| Commit message (Collapse) | Author | Age | Files | Lines |
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# Conflicts:
# mapbox-gl-js
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/gradle/dependencies.gradle
# platform/darwin/src/MGLVectorTileSource.mm
# platform/darwin/src/MGLVectorTileSource_Private.h
# platform/ios/CHANGELOG.md
# src/mbgl/style/expression/compound_expression.cpp
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annotation views (when adding back into queue). (#11817)
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Prompted by enabling CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF.
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* [ios] Remove iOS 8 conditionals
* [ios, macos] Bump pod deployment targets
* [ios, macos] Add changelog entries
* [ios, macos] Update docs
* Remove unnecessary selector-based version checks
* Update SQLite note
* [ios, macos] Replace lightweight generics macros with direct use
Lightweight generics for Foundation collections are available everywhere with the bump to iOS 9 and macOS 10.11.
* Update deprecated macOS method
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callout view (#3249, #9790)
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annotations were set close together (#11438)
* [ios] Fix an issue where wrong annotation may selected when annotations very close #10734
* [macos] Fix an issue where a wrong annotation may selected if annotations were set close together
* update the iOS change log and the macOS change log
* Fix an issue where the comment referenced to the wrong variable name
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- Fixes scale bar not being visible until a camera change event.
- Adds IBInspectable for scale bar visibility.
- Add tests of the scale bar being added to the map view
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Updated coordinate bounds conversion methods to use the beyond-±180 method to indicate that the bounds extends beyond the antimeridian. Also copyedited conversion documentation.
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* [ios] Introduce mobile events dependency
This adds the mobile events dependency including the events library's namespaced header file so that the related compiled symbols are prefixed to make them specific to the maps SDK. A pre-compiled header file is added so that the namespaced header file is added in all places where it is needed (most importantly every events library file).
* [ios] Use new events library for telemetry events
This makes the following significant changes:
Refactors the MGLMapboxEvents singleton to delegate internally to an instance of MMEEventsManager that it keeps for itself. The MGLMapboxEvents public API is refactored to reflect this. Note: MGLMapboxEvents continues to handle checking for opt out
Uses that new events API in MGLMapboxEvents to send all telem events (and turnstile)
All embedded certs are removed since the new telem library uses public key info pinning
Legacy telemetry utility classes for location and networking are removed since those are implemented in the telem library
* [ios] Update submodules initialized by cmake
We no longer bring in SMCalloutView as a submodule so it is removed.
We now vendor the telemetry events library as a submodule so it is added.
* Update mapbox-mobile-events
* Update mobile events lib
* Set events options with MGL user defaults values
For options that historically could be set with user defaults in the Maps SDK, collect them and set the appropriate property values in the new events library.
Also, check the existence of two new optional configuration values MGLTelemetryAccessToken and MGLTelemetryBaseURL so that the events endpoint and access token can be configured and the access token can easily be set dynamically and apart from the access token for the maps API.
MGLTelemetryBaseURL replaces the legacy MGLTelemetryTestServerURL. This is ok because this value was never intended to be used by client applications. The new name better reflects the fact that the URL can be changed to any backend stack, not just a test server.
Because it is possible for the configuration values to be read from user defaults before the events manager is fully set up, this also adds a local cache for the baseURL and accessToken values so that they can be stored and applied once it is time to setup the the events manager.
* Update mapbox-mobile-events
mapbox-mobile-events was forced pushed to include https://github.com/mapbox/mapbox-events-ios/pull/28
* Rename MGLMapboxEvents singleton access method
Manager is not in the name of the class. Just call it an instance.
* Update mapbox-mobile-events
* Add comments about config value loading
* Guard against creating events for IB
* Refactor user defaults update handler
This updates the handling logic for user defaults to break apart config changes that require a check for pausing or resuming the events lib’s telemetry collection from config changes that can happen with no update to the pause/resume state.
