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* [core] [android] - allow zooming/scaling to use AnimationOptions (#8181)Tobrun2017-02-281-2/+2
| | | [glfw] - allow glfw binding to use AnimationOptions instead of using direction directly
* [glfw] Make P pause/resume the network threadThiago Marcos P. Santos2017-02-253-2/+23
| | | | Simple test of the DefaultFileSource pause/resume API.
* [glfw] Include gl.hpp first to avoid redefinition of GLAPIENTRYThiago Marcos P. Santos2017-02-141-0/+1
| | | | | | Mesa does not check if GLAPIENTRY was defined before before defining it, what makes the compiler sad. So we make Mesa define it first, before GLFW.
* [glfw] Fix viewport not being resizedThiago Marcos P. Santos2017-02-131-0/+1
| | | | Reproducible on Linux. On OSX, map looks slightly scaled.
* [glfw] use newer version that allows automated graphics switching on macOSKonstantin Käfer2017-02-101-0/+2
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* [core] remove trailing whitespace, add trailing newlines, add space after //Konstantin Käfer2017-01-271-1/+1
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* [core] remove unused umbrella header in favor of individual includesKonstantin Käfer2016-11-221-1/+2
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* [build] move logging to utilKonstantin Käfer2016-11-222-4/+4
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* [build] move default ThreadPool implementation to platform/defaultKonstantin Käfer2016-11-221-1/+1
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* [build] move GLFW-related files to platform/glfwKonstantin Käfer2016-11-225-0/+996