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* [ios] Update changelog and bump pod spec to 4.0.0-beta.1
* [ios, macos] Reorganized changelog entries
* [ios] Add missing changelog entries.
* [ios, macos] Rolled up core changes into changelogs
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(#11036)
* [ios, macos] Finished implementing MGLHillshadeStyleLayer
* [macos] Added icon for hillshade layer
Also set the background layer icon to mirror in right-to-left locales.
* [ios, macos] Implemented raster DEM source
* [macos] Added Enhance Terrain debugging command
* [ios, macos] Simplified raster DEM source example
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* [ios, macos] Import headers, not implementation files
* [core] Added accessors for various expression parameters
Added missing parameter accessors to various expression operator classes, as well as a method on InterpolatorBase and Step that enumerates the stops and their values.
* [ios, macos] Silenced warning in test of error condition
* [ios, macos] Made MGLSphericalPosition boxable
* [ios, macos] Implemented array enumeration during conversion
* [ios, macos] Temporarily ignore heatmap layer type
* [ios, macos] Migrated MGLSymbolStyleLayer.text to NSExpression
MGLSymbolStyleLayer.text is now of type NSExpression instead of MGLStyleValue, as a first step toward migrating the entire layer API from style values to expressions.
Implemented conversions from NSExpression to JSON arrays and vice versa. The most common NSExpression functions are now converted into style expressions, but not all of the most common style expression operators are supported yet.
* [ios, macos] Implemented string coercion
* [ios, macos] Color literals
* [ios, macos] Null constant expressions
* [ios, macos] Convert dictionary literals
* [ios, macos] Interpolation expressions
* [ios, macos] to-boolean, to-number, get from object
* [ios, macos] Variable expressions
Implemented custom expression functions for assigning and referring to variables within the context of an expression. Variables are assigned via a “context dictionary” and applied to an subexpression that is given as another argument to the same expression. Also implemented built-in variable expressions for zoom level and heatmap density.
* [ios, macos] Convert colors, offsets, padding in expressions to JSON objects
* [ios, macos] Expression-based style property getters
Implemented a conversion from mbgl::style::PropertyValues to Objective-C JSON objects, which are then converted to NSExpressions.
* [ios, macos] Consolidated property value–expression conversion in MGLStyleValueTransformer
* [ios, macos] Predicate and expression guide
Extracted documentation about predicates from a documentation comment in MGLVectorStyleLayer.h to a new jazzy guide. Added details about NSExpression support as well. Began updating the “For Style Authors” guide to reflect the transition from style values to expressions.
* [ios, macos] Updated style authoring guide
Updated the Information for Style Authors guide to discuss expressions instead of style functions. Included a table mapping style specification expression operators to NSExpression syntaxes.
* [ios, macos] Migrated codegen templates to expressions
* [ios, macos] Applied expression changes via codegen
Ran make darwin-style-code.
* [macos] Migrated macosapp to expressions
* [ios, macos] Updated style function guide
This guide needs to be thoroughly rewritten, but for now the example code has been migrated to expressions.
* [ios, macos] Eviscerated style function tests
* [ios, macos] Updated changelogs
* [ios] Migrated iosapp to expressions
* [ios, macos] Exposed JSON conversion methods publicly
* [ios, macos] Removed MGLStyleValue, MGLStyleFunction
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And restore some docs that got lost in a merge.
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# Conflicts:
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/ios/CHANGELOG.md
# platform/ios/ios.xcodeproj/project.pbxproj
# platform/macos/CHANGELOG.md
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# Conflicts:
# circle.yml
# cmake/core-files.cmake
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/build.gradle
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/CameraChangeDispatcher.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMapOptions.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/text/LocalGlyphRasterizer.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/utils/BitmapUtils.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/AndroidManifest.xml
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/maplayout/DebugModeActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/maplayout/LocalGlyphActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/userlocation/MyLocationTintActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/res/layout/activity_local_glyph.xml
# platform/android/MapboxGLAndroidSDKTestApp/src/main/res/values/descriptions.xml
# platform/darwin/src/MGLMapSnapshotter.mm
# platform/darwin/src/MGLRendererConfiguration.h
# platform/ios/CHANGELOG.md
# platform/ios/DEVELOPING.md
# platform/ios/INSTALL.md
# platform/ios/README.md
# platform/ios/resources/bg.lproj/Localizable.strings
# platform/ios/resources/es.lproj/Localizable.strings
# platform/ios/resources/vi.lproj/Localizable.strings
# platform/ios/src/MGLMapView.mm
# platform/macos/macos.xcodeproj/project.pbxproj
# src/mbgl/text/glyph_manager.cpp
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macOS map SDK v0.6.0 has yet to be released.