It also ports the optimization from https://github.com/mapbox/mapbox-gl-native/pull/10803 so that the call to pause and resume is not performed unless the user defaults store has new values that have not yet been applied to the events library.
* Update mapbox-mobile-events
* Rename events submodule folder
* Fix incorrect events library refs
* Update mapbox-mobile-events
* Update user user agent id value
This value aligns with our schme of {source-sdk-platform} and will be used by the events library in the user agent and vendorid.
* Update mapbox-mobile-events
Pin to v3.0.0 (d522b18)
* Improve code comments
* [ios] Fixed a broken file reference to MGLTelemetryConfig.
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Fixes #10735
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# Conflicts:
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/Mapbox.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/widgets/CompassView.java
# platform/android/scripts/exclude-activity-gen.json
# platform/ios/CHANGELOG.md
# platform/ios/Mapbox-iOS-SDK-nightly-dynamic.podspec
# platform/ios/Mapbox-iOS-SDK-symbols.podspec
# platform/ios/Mapbox-iOS-SDK.podspec
# platform/macos/CHANGELOG.md
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Retain current render tiles for fast restart.
Waiting for a memory warning doesn't work because we can't make GL release calls once we're in the background.
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Android still calls "reduceMemoryUse" only while handling a low memory event.
iOS, on the other hand, calls "reduceMemoryUse" every time it enters the background.
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# Conflicts:
# include/mbgl/style/conversion/tileset.hpp
# include/mbgl/util/tileset.hpp
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/ios/CHANGELOG.md
# platform/ios/ios.xcodeproj/project.pbxproj
# platform/macos/CHANGELOG.md
# src/mbgl/layout/symbol_projection.cpp
# src/mbgl/renderer/tile_pyramid.cpp
# src/mbgl/style/conversion/tileset.cpp
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Added missing notification handler for UIApplicationWillResignActiveNotification.
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# Conflicts:
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/ios/CHANGELOG.md
# platform/ios/ios.xcodeproj/project.pbxproj
# platform/macos/CHANGELOG.md
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* [ios] Fix the layout constraints on iOS 11 for iPhone X for the bottom ornaments.
* WIP adding tests for layout of map view attribution logo and other ornaments
* Rename
* First pass at tests for mapview ornament layout
* Additional code changes from call with Fabian and Jason
* [ios] Fix ornaments insets margin space.
* [ios] Fix map view layout test for pre iOS 11.
* [ios] Refactor MGLMapView ornaments layout constraints for iOS 11.
* [ios] Remove NSLogs from MGLMapViewLayoutTests
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# Conflicts:
# circle.yml
# cmake/core-files.cmake
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/build.gradle
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/CameraChangeDispatcher.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMapOptions.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/text/LocalGlyphRasterizer.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/utils/BitmapUtils.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/AndroidManifest.xml
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/maplayout/DebugModeActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/maplayout/LocalGlyphActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/userlocation/MyLocationTintActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/res/layout/activity_local_glyph.xml
# platform/android/MapboxGLAndroidSDKTestApp/src/main/res/values/descriptions.xml
# platform/darwin/src/MGLMapSnapshotter.mm
# platform/darwin/src/MGLRendererConfiguration.h
# platform/ios/CHANGELOG.md
# platform/ios/DEVELOPING.md
# platform/ios/INSTALL.md
# platform/ios/README.md
# platform/ios/resources/bg.lproj/Localizable.strings
# platform/ios/resources/es.lproj/Localizable.strings
# platform/ios/resources/vi.lproj/Localizable.strings
# platform/ios/src/MGLMapView.mm
# platform/macos/macos.xcodeproj/project.pbxproj
# src/mbgl/text/glyph_manager.cpp
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Instructions for enabling client-side rendering of CJK glyphs live in
this header, and this class provides the rest of the values needed for
instantiating the renderer on iOS and macOS.
