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* [core] Updated Size::isEmpty and TransformState::valid checksBruno de Oliveira Abinader2017-04-101-1/+1
* [core] destroy HeadlessDisplay after HeadlessBackend implementationKonstantin Käfer2017-04-051-1/+1
* [core] Privatize OpenGL/Context headersKonstantin Käfer2017-03-282-0/+6
* [core] Move OpenGL extension initialization to BackendKonstantin Käfer2017-03-232-9/+1
* [glfw] Support mbgl::MapObserverBruno de Oliveira Abinader2017-03-152-11/+0
* [core] private OffscreenView implementationKonstantin Käfer2017-02-272-22/+51
* [core] Ensure that context resources are destroyed before context is destroyedJohn Firebaugh2017-02-201-0/+4
* [core] Eliminate manual HeadlessBackend activation managementJohn Firebaugh2017-02-202-5/+3
* [core] Inline HeadlessBackend::{activate,deactivate,destroy}ContextJohn Firebaugh2017-02-202-24/+4
* [ios,macos,android,qt] use shared threadpoolKonstantin Käfer2017-02-203-1/+28
* [core] remove trailing whitespace, add trailing newlines, add space after //Konstantin Käfer2017-01-274-6/+6
* [core] Replace sqlite3.h dependency in offline databaseBruno de Oliveira Abinader2017-01-231-3/+2
* [core] Move lastInsertRowId/changes to sqlite::StatementBruno de Oliveira Abinader2017-01-231-7/+7
* [core] Evict cached resources and tiles equally by access time (#7770)Eric Wolfe2017-01-181-4/+29
* [core] Remove platform-specific main.cpp from MBGL_TEST_FILESBruno de Oliveira Abinader2017-01-181-0/+20
* [build] move logging to utilKonstantin Käfer2016-11-221-1/+1
* [build] move headless rendering files to platform/defaultKonstantin Käfer2016-11-226-0/+227
* [build] move default ThreadPool implementation to platform/defaultKonstantin Käfer2016-11-222-0/+80
* [build] move default_styles to platform/defaultKonstantin Käfer2016-11-222-0/+47
* [core] Use UTF-16 instead of UTF-32 for label features to avoid extra convers...Chris Loer2016-11-171-1/+1
* [core] Optimize OfflineDownload::ensureResource (#6707)Tore Halset2016-10-173-9/+77
* [core] Extract some GlyphRange-related constantsJohn Firebaugh2016-09-261-3/+3
* [core] Provide rationale for blocking queue while errors resolveJohn Firebaugh2016-09-261-0/+17
* [core] Don't allow OfflineDownload to flood the request queueJohn Firebaugh2016-09-262-80/+67
* [core] allow offline region metadata to be updated (#6338)Molly Lloyd2016-09-202-0/+15
* [core] Convert uses of std::set to std::unordered_set (#6325)Lucas Wojciechowski2016-09-191-2/+2
* [build] add specific .clang-tidy file for things that use RapidJSON writersKonstantin Käfer2016-09-151-0/+2
* [core] Remove schema v4 migration pathJason Wray2016-09-142-7/+6
* [core] Revert SQLite WAL journalingJason Wray2016-09-142-5/+13
* [core] Change GeoJSONSource::getURL() to return an optional<std::string>John Firebaugh2016-08-261-2/+2
* [core] Update SQLite schema with WAL journal mode and normal syncJason Wray2016-08-232-2/+12
* [core] support "scheme": "tms" in TileJSON filesKonstantin Käfer2016-08-161-1/+1
* GeoJSON point clustering (#5724)Vladimir Agafonkin2016-07-271-36/+50
* [core] code style cleanupsKonstantin Käfer2016-07-011-9/+53
* [core] Increment completedTileCount when appropriate (#5475)John Firebaugh2016-06-241-0/+2
* [core, node] Implement bindings for addSourceJohn Firebaugh2016-06-241-2/+2
* [core] Runtime source API: private implsJohn Firebaugh2016-06-161-14/+14
* [core] Use variant<std::string, GeoJSON> in GeoJSON sourceJohn Firebaugh2016-06-151-3/+7
* [core] Use variant<std::string, Tileset> in TileSourceJohn Firebaugh2016-06-151-8/+13
* [core] Add virtual Source::getTileSize()John Firebaugh2016-06-141-5/+5
* [core] Push Source::url down to subclassesJohn Firebaugh2016-06-141-8/+13
* [core] Push Source::tileset down to TileSourceJohn Firebaugh2016-06-141-6/+12
* [core] Use Range<uint8_t> instead of full Tileset where possibleJohn Firebaugh2016-06-142-4/+4
* [tidy] Check modernize-pass-by-valueBruno de Oliveira Abinader2016-06-133-11/+10
* [tidy] Check llvm-namespace-commentBruno de Oliveira Abinader2016-06-132-3/+3
* [core] Rationalize naming for style-related codeJohn Firebaugh2016-06-023-28/+29
* [core] Runtime style layer APIJohn Firebaugh2016-06-021-1/+0
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] move from microsecond precision timestamp to integer second precisionKonstantin Käfer2016-05-131-12/+12
* [core] retain tiles differently and remove old TileID classKonstantin Käfer2016-05-102-7/+6