrollViewInsets. This was changed due to the latter being deprecated. * [ios] Fix automaticallyAdjustsScrollViewInsets legacy behavior. The property automaticallyAdjustsScrollViewInsets overrode automaticallyAdjustsScrollViewInsets which caused a breaking change. This is fixed to consider the legacy property when calculating the content insets and added tests for both cases. * [ios] Fix the contentInset value after adding padding to the camera. Fixed an issue that caused a discrepancy between the contentInset in MGLMapView and the padding in the transformation state. When padding is passed through methods such as setCamera it’s persisted. This fix resets the contentInsets. * [ios] Fix pinch test. * [ios] Update automaticallyAdjustsScrollViewInsets name and documentation. * [ios] Update changelog.
* [ios] Adds pointForCoordinate/coordinateForPoint to MGLMapSnapshotOverlay ↵Julian Rex2019-10-044-2/+82
| | | | | | | | | | | | | | (#15746) * [ios] Adds `pointForCoordinate:`/`coordinateForPoint:` to MGLMapSnapshotOverlay * [ios] Adds PR # * [ios, macos] Update file lists & mac contexts * [macos] Fix for image scale in overlay. * [ios] Updated change log based on PR feedback.
* [ios] Fix layout of Scale bar components (#15703)Julian Rex2019-10-045-74/+269
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios] Add failing tests for scale bar updates. * [ios] Remove borderLayer * [ios] Ensure bar sections have non-fractional width * [ios] Add RTL override * [ios] Update constraints/layout * [ios] Invalidate scalebars size, after the parent's layout has happened (to ensure the view dimensions are correct when re-laying out the scale bar. * [ios] Refactor layout * [ios] Update changelog / remove commented code. * [ios] Remove whitespace * [ios] Stop integration tests asserting (when scale bar is hidden). Also reduces the # of calculations (since updateConstraints and layoutSubviews can be called outside of our control). * [ios] Moves declaration of properties for testing. * [ios] Removes redundant property attribute * [ios] Updated change log
* [ios][android] Add change log entriesMikhail Pozdnyakov2019-10-041-0/+6
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* [ios] Podspec & changelog updates for v5.5.0-alpha.1ios-v5.5.0-alpha.1Nadia Barbosa2019-10-024-4/+4
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* [ios][android] Add change log entryMikhail Pozdnyakov2019-10-021-0/+6
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* [core][android][darwin] Move number format to i18nAlexander Shalamov2019-09-261-0/+1
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* [ios] Update podspecs & changelog for v5.4.0 release (#15716)Julian Rex2019-09-254-4/+4
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* [ios, build] Use Ruby 2.6.x for build dependencies on CIJason Wray2019-09-241-1/+1
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* [ios, build] Update to jazzy 0.11.1Jason Wray2019-09-241-1/+1
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* [build] Move compression to platformThiago Marcos P. Santos2019-09-201-0/+1
| | | | It depends on platform specific compression library.
* [ios] Copyedit changelog for ios-5.4.0Jason Wray2019-09-191-5/+5
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* [ios]Add errors reporting (#15391)m-stephen2019-09-202-5/+25
| | | | | | * add errors reporting * [ios] report error if rendering takes > 1 second. (#15633)
* [ios] Release ristretto beta.1 prep (#15684)Julian Rex2019-09-194-14/+6
| | | | | | | | * [ios] Update podspecs to 5.4.0-beta.1 * [ios] Update change log * [ios] Added code ticks.
* Prepare for Maps SDK for iOS v5.3.2 (#15670)Jordan Kiley2019-09-181-0/+4
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* Add changelog entries from ios-v5.3.1 to master (#15665)Jordan Kiley2019-09-181-2/+11
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* [ios, macos] Fix MGLOfflinePack invalidate crash (#15582)Julian Rex2019-09-182-4/+13
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