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Adding a MGLIdeographicFontFamilyName to the containing app's Info.plist
will result in CJK glyphs being rasterized on demand (#10522)
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MGLAnnotationImage based annotations.
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* [ios] Fix toCamera.centerCoordinate in shouldChangeFromCamera has same center as oldCamera.
* [ios] Update changelog.
* [ios] Remove unnecessary variables.
* [ios] Clarify changelog doc.
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Instead of creating `MGLAdditions` categories/files for our own classes, this standardizes on the `Private` convention that we had been using elsewhere.
This also fixes build errors where the `MGLAdditions` categories weren't importing their parents.
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Instructions for enabling client-side rendering of CJK glyphs live in
this header, and this class provides the rest of the values needed for
instantiating the renderer on iOS and macOS.
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Adding a MGLIdeographicFontFamilyName to the containing app's Info.plist
will result in CJK glyphs being rasterized on demand (#10522)
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* [ios] Summarize places, roads after zooming with VoiceOver
After zooming, MGLMapView’s accessibility value now indicates the number of visible roads and lists out a few places visible in the current viewport, starting with the features at the highest z-index (not necessarily the largest or the closest to the center of the view). Avoid saying that no annotations are visible.
* [ios] Allow VoiceOver to navigate among place features
Split out a separate header for the various accessibility elements tied to MGLMapView. Wrap place features in accessibility elements and insert them into the narration order after the visible annotations but before the attribution button. Refactored MGLMapView’s accessibility code to rely on ranges to avoid off-by-one errors.
* [ios] Post layout change notification when fully rendered
Post a layout change notification when fully finishing a map render.
* [ios, macos] Moved MGLVectorSource+MGLAdditions to more specific group
* [ios] Localize accessibility feature names
* [ios] Find place feature accessibility elements by identifier
* [ios] Refactored accessibility traits
Also created a new MGLPlaceFeatureAccessibilityElement class.
* [ios] Sort accessibility elements by screen distance from center
Sort annotation accessibility elements by screen distance, not the hypotenuse of coordinates, which can yield incorrect results when the map is rotated or tilted or when the user is located at high latitudes. Sort place feature accessibility elements by screen distance as well.
* [ios] Create a place feature accessibility element, not an abstract feature accessibility element
* [ios] Only query for visible place features once per camera
Improved accessibility performance after changing the map camera. MGLMapView no longer queries the map for place features once per place feature.
* [ios] Made roads accessible
Wrap visible road features in accessibility elements described by the road name, route number, and general direction of travel.
* [ios] Cleaned up radian conversions
* [ios] Thickened road accessibility elements
* [ios] Made unioned roads accessible
* [ios] Consistently sort accessibility elements
Also fixed an issue causing road feature accessibility elements to get treated like place feature accessibility elements.
* [ios] Announce direction of divided roads
Announce the direction of a divided road based on the direction of its first polyline.
* [ios] Refined announced elevation units
* [ios] Romanize feature names
* [ios] Updated changelog
* [ios] Delay zoom announcement
A 100-millisecond delay is enough for the post-zooming announcement to reflect the new zoom level rather than the previous zoom level.
* [ios] Consolidated geometry functions
Adopted MGLGeometry_Private.h in the accessibility code, forcing a conversion to Objective-C++. Avoid inlining some of the more complex geometric functions.
* [ios] Fixed feature name romanization in accessibility labels
NSLocale.scriptCode is only set when the locale identifier explicitly specifies a script. Use NSOrthography to identify the dominant orthography regardless of locale.
Also added a unit test of feature accessibility element labels.
* [ios] Added tests for place, road accessibility values
* [ios] Announce one-way roads
A road feature’s accessibility value now indicates whether the road is a one-way road.
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* [ios, macos] Center annotation's anchor to tap point when coordinate center is offscreen.
* [ios, macos] Update changelogs.
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* [ios, macos] Add selection support to MGLMultiPoint annotations.
* [ios, macos] Update changelogs.
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