| Commit message (Collapse) | Author | Age | Files | Lines |
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The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.
Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.
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Undeprecated the unversioned style URL factory methods in MGLStyle for consistency with the Android and Qt SDKs. Added warnings about using them with the runtime styling API.
Refactored mbgl::util::default_styles to track different versions for different styles.
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MGLStyleDefaultVersion is just for Streets now. Deleted style version documentation tests because not all styles are on the same version.
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Upgraded from v9 default styles to v10 wherever the developer expects to get the latest and greatest, as well as in a couple tests where it may be beneficial to ensure that we can handle a two-digit version number in the style URL.
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Moved example code from DDS guide to a unit test written in Swift. The code is inserted into the guide at codegen time.
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This reverses #3095. Rationale:
* We're now exposing source attributes as a public API. Making those attributes unavailable at certain times complicates that API.
* We're preparing to split RenderSource out of Source. Removing this removes a point of coupling between the two.
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Once Source and RendererSource are split, Source will no longer have access to tiles.
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A style has a collection of images, just as it has collections of sources and layers.
* Name things appropriately
* Use std::unique_ptr
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* [ios] added a scale bar
* [ios] update design
* [ios] show/hide scale bar
* [ios] Remove the need to localize 0
* [ios] Support for imperial units
* [ios] Round to nearest foot
* [ios] Make scale bar private
* [ios] Update design and clean up
* [ios] Rename and various optimizations
* [ios] RTL support
* [ios] added max scale and removed animations
* [ios] animate scale bar
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It produces compiler warnings for which there seems to be no workaround, and since there's only a single initializer, NS_DESIGNATED_INITIALIZER has little benefit.
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It's already overridden by concrete subclasses, and by making it abstract we enable the removal of the private MGLForegroundStyleLayer category.
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All `MGLSource` pointers referencing the same logical source will now be object identical; similarly for `MGLStyleLayer`.
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Similarly to the previous commit, introduce `-[MGLStyleLayer initWithPendingLayer:]`, allowing the base class to track the owned `_pendingSource` pointer and implement `-addToMapView:` and `-removeFromMapView:` without any casts.
Fixes an issue where `-[MGLStyle layerFromMBGLLayer:]` would wind up creating layers whose `_rawLayer` and `_pendingLayer` held different values.
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Introduce `-[MGLSource initWithPendingSource:]`, allowing the base class to track the owned `_pendingSource` pointer and implement `-addToMapView:` and `-removeFromMapView:` without any casts.
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boundsj-merge-release-branch
# Conflicts:
# cmake/core-files.cmake
# mapbox-gl-js
# platform/android/CHANGELOG.md
# platform/ios/CHANGELOG.md
# platform/macos/CHANGELOG.md
# platform/qt/bitrise-qt5.yml
# src/mbgl/gl/attribute.hpp
# src/mbgl/gl/context.cpp
# src/mbgl/gl/program.hpp
# src/mbgl/map/map.cpp
# src/mbgl/programs/program.hpp
# src/mbgl/renderer/painter.cpp
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* [ios, macos] Rename Data-driven styling guide
This turns the Data-driven styling guide into a guide for working with
style functions. This helps clarify that not all style functions are
DDS specific but keeps the discussion of this related functionality in
the same guide.
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Cursorily copy-edited the data-driven styling guide, removing a stray class reference, replacing a redundant h1, and making stops examples platform-agnostic and less redundant.
Fixed an issue in the style authors guide where style function tables appeared under each style layer type table.
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Clarified the documentation for various MGLMultiPoint methods to indicate that only shape annotations automatically redraw in response to the multipoint object being mutated; sources must be mutated explicitly.
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Fixed an issue causing the attribution button text to appear blue instead of black. On macOS 10.12 and above, hyperlinks in attributed strings are blue regardless of any color attributes applied to the same run of text.
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* Update gl-js and generate style code
* Factor out packUint8Pair() helper function
* Draft implementation of DDS for {text,icon}-size
Ports https://github.com/mapbox/mapbox-gl-js/pull/4455
* Fix text-size/composite-function-line-placement test
* Refactor to PaintPropertyBinders-like strategy
* Dedupe gl::Program construction
* Use exponential function base for interpolation
* Dedupe coveringZoomStops method
* Fixup tests
* Fix CI errors (hidden within #if block)
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Invalid coordinates no longer cause an exception to be raised immediately when used in conversion methods and model objects. Instead, the appropriate invalid values are used, consistent with MapKit. Exceptions are still raised when invalid model objects are used with the map.
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Replaced preflight checks in MGLLatLngFromLocationCoordinate2D() with a try-catch block that relays exceptions raised by mbgl. De-inlined the function because it’s no longer trivial.
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Clarifies linear and exponential interpolation, adds stops to each example for clarity, and other minor tweaks.
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(#8475)
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- Added DDS guide
- Updated "For Style Authors" guide
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Addresses #8192 until #8354 lands.
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Also fixed a couple incorrect Swift method names on macOS.
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- Changed `make style-code-darwin` to `make darwin-style-code` in relevant files
- Added some doc clarifications:
- `MGLInterpolationModeExponential` and `MGLInterpolationModeInterval` can be used with `MGLCameraStyleFunction` (I am not sure how to accurately reflect this in the documentation for `MGLCompositeStyleFunction`)
- Do not add a style layer to the style property on a map view before the style has finished loading
- Create individual style layers from a `MGLShapeCollectionFeature`
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Also enabled compiler warnings about incorrect Doxygen commands.
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Resolved unused variable warnings in Release configuration that occurred because they were only used within NSAssert() invocations, which are omitted from Release builds.
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Now that annotation classes override -isEqual:, it’s no longer appropriate to rely on -isEqual: or -containsObject: to check for the preexistence of an annotation. Those methods become deep equality tests, which have worse performance. Checking for identity allows the developer to add a polyline and polygon with identical coordinates, title, etc. to the map.
Implemented a missing -[MGLPolyline isEqual:].
Removed outdated comments about -annotationTagForAnnotation: being expensive.
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