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path: root/platform/ios/benchmark/MBXBenchViewController.mm
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* [ios, macos] Update minimum deployment versions to iOS 9, macOS 10.11 (#11776)Jason Wray2018-04-271-3/+1
| | | | | | | | | | | | | | | | | | | * [ios] Remove iOS 8 conditionals * [ios, macos] Bump pod deployment targets * [ios, macos] Add changelog entries * [ios, macos] Update docs * Remove unnecessary selector-based version checks * Update SQLite note * [ios, macos] Replace lightweight generics macros with direct use Lightweight generics for Foundation collections are available everywhere with the bump to iOS 9 and macOS 10.11. * Update deprecated macOS method
* [core] remove trailing whitespace, add trailing newlines, add space after //Konstantin Käfer2017-01-271-4/+4
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* [ios, macos] Fixed iosbench buildMinh Nguyễn2016-12-231-1/+1
| | | | Fixed a stale include in iosbench. MGLMapView(Private) forward-declares mbgl::Map instead of including mbgl.hpp, which iosbench has no access to.
* [ios] Prompt for access token in ios-benchMinh Nguyễn2016-04-181-2/+36
| | | | | | Prompt for an access token before starting benchmarking. /ref #4728
* [ios] Replaced MGLMapView redeclaration with internal headerMinh Nguyễn2016-04-181-15/+1
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* [ios] Deprecated -[MGLMapView emptyMemoryCache]Minh Nguyễn2016-04-181-1/+4
| | | | | | Deprecated -[MGLMapView emptyMemoryCache]. Switched ios-bench to a redeclared -didReceiveMemoryWarning as a workaround. Fixes #1833.
* [ios] Use downloaded local assets in ios-bench if presentMinh Nguyễn2016-04-181-1/+3
| | | | If you’ve gone through the trouble of running iso-bench’s download.sh scripts, use those assets instead of fetching them at runtime from the server.
* [ios][bench] Add total and avg FPS to final summaryJason Wray2016-04-141-0/+4
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* [ios] fix benchmark appKonstantin Käfer2016-02-241-5/+5
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* [ios, osx] Consolidate remaining files in platform/{ios,osx}John Firebaugh2016-02-121-0/+152