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Only builds and packages x86_64 architecture in our frameworks and dSYM. Removes support for 32-bit simulators, such as the iPhone 5 and iPad 2. This does not affect device support — 32-bit devices are still supported via the arm7 architecture.
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* [ios] Fix toCamera.centerCoordinate in shouldChangeFromCamera has same center as oldCamera.
* [ios] Update changelog.
* [ios] Remove unnecessary variables.
* [ios] Clarify changelog doc.
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* [ios] Summarize places, roads after zooming with VoiceOver
After zooming, MGLMapView’s accessibility value now indicates the number of visible roads and lists out a few places visible in the current viewport, starting with the features at the highest z-index (not necessarily the largest or the closest to the center of the view). Avoid saying that no annotations are visible.
* [ios] Allow VoiceOver to navigate among place features
Split out a separate header for the various accessibility elements tied to MGLMapView. Wrap place features in accessibility elements and insert them into the narration order after the visible annotations but before the attribution button. Refactored MGLMapView’s accessibility code to rely on ranges to avoid off-by-one errors.
* [ios] Post layout change notification when fully rendered
Post a layout change notification when fully finishing a map render.
* [ios, macos] Moved MGLVectorSource+MGLAdditions to more specific group
* [ios] Localize accessibility feature names
* [ios] Find place feature accessibility elements by identifier
* [ios] Refactored accessibility traits
Also created a new MGLPlaceFeatureAccessibilityElement class.
* [ios] Sort accessibility elements by screen distance from center
Sort annotation accessibility elements by screen distance, not the hypotenuse of coordinates, which can yield incorrect results when the map is rotated or tilted or when the user is located at high latitudes. Sort place feature accessibility elements by screen distance as well.
* [ios] Create a place feature accessibility element, not an abstract feature accessibility element
* [ios] Only query for visible place features once per camera
Improved accessibility performance after changing the map camera. MGLMapView no longer queries the map for place features once per place feature.
* [ios] Made roads accessible
Wrap visible road features in accessibility elements described by the road name, route number, and general direction of travel.
* [ios] Cleaned up radian conversions
* [ios] Thickened road accessibility elements
* [ios] Made unioned roads accessible
* [ios] Consistently sort accessibility elements
Also fixed an issue causing road feature accessibility elements to get treated like place feature accessibility elements.
* [ios] Announce direction of divided roads
Announce the direction of a divided road based on the direction of its first polyline.
* [ios] Refined announced elevation units
* [ios] Romanize feature names
* [ios] Updated changelog
* [ios] Delay zoom announcement
A 100-millisecond delay is enough for the post-zooming announcement to reflect the new zoom level rather than the previous zoom level.
* [ios] Consolidated geometry functions
Adopted MGLGeometry_Private.h in the accessibility code, forcing a conversion to Objective-C++. Avoid inlining some of the more complex geometric functions.
* [ios] Fixed feature name romanization in accessibility labels
NSLocale.scriptCode is only set when the locale identifier explicitly specifies a script. Use NSOrthography to identify the dominant orthography regardless of locale.
Also added a unit test of feature accessibility element labels.
* [ios] Added tests for place, road accessibility values
* [ios] Announce one-way roads
A road feature’s accessibility value now indicates whether the road is a one-way road.
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* [ios, macos] Center annotation's anchor to tap point when coordinate center is offscreen.
* [ios, macos] Update changelogs.
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* [ios, macos] Add selection support to MGLMultiPoint annotations.
* [ios, macos] Update changelogs.
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macOS, also added -[MGLMapView setCamera: withDuration: animationTimingFunction: edgePadding: completionHandler:] for parity with iOS
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macOS, also added -[MGLMapView setCamera: withDuration: animationTimingFunction: edgePadding: completionHandler:] for parity with iOS
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# Conflicts:
# circle.yml
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/gradle.properties
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/AnnotationManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/android/dependencies.gradle
# platform/default/mbgl/storage/offline_database.cpp
# platform/ios/CHANGELOG.md
# platform/ios/Mapbox-iOS-SDK-nightly-dynamic.podspec
# platform/ios/Mapbox-iOS-SDK-symbols.podspec
# platform/ios/Mapbox-iOS-SDK.podspec
# platform/ios/app/Main.storyboard
# platform/ios/src/MGLMapView.mm
# src/mbgl/programs/attributes.hpp
# src/mbgl/renderer/painter_fill.cpp
# src/mbgl/tile/geometry_tile.hpp
# src/mbgl/tile/geometry_tile_worker.cpp
# src/mbgl/tile/raster_tile.cpp
# src/mbgl/tile/raster_tile.hpp
# src/mbgl/tile/raster_tile_worker.cpp
# test/tile/annotation_tile.test.cpp
# test/tile/geojson_tile.test.cpp
# test/tile/raster_tile.test.cpp
# test/tile/vector_tile.test.cpp
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* [ios] Update changelog missing entry
* [ios] Bump podspec to 3.6.3
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* [ios, macos] Deprecate trafficDayStyleURL and trafficNightStyleURL
* [ios, macos] Update changelogs.
* [ios, macos] Update trafficDayStyleURL and trafficNightStyleURL tests in MGLStyleTests.
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* [ios, macos] Make minimumZoomLevel and maximumZoomLevel IBInspectable.
* [ios, macos] Update changelogs.
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The documentation for the `location` property states that "This property contains `nil` if the map view is not currently showing the user location or if the user’s location has not yet been determined." The iOS SDK presently returns a garbage value, which has some rather annoying consequences when the value should logically be nullable. This change should rectify the issue.
With _location no longer initialized to an invalid coordinate, trying to access `_location.coordinate` when `_location == nil` will return `0, 0`, which is a valid coordinate.
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Updating CLLocationManager.headingOrientation triggers a new heading update, even if there was no actual change in its value.
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This adds entries for work done on the master branch since v3.6.0 of the iOS Maps SDK that was not included in any of the 3.6.x patch releases.
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# Conflicts:
# cmake/core-files.cmake
# include/mbgl/renderer/renderer_backend.hpp
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/AnnotationManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/IconManager.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMap.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Projection.java
# platform/android/dependencies.gradle
# platform/darwin/src/MGLStyle.mm
# platform/ios/CHANGELOG.md
# platform/ios/app/Info.plist
# platform/ios/app/MBXViewController.m
# platform/ios/ios.xcodeproj/project.pbxproj
# platform/macos/CHANGELOG.md
# src/mbgl/gl/attribute.cpp
# src/mbgl/gl/attribute.hpp
# src/mbgl/gl/context.hpp
# src/mbgl/gl/types.hpp
# src/mbgl/gl/value.cpp
# src/mbgl/gl/value.hpp
# src/mbgl/map/backend_scope.cpp
# src/mbgl/programs/attributes.hpp
# src/mbgl/programs/program.hpp
# src/mbgl/programs/segment.cpp
# src/mbgl/programs/segment.hpp
# src/mbgl/programs/symbol_program.hpp
# src/mbgl/programs/uniforms.hpp
# src/mbgl/renderer/buckets/symbol_bucket.hpp
# src/mbgl/renderer/painter.cpp
# src/mbgl/renderer/painter.hpp
# src/mbgl/renderer/painter_background.cpp
# src/mbgl/renderer/painter_circle.cpp
# src/mbgl/renderer/painter_clipping.cpp
# src/mbgl/renderer/painter_debug.cpp
# src/mbgl/renderer/painter_fill.cpp
# src/mbgl/renderer/painter_fill_extrusion.cpp
# src/mbgl/renderer/painter_line.cpp
# src/mbgl/renderer/painter_raster.cpp
# src/mbgl/renderer/painter_symbol.cpp
# src/mbgl/shaders/line.cpp
# src/mbgl/shaders/line_pattern.cpp
# test/renderer/backend_scope.test.cpp
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(#9784)
* [ios, macos] Fix querying features returning nil when features available.
* [ios, macos] Copyedited changelogs
Also, macOS SDK v0.5.1 has yet to be released, because none of the changes that went into iOS SDK v3.6.1 were relevant to macOS.
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Accuracy was off by +25%, depending on latitude.
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